Re: The Executioner, a mainstream game that caught my eye

2018-03-26 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: The Executioner, a mainstream game that caught my eye Well, if I'm alive in 9 centuries, I'll sure check into it. URL: http://forum.audiogames.net/viewtopic.php?pid=356136#p356136 ___ Audiogames-reflector mailing list Audiogames-reflecto

Re: Grand Theft Auto V

2018-03-18 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V that one is crippled by comparison. I think for a plugin to work on the server, it has to be on the server and the client, idk though, this stuff is new to me. URL: http://forum.audiogames.net/viewtopic.php?pid=356052#p356052

Re: trying to find a game called City Master

2018-03-18 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: trying to find a game called City Master We're so flooded with side scrollers, its ridiculous. 75% of them are utter shit. I mean, OK, so you need a project to learn on, that's fine, go for it, but then challenge yourself to do better, challenge yourself to code 3D maps, make your own r

Re: Grand Theft Auto V

2018-03-18 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V I can't get it to work either, I'll keep trying different things, but its possible you can't use .NET scripts in FiveM. I don't know much about it except I watch youtube vids of people in RP servers and shit. URL: http://forum.audiogames.net/viewtopic.php?pid=355970#

Re: Grand Theft Auto V

2018-03-17 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V I think for mods to work in the game you have to put them in the FiveM directory that's living inside appdata\local\fivem. I shall try this and report back. URL: http://forum.audiogames.net/viewtopic.php?pid=355938#p355938 ___

Re: Grand Theft Auto V

2018-03-17 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V I don't know wuch yall mean about auto aim not working on the server, does for me, I popped a bunch of guys and then I started shooting after I died in a explosion because I forgot to set god mode on, and I started shooting when I got attacked by a dog, and I capped i

Re: Grand Theft Auto V

2018-03-17 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V I'm on now if anyone wants to join. URL: http://forum.audiogames.net/viewtopic.php?pid=355911#p355911 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Grand Theft Auto V

2018-03-17 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V OO, that's bad ass. I don't know if NVDA will work with it though as it sort of goes quiet when the game window is open, but its certainly worth a shot.I'll try my hand at recording new ones, because no one runs at 1024X768 anymore. URL: http://forum.audiogames.net/v

Re: Grand Theft Auto V

2018-03-17 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V @413 I would think you would need the steam version.Me trying to write a tutorial for all this stuff would just be blurgh.@414 the golden cursor thing doesn't work for me even when I am running in 1080P. I can't tell you how to fix the resolution, it took a while usin

Re: Grand Theft Auto V

2018-03-16 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V Ah, I haven't even got that turned on right now as I couldn't remember how to get to it, and I got tired of trying to use my phone to OCR shit for one night. URL: http://forum.audiogames.net/viewtopic.php?pid=355825#p355825 __

Re: Grand Theft Auto V

2018-03-16 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V its working fine for me. Yeah I was on the other night and firing off the firework launcher trying to see if anyone would hear me but no one did. URL: http://forum.audiogames.net/viewtopic.php?pid=355818#p355818 ___ Au

Re: Grand Theft Auto V

2018-03-16 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V we could have a demolition derby at the airport. URL: http://forum.audiogames.net/viewtopic.php?pid=355815#p355815 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: Grand Theft Auto V

2018-03-16 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V I can drive you guys around lol. I have some vision and I could do it but I'd probably still hit shit.One thing I do when I play offline is I hit the key to spawn a car full of ped attackers. It has three gunners and one driver who chase you no matter where you go, I

Re: Grand Theft Auto V

2018-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V you don't have to log into social club, use OCR to find where it talks about cloud saving, go to where it says local machine only or something like that, activate it, the steam overlay will come up, it will say something about are you sure you want to disable cloud sa

Re: Grand Theft Auto V

2018-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V Well what I was referring to was a server for communication that anyone who plays on the server should have access to, else, what is the point really. If I'm at point A, and someone is halfway across the map at point B, someone else is up on Pelito at point C, what is

