Re: Mars Vision

2021-03-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Mars Vision Hey,Indeed, that's the one. Good news, it works on my machine, after running it as admin. Bad news, I'm not sure exactly what to do with it yet. i guess I'll just wait for the beta invite on the assumption that's coming soon. URL:

Re: Mars Vision

2021-03-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Mars Vision Do you have a link to that post by any chance? A quick search isn't finding it, and I'd at least like to know that my machine is able to run it. URL: https://forum.audiogames.net/post/623232/#p623232 -- Audiogames-reflector mailing list

Re: Mars Vision

2021-03-14 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Mars Vision I'm also really curious about games like Civilization, the Dominions series, etc. Turn-based strategy games are criminally underrepresented in accessible gaming. URL: https://forum.audiogames.net/post/622691/#p622691 -- Audiogames-reflector mailing list

Re: Mars Vision

2021-03-13 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Mars Vision I haven't heard anything one way or another. I hope the beta starts up soon, as it would be nice to get some hands on experience with the thing. There was a video posted in Russian earlier, but I don't think the guy had any experience with it as far as I could tell. URL:

Re: Mars Vision

2021-03-11 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Mars Vision I have signed up for the beta, and am quite interested. I hope that with time this will become something worth exploring. URL: https://forum.audiogames.net/post/622008/#p622008 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to split your clan in king of dragon pass?

2021-03-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: How to split your clan in king of dragon pass? YEah. The clan becomes large enough that everyone doesn't feel represented by the Ring, so they decide to split. You have a choice of what kind of hit to take to your wealth and mood and such if I recall. URL:

Re: 13 Sentinels guide, feedback and discussion

2021-03-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion As far as I know, you clear all paths when you complete the stories. This isn't really a branching narrative per se. URL: https://forum.audiogames.net/post/620864/#p620864 -- Audiogames-reflector mailing list

Re: Any idea why Trials In Tainted Space became unplayable?

2021-03-03 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Any idea why Trials In Tainted Space became unplayable? @5:Given the kind of game this is, they deliberately chose the name for precisely that reason. Sadly I don't have any idea why it would suddenly become unplayable. URL: https://forum.audiogames.net/post/619812/#p619812 --

Re: sci-fi muds, wayfar1444.

2021-03-03 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: sci-fi muds, wayfar1444. I believe it still is. The command is "nearby." URL: https://forum.audiogames.net/post/619696/#p619696 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 13 Sentinels guide, feedback and discussion

2021-02-28 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion I've occasionally gone into analysis mode and checked the order of events in the timeline, which is helpful. You can sort them by character or just see everything, which is nice. URL: https://forum.audiogames.net/post/619002/#p619002 --

Re: Alternative to Forge for Magic: the Gathering

2021-02-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Alternative to Forge for Magic: the Gathering If you install openjdk or adopt-openjdk from home-brew you should be good. URL: https://forum.audiogames.net/post/618547/#p618547 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Alternative to Forge for Magic: the Gathering

2021-02-25 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Alternative to Forge for Magic: the Gathering zenothrax,What happens if you go into a Terminal on the mac and run java from the command line?It should prompt you to download and install a JRE. Alternatively, you can install one from HOmebrew or another package manager. URL:

Re: 13 Sentinels guide, feedback and discussion

2021-02-25 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion Arms it is, then. URL: https://forum.audiogames.net/post/618335/#p618335 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 13 Sentinels guide, feedback and discussion

2021-02-25 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion Yeah. I guess we can call them active skills, to distinguish from the passive ones you unlock as you gain levels. I'm not sure if there's any more official terminology. URL: https://forum.audiogames.net/post/618303/#p618303 --

Re: 13 Sentinels guide, feedback and discussion

2021-02-25 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion Hi SLJ,If you'd like to add the info to the guide, please feel free.HEre is the upgrades list I was given.Nenji Ogata's First Generation Sentinels Skills:Rush Attack - A fierce double-fisted barrage. Attacks ground kaiju several timesLeap

Re: 13 Sentinels guide, feedback and discussion

2021-02-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion I was also given a list of upgrades for each sentinel, if that would be of use. Note that some of them are the same depending on sentinel type. URL: https://forum.audiogames.net/post/618088/#p618088 -- Audiogames-reflector mailing list

Re: 13 Sentinels guide, feedback and discussion

2021-02-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion I actually asked these questions on the 13 Sentinels subreddit a while back. Here is what i was told…Team Organization Menu: This lists out each of the pilots and selecting one will play a voice line from them. When you enter this screen you

Re: sci-fi muds, wayfar1444.

