Re: bloodstorm
2020-06-23
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: bloodstorm From where did you got the women screams? They sounded to me if they were used from another game. I think it was psycho strike URL: https://forum.audiogames.net/post/544517/#p544517 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Re: bloodstorm
2020-06-23
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: bloodstorm From where did you got the women screams? They sounded to me if they were used from another game. I think it was psycho strike. I’ve played that game for a long time, so it really sounds like that. Also the footstep sounds when you are in the store sounds like if they were ta
Re: bloodstorm
2020-06-23
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: bloodstorm From where did you got the women screams? They sounded to me if they were used from another game. I think it was psycho strike. I’ve played that game for a long time, so it really sounds like that. Also the foots that sounds when you are in the store sounds like if they were
Re: bloodstorm
2020-06-19
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: bloodstorm I think that the rolling dice function is broken, because if I press Becky, it will bring me to edit last reply dialogue URL: https://forum.audiogames.net/post/543025/#p543025 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab
Re: bloodstorm
2020-06-19
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: bloodstorm In that case, they can include a ducking function, Like in Battlezone or perilous hearts. which you can access with the down arrow key. URL: https://forum.audiogames.net/post/543021/#p543021 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu
Re: bloodstorm
2020-06-19
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: bloodstorm In that case, they can include a ducking function, which you can access with the down arrow key. URL: https://forum.audiogames.net/post/543021/#p543021 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg
Re: bloodstorm
2020-06-18
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: bloodstorm You could also implement a navigation system like in redspot, where you had to press the spacebar to jump, while you could use the arrow keys only for walking in a specific direction. You could press the ALT key to run, while you could use controll to shooed The game could a
Re: bloodstorm
2020-06-18
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: bloodstorm You can also include a turning mode, like you had in the road to rage, or in schades of doom.For example you can use the Spacebar to jump, CTRL to shooed and the left and right arrow keys to turn in a speciffick direction.This would make the game experience much more interes
Re: Grand theft Accessibility Has Arrived!
2020-06-08
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! What are the shortcuts?I also need some instructions how to get started with this game.Do I need sighted help to start the game for the first time, or can I turn off the main menu, so it loads the save file automatically?If someone could give me
Re: Grand theft Accessibility Has Arrived!
2020-06-08
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! What are the shortcuts?I also need some instructions how to get started with this game.Someone told me, that you can turn of the main menu trough an text file, wish you have to paste in the main directory.In other words, how can I make shure that
Re: Grand theft Accessibility Has Arrived!
2020-06-08
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! Is it possible to play the game without the gamepad? If yes, can you give me a list of the keystrokes? I’m planning to buy the game, but I don’t have a gamepad right now URL: https://forum.audiogames.net/post/538953/#p538953 -- Audiogames-ref
Re: The Girl Who Sold the World - new and highly immersive audio adveture
2020-05-11
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: The Girl Who Sold the World - new and highly immersive audio adveture I would like to test the game as well.My e-mail address is:leon-muel...@gmx.deI've installed test flight already. URL: https://forum.audiogames.net/post/528113/#p528113 -- Audiogames-reflector mailing list Audio
Re: Undead Assault
2020-03-29
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: Undead Assault Awesome. I've playing this game now for several hours. It is amazing.But there is a bug though: For some reason, There is no menu-item for the ambience settings, like it was in the earlier version. Ive looked everywhere. I cant find it eaven in the settings menu.At post 6
Re: Light Battles 1: Clash of Lightsabers
2020-03-15
Thread
AudioGames . net Forum — New releases room : hhleon-mueller via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers The download link is broken again URL: https://forum.audiogames.net/post/508974/#p508974 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-re