Re: sounds not working for muds

2018-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: sounds not working for muds this is too complicated a subject to be explained in a single post, you'll have to do some research. URL: http://forum.audiogames.net/viewtopic.php?pid=355690#p355690 ___ Audiogames-reflector mailing list Audi

Re: Grand Theft Auto V

2018-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V I can offer up my teamtalk server for the deal, its not used anyway, and unless I forgot to re-up my noip host/redirect, it should be ironlabs.servegame.com, the ports are not default, its 10330 for both URL: http://forum.audiogames.net/viewtopic.php?pid=355686#p3556

Re: Getting started with Microsoft Flight Simulator X

2018-03-15 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Getting started with Microsoft Flight Simulator X its your plane is discontinued. It's $25 on steam last time I checked and that's both FSX and its acceleration pack all in one, that being said, Steam is far from optimal since its a pain to set up and a pain to use.Well, some planes mig

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V Normally, I would be the first to back out of it lol. I don't like going through a bunch of bullshit just to play a game, but I love GTA V. URL: http://forum.audiogames.net/viewtopic.php?pid=355615#p355615 ___ Audiogam

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V Right, I figured out a few things. First off, GTA thinks my PC can't run the game, but I can. It therefore loads the game up in 800x600 resolution. I had to fix this, and it wasn't easy. I had to use my phone and seeing AI. Even at 1080p, the golden cursor thing doesn

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V yeah I did no one was there, I'm trying to get the game to load in at the proper res for my monitor rn URL: http://forum.audiogames.net/viewtopic.php?pid=355610#p355610 ___ Audiogames-reflector mailing list Audiogames-

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V It said 2 players when I connected, I am trying to find you guys, I was honking the horn and firing off guns, so you might be out of range. URL: http://forum.audiogames.net/viewtopic.php?pid=355608#p355608 ___ Audiogam

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V OK, so I am not able to connect. For the first thing, the golden cursor mouse positions don't work for me, I suspect its because whoever recorded them has a monitor that doesn't run in 1080P natively like mine does. I was able to get there with some annoyance. It will

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V OK, so I am not able to connect. For the first thing, the golden cursor mouse positions don't work for me, I suspect its because whoever recorded them has a monitor that doesn't run in 1080P natively like mine does. I was able to get there with some annoyance. It will

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V OK, so I am not able to connect. For the first thing, the golden cursor mouse positions don't work for me, I suspect its because whoever recorded them has a monitor that doesn't run in 1080P natively like mine does. I was able to get there with some annoyance. It will

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V Nice, as it stands, I've just about got stuff ready to try to connect. URL: http://forum.audiogames.net/viewtopic.php?pid=355602#p355602 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: Getting started with Microsoft Flight Simulator X

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Getting started with Microsoft Flight Simulator X @12 I tried replacing the DLL file to no avail, crashes kept happening.Anyone want to get into simming is going to have to do a lot of reading, and I mean a lot if they want to know what is really going on with their planes. If you don't

Re: Getting started with Microsoft Flight Simulator X

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Getting started with Microsoft Flight Simulator X Actually most of the sim itself is fairly accessible, the one bit that is tricky is a part that you probably won't have without steam, and you might be able to tab your way onto the left side bar to get to the categories, if not, do that

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V Oh hell yeah bud, I will for sure, I have wondered about a blind / vi 5EM mod. Hellz to the yeah!Probably closer to late afternoon / evening as I don't have steam set up or any of the games on this computer, will take about 2 hrs probably to download the game, and the

Re: Grand Theft Auto V

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V Oh hell yeah bud, I will for sure, I have wondered about a blind / vi 5EM mod. Hellz to the yeah! URL: http://forum.audiogames.net/viewtopic.php?pid=38#p38 ___ Audiogames-reflector mailing list Audiogames-refle