2021-02-23 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: sci-fi muds, wayfar1444. I'm not Dark, but you can "reroll," and the game will let you start over and pick a new background and such. URL: https://forum.audiogames.net/post/617740/#p617740 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: sci-fi muds, wayfar1444.

2021-02-23 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: sci-fi muds, wayfar1444. I'm in. Guess I have the fact I use similar passwords everywhere to thank for being able to log in. URL: https://forum.audiogames.net/post/617715/#p617715 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Alternative to Forge for Magic: the Gathering

2021-02-22 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Alternative to Forge for Magic: the Gathering Hey all,Just a tip which is generally applicable to games, and possibly Forge as well.Make sure your Windows display scaling is set to 100%. This should help with cases where NVDA's mouse routing behaves weirdly in some cases.This tip

Re: Alternative to Forge for Magic: the Gathering

2021-02-22 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Alternative to Forge for Magic: the Gathering vcaparica, I appreciate the detailed description of the game UI, as it's been a while since i looked at this myself, and I have never been the best at writing step-by-step stuff because I tend to assume people know things they might not.

Re: Any planet exploration game?

2021-02-21 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Any planet exploration game? Fair point.Sadly, there's nothing quite like what you're looking for in an accessible format, as far as I'm aware. I know that there are plenty of games for sighted folks, like Elite Dangerous, which have this kind of gameplay, but no one has found a good

Re: Any planet exploration game?

2021-02-21 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Any planet exploration game? You'll probably enjoy WayFar1444, actually. It's got a big planetary component. It's due to come back up next week. URL: https://forum.audiogames.net/post/617358/#p617358 -- Audiogames-reflector mailing list

Re: any discoveries of interesting new muds?

2021-02-21 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: any discoveries of interesting new muds? I've been exploring the craziness that are Battletech MUX's. They aren't as accessible as they could be, but one has to admire the sheer amount of stuff they managed to implement in a text-based game. I just wish they had more players, or indeed

Re: sci-fi muds, wayfar1444.

2021-02-21 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: sci-fi muds, wayfar1444. Wow. I rmemeber this one being a lot of fun. Looking forward to diving in again. URL: https://forum.audiogames.net/post/617264/#p617264 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Alternative to Forge for Magic: the Gathering

2021-02-20 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Alternative to Forge for Magic: the Gathering Dan_C,Let me double check the links in the original post. The golden cursor file is not as necessary as the preferences file, because you can fairly easily re-create it and customize something which will work better anyway.The latest

Re: Alternative to Forge for Magic: the Gathering

2021-02-20 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Alternative to Forge for Magic: the Gathering , Forge is actually usable on a mac, almost as much as Windows. It's a Java program, and you can pretty much use it on any platform. VOiceOver works fairly well with it, back when I was messing with it more regularly I did all my

Re: Alternative to Forge for Magic: the Gathering

2021-02-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Alternative to Forge for Magic: the Gathering I unfortunately know of no really workable alternatives. Magic Online is a mess, even by my standards, and those are, as some might know, pretty weird. URL: https://forum.audiogames.net/post/616985/#p616985 -- Audiogames-reflector

Re: 13 Sentinels guide, feedback and discussion

2021-02-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion 45,This is the problem with the game in my experience. Some of the weapons you have access to are very short-ranged, but we have no obvious way to figure out where the kaiju are. They are obviously still on the map, but hunting them down

Re: I need to rant at you about your behavior in mainstream communities

2021-02-11 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: I need to rant at you about your behavior in mainstream communities I'm probably going to regret this, but what actually happened? URL: https://forum.audiogames.net/post/614704/#p614704 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Can i make gta V full scree using 800 x 600 resolution?

2021-02-02 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Can i make gta V full scree using 800 x 600 resolution? No, you probably can't. 800x600 hasn't been used by mainstream games for years. You need a larger resolution. URL: https://forum.audiogames.net/post/612282/#p612282 -- Audiogames-reflector mailing list

Re: Tlou2 help

2021-02-01 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Tlou2 help I'm at a point where I'm supposed to run away from a huge group of infected. Dina has just found out about Ellie's secret. URL: https://forum.audiogames.net/post/611860/#p611860 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tlou2 help

2021-01-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Tlou2 help Speaking of zombies, does anyone have tips for dealing with shamblers? I've been dying consistently to them recently and it's very disheartening. I'm near the end of Seattle Day 1, I presume. URL: https://forum.audiogames.net/post/611728/#p611728 --

Re: problem with steam guard

2021-01-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: problem with steam guard You can literally just type the code as soon as the window comes up and press Enter and that should log you in. URL: https://forum.audiogames.net/post/611633/#p611633 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Emulator image for running the Linux screenreader speakup on Windows

2021-01-28 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Emulator image for running the Linux screenreader speakup on Windows The Talking DosBox system actually uses DosBox, which is an emulator for DOS alone, and not bochs, as far as I'm aware. It's not quite as general as Qemu or other VMs.Unfortunately, I ran into trouble getting this to

Re: Emulator image for running the Linux screenreader speakup on Windows

2021-01-28 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Emulator image for running the Linux screenreader speakup on Windows Hey,This looks really good. Going to grab it and see how well it behaves. I already have an actual Linux setup, of course, but it'll be good to have an alternative that would be easier to handle. It's also worth

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2021-01-25 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion Samuel FarrugiaTHe "period," in front of theme makes it not visible to most common tools for listing files, it still exists. You can still edit it if you know the name, you just won't see it most of the time. If you

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2021-01-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion HEy,I'm not sure if this is a bug with Cataclysm, TDSR, or both, but I've noticed some weirdness as I explore the game tonight. I thought the bug around the cursor location had been fixed, but it seems to jump

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2021-01-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion Sorry for the double post.You should be able to test that particular change by exporting the variable using the exact same command, just at the shell prompt before you launch the game. I don't know how much

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2021-01-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion Samuel Farrugia,I forgot about the tdsr qqq issue. THere's a simple fix you can do to solve it.You are basically going to want to put the following into a file named .bash_profile in your home directory, that is,

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2021-01-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion Samuel Farrugia,I forgot about the tdsr qqq issue. THere's a simple fix you can do to solve it.You are basically going to want to put the following into a file named .bash_profile in your home directory, that is,

Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion

2021-01-24 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Cataclysm Dark Days Ahead - reintroduction+ASCII roguelikes discussion Hey Samuel,I'm glad you got it working. HEre's a thought… Maybe you could package up your vM and post it somewhere, even if just in DropBox or whatever, to make things a little easier for folks who might be interest

Re: Steam on the mac

2021-01-23 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Steam on the mac Hey,Sorry to have to be the bringer of bad news, but no, Steam is not more accessible on the Mac. If anything it's far less so, because you can't even use the parts of the UI which are basically web pages. it's a mess.To your second question, I don't know. I think most

Re: problem with RetroArch

2021-01-20 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: problem with RetroArch janagirl,I believe there might be a BIOS or firmware file that is missing. I haven't personally tried this emulator, but it's possible that Playstation won't load without the correct file. URL: https://forum.audiogames.net/post/608239/#p608239 --

Re: Retroarch is now accessible

2021-01-20 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible I haven't had any crashing. I've just been using ZTranslate and it works well. URL: https://forum.audiogames.net/post/608124/#p608124 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Retroarch is now accessible

2021-01-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible Well, I was curious about Madden 08 too, along with other sports games. Of course they won't be 100% playable but still. URL: https://forum.audiogames.net/post/608020/#p608020 -- Audiogames-reflector mailing list

Re: Talking Flight Monitor: an accessibility add-on for flight simulation

2021-01-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Talking Flight Monitor: an accessibility add-on for flight simulation I never really gave this a proper shake last time. I should try it again. URL: https://forum.audiogames.net/post/608004/#p608004 -- Audiogames-reflector mailing list

Re: problem with RetroArch

2021-01-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: problem with RetroArch Which keys are you pressing? Are you at least able to press F1 to open the menu? URL: https://forum.audiogames.net/post/607975/#p607975 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Minecraft as a totally blind player.

2021-01-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Minecraft as a totally blind player. NO, I believe what they mean is that you can move in any direction at any time. THere's still turning, it's just in a complete circle. 360/8 is 45, so you're making 45-degree turns when you turn north, northeast, etc. It's worth noting that that

Re: So, what's the best way to play Cataclysm-DDA?