Re: Getting started with Microsoft Flight Simulator X

2018-03-13 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Getting started with Microsoft Flight Simulator X @4 the state of accessibility in flight simulation mainlyHere's the thing, who knows if these aircraft will even work, because the DD version of the acceleration pack probably would be way out of date. The acceleration pack is not just a

Re: The racing auditory display (RAD)

2018-03-13 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: The racing auditory display (RAD) I do hope it can work, but too much of life experience has shaped my thoughts, and I know that it will not be accepted by gamers. I think the best thing to do if the blind want racing games is for development studios or indie devs to make racing audio g

Re: battle zone

2018-03-13 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: battle zone The new one felt nice, smooth, fluid. URL: http://forum.audiogames.net/viewtopic.php?pid=355473#p355473 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-

Re: Getting started with Microsoft Flight Simulator X

2018-03-13 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Getting started with Microsoft Flight Simulator X Technically it is available without steam, but you would need to find a disc copy on CD or DVD, and you would need to find a copy of the acceleration pack on DVD, without these, you're not going to be able to use any realistic addons, an

Re: VIP mud

2018-03-13 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: VIP mud I don't think it can do music, I think it has like one or two sound channels that can play simultaneously, it also can only play MP3's of a certain bit rate and sample depth. I did buy and have regretted the purchase. I can't remember what formats it supports, but I have heard c

Re: desafio mortal

2018-03-12 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: desafio mortal I bet they still have registry hooks in your system, and the game is checking for these keys.Anyway, I played a bit, and the game is... well, I don't know, I wasn't expecting another damn side scroller, but its cool enough for what it is. I can't figure out how to get out

Re: Opinions on The Gate

2018-03-12 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Opinions on The Gate I don't know all that he's done for them, but that My Country Place is definitely only available on Leasey. Too bad, because it don't sound like a bad little game. Ah wel, if I never see another game from him, it won't bother me much. I probably wouldn't buy it, I f

Re: The racing auditory display (RAD)

2018-03-12 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: The racing auditory display (RAD) I don't think any developer is going to implement this thing any time soon, and even if they do, its like the others have said, no one will accept it. URL: http://forum.audiogames.net/viewtopic.php?pid=355349#p355349 __

Re: Opinions on The Gate

2018-03-12 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Opinions on The Gate Hmm well, Manamon doesn't really borrow anything from pokemon, it sneaks up behind it, clubs it in the back of the head and robs it blind while it is unconscious.OK, the gate, in a sentence, its a frogging pile. The combat feels exactly like Psycho Strike. The voice

Re: The racing auditory display (RAD)

2018-03-11 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: The racing auditory display (RAD) I just... don't see how this will work, and if you try to take it online, forget about it. URL: http://forum.audiogames.net/viewtopic.php?pid=355253#p355253 ___ Audiogames-reflector mailing list Audiogam

Re: desafio mortal

2018-03-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: desafio mortal Yeah that's cool, but I just don't see how people are playing this game when messages are in I think its Portuguese. I hate playing games that require me to use a translator, if they're like, really damn good, I might do it, but I'm the type of person that just likes to g

Re: desafio mortal

2018-03-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: desafio mortal OK, so when I go into the game, for one thing I couldn't connect with my new account, so I made another one lol, and then I go into the game I can't move. I hit random buttons and one of them says to read the rules before continuing. When I go into the program folder, the

Re: desafio mortal

2018-03-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: desafio mortal it does sound cool, I just don't want to support bastards. I'll check it out though. URL: http://forum.audiogames.net/viewtopic.php?pid=355113#p355113 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: desafio mortal

2018-03-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: desafio mortal I mean, its a lofty issue because I can see where now there is a problem. If someone was sure that this game contained code from Ultrapower, now they could have changed it without changing much of the behind the scenes code, but making it look and feel differently. So, ho

Re: desafio mortal

2018-03-08 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: desafio mortal Whether you want to call it an Ultra Power clone or not isn't the issue. What is problematic is making the determination whether or not closed source code was used in the game. SO, how are we to know whether or not this is the case. Are the developers willing to allow a t