2021-01-19 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: So, what's the best way to play Cataclysm-DDA? Hey,A few things here.First, it used to be that Speakup was the only screen reader that would work with this game, or so I thought. The reasons for this are kind of complicated to explain, but basically…Speakup is able to track the cursor

Re: Retroarch is now accessible

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible I'd really love to figure out how to make a script of some sort similar to the work on the FF1 project. I have Dragon Quest V which looks great, but has somewhat confusing 2D navigation. I just wish I knew how to start. URL:

Re: Minecraft as a totally blind player.

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Minecraft as a totally blind player. Okay.I'm becoming increasingly irritated by the tone of some of the messages in this thread, so here is a list of practical suggestions to make the game more accessible.1. Indication of what block is being looked at, which already exists.2. A method

Re: Minecraft as a totally blind player.

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Minecraft as a totally blind player. Okay.I'm becoming increasingly irritated by the tone of some of the messages in this thread, so here is a list of practical suggestions to make the game more accessible.1. Indication of what block is being looked at, which already exists.2. A method

Re: Battle.net Accessibility Update

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Battle.net Accessibility Update StarCraft 2? How does that work? I'm pretty sure you need to position units on the map and such, and that seems difficult to do reliably. URL: https://forum.audiogames.net/post/607745/#p607745 -- Audiogames-reflector mailing list

Re: So, what's the best way to play Cataclysm-DDA?

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: So, what's the best way to play Cataclysm-DDA? You can probably just install NCurses 5 from Arch repos and/or the AUR, that would be easier than trying to build Cataclysm yourself, which is possible, just tedious. URL: https://forum.audiogames.net/post/607715/#p607715 --

Re: Retroarch is now accessible

2021-01-18 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible It's possible the FF1 script works in Windows after all, but my primary machine is a mac anyway, so I'm less motivated to check. I just think it definitely needs to be migrated to Python 3 if it hasn't been already. URL:

Re: Retroarch is now accessible

2021-01-17 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible While I haven't yet figured out how to get the FF1 scripts working, I have just been messing with RetroArch in general and I'm super impressed by the OCR in general. Thanks, DevinPrater. Now just need to find more games to play. URL:

Re: Retroarch is now accessible

2021-01-17 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible As far as I know, the scripts don't currently work on WINdows, or didn't as of the version I looked at. That might be incorrect now with the new version of NVDA, I'm not sure. URL: https://forum.audiogames.net/post/607532/#p607532 --

Re: Battle.net Accessibility Update

2021-01-17 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Battle.net Accessibility Update In fairness, it doesn't look like any of EA accessibility's major points of contact (Twitter, etc.) have been very active lately. URL: https://forum.audiogames.net/post/607498/#p607498 -- Audiogames-reflector mailing list

Re: Minecraft as a totally blind player.

2021-01-17 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Minecraft as a totally blind player. @23:The problem with this analogy is that colors are inherently abstract for totally blind people to understand. Minecraft is fundamentally different because its code, ultimately written by human beings, and easier to explain than things like

Re: Retroarch is now accessible

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible IF you aren't running a Mac or some version of Linux, the start.sh script won't be very helpful for you. If you are, you can just run it in a terminal window, in theory.I hope the author has translated the scripts to Python3, because if they haven't, mac

Re: Minecraft as a totally blind player.

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Minecraft as a totally blind player. I genuinely don't understand why this thread is so negative. There is a lot of potential to make Minecraft more playable, it's got a robust modding API, there's support for getting game information six ways from Sunday and people are trying to make

Re: Retroarch is now accessible

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible It's page 24, post 577.If there's a newer version of the scripts I'd love to know, as I'm having trouble getting started on Mac OS. They are written for Python2, which is very old and not officially supported. URL:

Re: Retroarch is now accessible

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible I grabbed the Final Fantasy scripts and will be trying them out momentarily. URL: https://forum.audiogames.net/post/607364/#p607364 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Retroarch is now accessible

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible As far as I can see it still depends on Google OCR or ZTranslate. URL: https://forum.audiogames.net/post/607339/#p607339 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Retroarch is now accessible

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible So…Where exactly can I get these scripts? I've been looking for another accessible JRPG-style game recently. URL: https://forum.audiogames.net/post/607317/#p607317 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Retroarch is now accessible

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Retroarch is now accessible SO…Where exactly can I get these scripts? I've been looking for another accessible JRPG-style game recently. URL: https://forum.audiogames.net/post/607317/#p607317 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Minecraft as a totally blind player.