Re: weird steam issue upon installation

2018-03-07 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: weird steam issue upon installation when you install, press the button even though it is checked. URL: http://forum.audiogames.net/viewtopic.php?pid=354870#p354870 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: VIP Mud VS Mushclient

2018-03-07 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: VIP Mud VS Mushclient right, agreed URL: http://forum.audiogames.net/viewtopic.php?pid=354823#p354823 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/li

Re: VIP Mud VS Mushclient

2018-03-06 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: VIP Mud VS Mushclient because it would do the same thing and keep you scrolling to the bottom. You need it to be the way it is. Once you go back to the main window though, it'll update the next time you use it. URL: http://forum.audiogames.net/viewtopic.php?pid=354692#p354692

Re: trying to play some of my old ps1 games

2018-03-04 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: trying to play some of my old ps1 games I haven't used it in probably 7 or 8 years, so no. URL: http://forum.audiogames.net/viewtopic.php?pid=354544#p354544 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: trying to play some of my old ps1 games

2018-03-04 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: trying to play some of my old ps1 games The original PCSX works well, you will need to set up that bios file in the right section of the emulator. I've never tried it with those CD's, only the ISO files, but I don't know if a computer's drive could even read those CD's because well, the

Re: VIP Mud VS Mushclient

2018-03-04 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: VIP Mud VS Mushclient @30 as long as you remember to include the DLL's with your plugins, it would work. URL: http://forum.audiogames.net/viewtopic.php?pid=354502#p354502 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: my dream, your nightmare

2018-03-03 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: my dream, your nightmare @45 How recently have you done nebula harvesting? Because, unless it got taken out since I've stopped playing, you do get enemy scouts that come in, you have to kill them fast and if you manage it, you get no further enemies for a time, if you don't kill them of

Re: my dream, your nightmare

2018-03-02 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: my dream, your nightmare @40 you ca't run a MUD client on your laptop? Do what now? I could run it on an old laptop from 2006. I think this is most likely operator error. URL: http://forum.audiogames.net/viewtopic.php?pid=354373#p354373

Re: my dream, your nightmare

2018-03-01 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: my dream, your nightmare BAH! iron realms P2W  trash, nothing but a well-orchestrated scheme. Save yourself the time and frustration and go play something else. Yes yes beautifully detailed, lots of players, I don't dispute that, but they run a business, not a community, the hell with t

Re: VIP Mud VS Mushclient

2018-03-01 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: VIP Mud VS Mushclient I would get MushReader, output functions, and channel history as bare minimum.This site has them all:  Epitaph WikiEven if you don't play, or don't plan to play Epitaph, its a good resource. BTW, Epitaph is kind of cool, just sayin URL: http://forum.audiogames.net

Re: VIP Mud VS Mushclient

2018-02-28 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: VIP Mud VS Mushclient mushz will have everything you need already. If you play Altar, this is good, if not, its a big pack to download just for those plugins, I'd just go get them all and install manually only the client.There is a mush pack for CR, but its in a pretty sorry state. I wa

Re: how to open manamon ports in order to do online battling where to find

2018-02-28 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: how to open manamon ports in order to do online battling where to find hamachi is bullshit, and that company called logmein is bullshit too. URL: http://forum.audiogames.net/viewtopic.php?pid=354174#p354174 ___ Audiogames-reflector maili

Re: Looking for a sound designer

2018-02-27 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Looking for a sound designer yeah no one's gonna work with you knowing how you are here and other places. URL: http://forum.audiogames.net/viewtopic.php?pid=354074#p354074 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: Decently described Portal playthrough

2018-02-27 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Decently described Portal playthrough No my vision has always been about the same, I can get by on some mainstream games, others not, though in a past couple years I have noticed it getting a bit worse. URL: http://forum.audiogames.net/viewtopic.php?pid=354006#p354006