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Minecraft as a totally blind player. @2: Why so negative? URL: https://forum.audiogames.net/post/607314/#p607314 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Any accessible roguelikes with overworlds?

2021-01-13 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Any accessible roguelikes with overworlds? @9:If we take Adom as an example of the genre, encounters work by putting you in a map based on the terrain type–mountains/hills, forests, etc.  It's the same map that you'd get by using the ">," command to go into a given wilderness square as

Re: Any accessible roguelikes with overworlds?

2021-01-13 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Any accessible roguelikes with overworlds? The ASCII interpretation problem remains an issue, as camlorn said. I'm personally willing to put up with it but I realize many aren't.That being said, Cataclysm: Dark Days Ahead is pretty much a giant open world, complete with cities, rivers

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-12 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels Well,I've started trying to explore Dragon Quest, and it's a little hard to get used to. I'm still not sure the best way to navigate. I wonder if I'm better off following a walkthrough or something, at least initially, or if I can find

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-12 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels ogomez92,13 Sentinels is definitely accessible. There are some parts which could be a little easier to handle, but it's a great story and I'm currently about 1/3 of the way through it. It's a playstation exclusive, you need to grab it

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-12 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels I need some cited help with the first part of name entry and such, but will try and get there today. I am reasonably optimistic. URL: https://forum.audiogames.net/post/606225/#p606225 -- Audiogames-reflector mailing list

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-11 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels Well, I went ahead and bought DQ XI for my PS4. I'm hoping to be able to enjoy it at least somewhat. URL: https://forum.audiogames.net/post/606000/#p606000 -- Audiogames-reflector mailing list

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels Ooh. I might have to give that a try then. It sounds at least intriguing, albeit I wish I could avoid having o use OCR. URL: https://forum.audiogames.net/post/605607/#p605607 -- Audiogames-reflector mailing list

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels I doubt Dragon Quest XI is accessible, but would love to be wrong. I just wish Sony had a better refund policy. URL: https://forum.audiogames.net/post/605583/#p605583 -- Audiogames-reflector mailing list

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels tayo.bethel,Brandon Coal, AKA Superblindman, has a play through on his Youtube channel. KenshiraTheTrinity, thanks for the list. I don't have a PSP, but can at least look into the other offerings you mention. URL:

Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Other Accessible RPGs, Inspired by 13 Sentinels Hi All,I'm mid-way through 13 Sentinels, probably about a quarter of the game, in theory. I am realizing that I've really enjoyed this experience so far, but don't know of any other games which are similarly accessible. Has anyone had

Re: PS4 remote play and Windows

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: PS4 remote play and Windows I finally gave up and decided to use it wired. It seems to work very well indeed. Now I just wonder what other games, aside from 13 Sentinels, benefit from play with OCR. Thanks for the info, all. URL: https://forum.audiogames.net/post/605556/#p605556

PS4 remote play and Windows

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
PS4 remote play and Windows Hi ALl,I'm wondering if anyone who uses PS4 remote play can chime in here. I've been trying to get it to work with my PS4 controller via Bluetooth, and it consistently fails. Remote play doesn't appear to see the controller connected at all. This makes playing

Re: pc strategy games and ocr

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: pc strategy games and ocr Milos,What I meant by that comment was that you don't need to click on individual planets and moons very often, as you can manage all of that from either the outliner or the main star's context menu. You can still interact with the system map to send ships to

Re: nvda ocr in games

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: nvda ocr in games Milos,A few things here.EU2 is so old that I don't think it will work well with OCR. I've certainly never had much luck with it. EU4 is the only version of the EU franchise which works reasonably well, with patience.Stellaris is complicated because of a couple of

Re: nvda ocr in games

2021-01-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: nvda ocr in games Okay, I think I understand the problem you're having.If you purchased Stellaris as you mentioned in another thread, you need to set it to Borderless mode, not full-screen. NVDA OCR doesn't seem to like full screen mode for some reason.You can do that in the game

Re: pc strategy games and ocr

2021-01-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: pc strategy games and ocr Milos,I'm more than happy to explain some of this stuff. I work in accessibility professionally, not as a developer, but still. I just would hope that we don't accidentally alienate a developer as has happened here before. URL:

Re: pc strategy games and ocr

2021-01-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: pc strategy games and ocr No worries for the double post. I am totally blind. URL: https://forum.audiogames.net/post/605330/#p605330 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: pc strategy games and ocr