Re: Decently described Portal playthrough

2018-02-26 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Decently described Portal playthrough How can you describe that game, I've played it, its freaking awesome, but its very visual. URL: http://forum.audiogames.net/viewtopic.php?pid=353956#p353956 ___ Audiogames-reflector mailing list Audi

Re: Newb Question for A Hero's Call

2018-02-26 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Newb Question for A Hero's Call when you visit an NPC such as at the general store or the armorer at the forge, you can hit tab when you're looking at their goods to switch to the sell page and tab again to switch to the buy page. URL: http://forum.audiogames.net/viewtopic.php?pid=3539

Re: A hero's call lag?

2018-02-25 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: A hero's call lag? common game troubleshooting steps are thus:1. update graphics drivers2. Update sound drivers3. check for, and install latest bios firmware4. check for updated chipset driversNot saying this either wil or will not work, but just putting the info out there. URL: http:/

Re: A hero's call lag?

2018-02-24 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: A hero's call lag? this is weird since I played it on 3 machines, the worst of which is an ASUS laptop from 2013 with an i3 and 4 gigs of RAM and it played flawlessly. I've never experienced any lag in the game whatsoever. URL: http://forum.audiogames.net/viewtopic.php?pid=353606#p3536

Re: What are PC Games and optical character recognition options?

2018-02-23 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: What are PC Games and optical character recognition options? I even use it to look at the screen of a VM to see what the guest OS is doing before the screen reader comes up. URL: http://forum.audiogames.net/viewtopic.php?pid=353532#p353532 _

Re: What are PC Games and optical character recognition options?

2018-02-23 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: What are PC Games and optical character recognition options? I use NVDA which in turn uses windows 10 OCR which works beautifully. URL: http://forum.audiogames.net/viewtopic.php?pid=353518#p353518 ___ Audiogames-reflector mailing list Au

Re: my dream, your nightmare

2018-02-21 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: my dream, your nightmare The saving thing I think people have misconceptions about. This isn't the concept of storing your playerfile to disk or something else like that, yes a moo is configurable in when and how often it checkpoints, this isn't that though. The saving is akin to Hellmo

Re: my dream, your nightmare

2018-02-21 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: my dream, your nightmare Spelling and grammar are big issues because if you use another synth other than eloquence, they will most likely report a lot of these words eloquence will say just the same even if its terribly misspelled. Not only that but it just makes sighted people cringe.

Re: a question about adliberum engine

2018-02-21 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: a question about adliberum engine I tried it a while back and it sort of was, its weird though. I have the dude on my twitter and he's always talking about it so I know he's developing it, I just don't know the current state of accessibility. URL: http://forum.audiogames.net/viewtopic.

Re: A heroes call won in contest and don't have code.

2018-02-19 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: A heroes call won in contest and don't have code. It's not just that, but you have to remember to check them, there is no notifications or anything like that, so even if your mail or PM did make it through, which, given all probabilities, it most likely did, there's just the fact you ha

Re: A heroes call won in contest and don't have code.

2018-02-19 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: A heroes call won in contest and don't have code. the forum's PM system is kind of meh, he probably just didn't see it, I don't think he neglected you on purpose, as Joseph has said. URL: http://forum.audiogames.net/viewtopic.php?pid=353005#p353005

Re: Looking for the advice on the game I'm working on

2018-02-19 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Looking for the advice on the game I'm working on I hated the redspot and STW turn thing, like a little ways off to the left, nice job dip shit, but your little ways off to the left is a long ways when you start side stepping or turning and running. URL: http://forum.audiogames.net/vie

Re: I Have Done A Hero's Call Review For Main Menu

2018-02-19 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: I Have Done A Hero's Call Review For Main Menu its not just that, that in and of itself doesn't bother me, its the fact that this guy literally cannot speak publicly, its like he's got a stutter, but not quite. I don't think he actually does, I just think he can't do radio, and it drove

Re: game concept and my story

2018-02-19 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: game concept and my story I liked fallout 3 and NV, hadn't tried 4. URL: http://forum.audiogames.net/viewtopic.php?pid=352975#p352975 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: unable to open manamon ports.

2018-02-18 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: unable to open manamon ports. The thing is, each router has its own firmware and software, each one is different, there is no one size fits all set of instructions to help you do this on your router. Apparently there's this port forwarding tool floating around that does it somehow, I do

Re: I Have Done A Hero's Call Review For Main Menu

2018-02-17 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: I Have Done A Hero's Call Review For Main Menu Oof I don't listen to that show, they got that guy on there who can't speak publically or other things, like every 5th word is uh, ehh, er, or some other fumble thing. You shouldn't be on the radio if you can't speak coherently. I get it, w

Re: intriguing email from breaker box games

2018-02-15 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: intriguing email from breaker box games I've had nothing but good experiences with be my eyes. URL: http://forum.audiogames.net/viewtopic.php?pid=352298#p352298 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: intriguing email from breaker box games

2018-02-15 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: intriguing email from breaker box games Right, you can want to do the right thing, and just not be good at managing time or ideas well. URL: http://forum.audiogames.net/viewtopic.php?pid=352265#p352265 ___ Audiogames-reflector mailing li

Re: Considering making BK3 V2 X free

2018-02-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Considering making BK3 V2 X free Donationware as said above is a good idea. I think you would need an english section of your site though so people can make donations. Maybe a section at the top that asks which language you speak like Oriol Gomez. If you hear nothing or letter letter le

Re: intriguing email from breaker box games

2018-02-14 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: intriguing email from breaker box games Negativity is earned though, I mean, who downs on developers who deliver good products, doesn't rip you off, delivers by the release date, or tells you a good reason why they must push it back. If people are being negative about a company, and its

Re: DXKEY.OCX Missing In Clasic Pipe, WMAAudioRedist.exe Does Nothing

2018-02-13 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: DXKEY.OCX Missing In Clasic Pipe, WMAAudioRedist.exe Does Nothing active X or ocx errors have to do with the fact you're missing some dependencies for VB6. The easiest way to solve this is to grab one of Aprone's games, and once installed, run that checkup.exe file and it will register

Re: Coming up with ideas for a new game project.

2018-02-12 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Coming up with ideas for a new game project. Like the ideas set out in post 34. Hope this truly becomes a thing. URL: http://forum.audiogames.net/viewtopic.php?pid=351929#p351929 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: intriguing email from breaker box games

2018-02-12 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: intriguing email from breaker box games who here can really afford Aira though. I sure as shit can't. Also, yeah, no M rated games, well, that's mostly what I play so... guess that ain't gonna work. URL: http://forum.audiogames.net/viewtopic.php?pid=351876#p351876

Re: Coming up with ideas for a new game project.

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Coming up with ideas for a new game project. I could get behind a farming or city builder game. I have played several editions of Harvest Moon, from the one on SNES, to the one on PSone, a version on PS2, and one on gamecube. Also after the fact, I've tried the one on N64 in an emulator

Re: a hero's call and jaws screen reader.

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: a hero's call and jaws screen reader. That would be fine, but windows 8 and 10 have been around for a number of years now. They should have the resources to work on it, and if not, certainly the finances to hire qualified software engineers on board. And with their acquisition of Optile

Re: a hero's call and jaws screen reader.