2021-01-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: pc strategy games and ocr Milos,I used NVDA OCR, though I know the add-on works with it as well. I just never could be bothered trying to set it up.Hearts of Iron IV is probably not going to work as well, because it has parts of the UI which require you to drag and drop on the map, and

Re: pc strategy games and ocr

2021-01-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: pc strategy games and ocr Hey,I've had luck playing EU4, Stellaris, and Crusader Kings using a combination of OCR and Golden Cursor bookmarks. It's difficult, but can be done, though the map is the worst part of most of these games. Stellaris is probably easiest, just because you don't

Re: pc strategy games and ocr

2021-01-08 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: pc strategy games and ocr Hey,I've had luck playing EU4, Stellaris, and Crusader Kings using a combination of OCR and Golden Cursor bookmarks. It's tedious, but can be done, though the map is the worst part of most of these games. Stellaris is probably easiest, just because you don't

Re: Draconis Entertainment. Are they gone?

2021-01-07 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Draconis Entertainment. Are they gone? In the worst case, you can probably initiate a dispute with PayPal. I'd give it another week and send follow-up first, however. URL: https://forum.audiogames.net/post/605160/#p605160 -- Audiogames-reflector mailing list

Re: 13 Sentinels guide, feedback and discussion

2021-01-04 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion Have you had any luck figuring out the upgrade menu? It seems important but I'm not quite sure what OCR is telling me. It's probably a bad idea to go into battle later on without proper equipment. URL:

Re: 13 Sentinels: Stuck in the Prologue

2021-01-04 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: 13 Sentinels: Stuck in the Prologue Hey,I figured it out, thanks for your tip about the thought cloud. I didn't realize they would update dynamicaLly like that, though I guess it makes senes. Just on the last prologue bit now and things are going well. URL:

13 Sentinels: Stuck in the Prologue

2021-01-03 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
13 Sentinels: Stuck in the Prologue Hi ALl,I hate to ask this so early in the game but I appear to be stuck in the prologue, specifically in Natsuno Minami's story.SPOILE RI've just met BJ, and been transported to 2065, where I'm witnessing something, presumably a Kaiju. THe last thing

Re: question about maddon 21

2021-01-02 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: question about maddon 21 In fairness, 21 has playbook narration for newer generation consoles. THat's worth something. URL: https://forum.audiogames.net/post/603917/#p603917 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Just got 13 Sentinels

2020-12-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Just got 13 Sentinels THanks. Just completed the first prologue. I'm looking forward to seeing where things go from here. I'm impressed by the OCR, it seemed to work quite well. URL: https://forum.audiogames.net/post/603444/#p603444 -- Audiogames-reflector mailing list

Re: Just got 13 Sentinels

2020-12-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Just got 13 Sentinels Yep, there's English audio. You can switch languages at any time. URL: https://forum.audiogames.net/post/603428/#p603428 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Just got 13 Sentinels

2020-12-31 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Just got 13 Sentinels Hi ALl,I just grabbed a copy of 13 Sentinels, thanks to some folks here and on Twitter recommending it. I'm looking forward to exploring it, though anime isn't really my thing. I appreciate the work of SLJ and everyone on the guide in the articles room.I'm currently

Re: Steam on the mac unusable?

2020-12-29 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Steam on the mac unusable? The best I can do is use VOCR from outside the Steam window, like on the desktop. It sort of works, but isn't great. You can also use Steam API urls to do things like install games and such. It isn't ideal. URL:

Re: Any Jeopardy games other than the one for echo?

2020-12-28 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Any Jeopardy games other than the one for echo? It's also available for PS4, I believe, though I haven't tried it to confirm accessibility. I remember I used to like the version for PS2 but that had a simpler answer entry system. URL: https://forum.audiogames.net/post/602559/#p602559

Re: Sport manager games with running textual commentary

2020-12-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Sport manager games with running textual commentary I'm still very much interested in this topic and will keep looking around for other titles.I wonder if I go far enough back in, say, Out of the Park Baseball whether the GUI they use ever becomes accessible. It's worth a try anyway.

Re: Blind accessible game of the year 2020!

2020-12-26 Thread AudioGames . net ForumGeneral Game Discussion : zkline via Audiogames-reflector
Re: Blind accessible game of the year 2020! I'm not really bothered by the kind of story TLOU2 chose to tell, even if it's not pleasant. I can empathize with the desire for revenge.I'm curious about Hades, is it playable on other platforms or just PC? URL:

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