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: a hero's call and jaws screen reader. @21, he's talking about forum wide, and yes there have been some of that. Jaws was great, its true, I remember using it from 3.5, the last version I used was 9.0 which was legal. I had cracks and stuff, and have tried 16 and 18 cracked. That being s

Re: Official Topic for Brain Station Coming in 2018

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Official Topic for Brain Station Coming in 2018 try for a March 2nd release lol, that's my birthday URL: http://forum.audiogames.net/viewtopic.php?pid=351614#p351614 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: Looking for the advice on the game I'm working on

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Looking for the advice on the game I'm working on I tend to agree, central servers are cool for mainstream games who have thousands if not tens of thousands of players, but the thing is, there are more than one of said servers. You have maybe 2 or 3 in each region, for big countries, li

Re: Looking for the advice on the game I'm working on

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Looking for the advice on the game I'm working on One thing I'd say is can the whole item drops on ground. I'd suggest making them found in crates, desk drawers, boxes, cabinets and cupboards and so forth. Also, do fly overs where planes fly over an area and drop crates which parachute

Re: a hero's call and jaws screen reader.

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: a hero's call and jaws screen reader. That's cool though, either way. If I were in that situation, I wouldn't be happy that I'd spent $20 on a game I couldn't play with my screen reader of choice, and that's not Out of Sight's fault There's only so much you can do when the manufacturer

Re: Question on A H C for someone who is new to audio games.

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Question on A H C for someone who is new to audio games. I don't know that I really have one area over another, but I'd go to the woods straight off just to collect Matthias, as he's the easiest to find, second to Alexia in the graveyard, then to the mine. That way you have your party i

Re: a hero's call and jaws screen reader.

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: a hero's call and jaws screen reader. thumbs up @9 URL: http://forum.audiogames.net/viewtopic.php?pid=351530#p351530 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Developers learning from one another to bring the best of the best in

2018-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Developers learning from one another to bring the best of the best in Ah OK like I said, that area is outside my expertise, I was just speculating. URL: http://forum.audiogames.net/viewtopic.php?pid=351452#p351452 ___ Audiogames-reflecto

Re: Developers learning from one another to bring the best of the best in

2018-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Developers learning from one another to bring the best of the best in Well, there's a few things there. First off, anyone can go download NVDA for no charge and use it to play that game, while using Jaws for everything else. Now, is that optimal, no not really, but its a lot more doable

Re: a hero's call and jaws screen reader.

2018-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: a hero's call and jaws screen reader. @4 you need to take it down a notch there bud. Who do you think you are anyway, all he was saying is that its not working with games, which its not, its factual information, not a poke. If you're so insecure about it, maybe it would be best not to h

Re: need some guidance on XBox and mainstream games

2018-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: need some guidance on XBox and mainstream games If you have an iPhone, seeing Ai is an essential app, not only does it help in games, it helps in every day life. It can read any text in front of the camera as it comes up, so it should be able to read the menus, though keep in mind that

Re: add-ons for audiogames, your oppinions.

2018-02-08 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: add-ons for audiogames, your oppinions. DLC is good if done right. URL: http://forum.audiogames.net/viewtopic.php?pid=351390#p351390 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g

Re: Manamon Question

2018-02-07 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Manamon Question If I remember right, because its been quite some time, but I think there is a wall forming a sort of L shape, with an opening that leads into the area where you will be able to fight that tamer and go through the door. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Developers learning from one another to bring the best of the best in

2018-02-07 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Developers learning from one another to bring the best of the best in I can't say I have a stake in this thing because I don't. My products I've bought from VG storm all have worked, etc. but, I can't condone the complete and utter lack of support I've seen here.I can't speak for the re

Re: Developers learning from one another to bring the best of the best in

2018-02-07 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Developers learning from one another to bring the best of the best in TL:DR praise good devs, shun dodgy ones, raise the barthat's sort of subjective though, I mean, manamon, I don't like it to be honest, its OK, but its a rip off, that's a fact too its not just my opinion, its a rip of

Re: Developers learning from one another to bring the best of the best in

2018-02-07 Thread AudioGames . net ForumGeneral Game Discussion : ironcross32 via Audiogames-reflector
Re: Developers learning from one another to bring the best of the best in @dark Yes, what Jack said. Also, I find it funny because apparently the NVDA team have this review process, and if your var names and stuff don't match up with the rest of the code, they won't put your addon on their

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