Re: Light Battles 1: Clash of Lightsabers

2020-03-22 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello, all!One of these new things was requested a long time ago, and I'm glad to finally bring it to live! V2.96 is out, change log below:* added three new options: skip game intro, play a sound when entering menus, and check for updates upon

Re: Light Battles 1: Clash of Lightsabers

2020-03-22 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Thanks for all the suggestions!The 2d run 'n gun will be added at some point, as well as an online mode once I have enough time to work on a server application.The saber building mode will contain puzzles, in other words, in that mode you don't

Re: Light Battles 1: Clash of Lightsabers

2020-03-22 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Try this:https://prometheus-enterprises.com/games/CoL.exe URL: https://forum.audiogames.net/post/511246/#p511246 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Light Battles 1: Clash of Lightsabers

2020-03-21 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello!All the ideas are being written down, thanks for the feedback!The mission mode (when ready) will be an unlockable, as well as new maps, saber building feature to mix the sounds to build your own sabers, etc. URL:

Re: Light Battles 1: Clash of Lightsabers

2020-03-21 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers V2.95 is out! Change log below:* added unlockables! Currently, you have one lightsaber and the rest are locked.* added a menu for unlockables.* in the future, will add more maps and sabers which you have to unlock* updated readme URL:

Re: Light Battles 1: Clash of Lightsabers

2020-03-20 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers @244: it can be made to work, however it will mean a change in the code structure.@243: If the enemy defends the hit that you make after blocking their attack even when breaker is active, it's really broken. I'll look into it. URL:

Re: Light Battles 1: Clash of Lightsabers

2020-03-20 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Yes, they can still defend but they cannot block your attacks. That's why it's called breaker.I'm working on changing the manual and change log to HTML for better browsing. URL: https://forum.audiogames.net/post/510558/#p510558 --

Re: Light Battles 1: Clash of Lightsabers

2020-03-20 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello!Version 2.92 is out and contains better handling of saved games. Also some code modifications for the upcoming tweaks and tricks. About the breaker bonus: how exactly is it broken? I couldn't produce any breakingness here. URL:

Re: Light Battles 1: Clash of Lightsabers

2020-03-19 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello all,V2.9 is out! It contains the game saving the volume used in-battle and in ambience.Also updated the in-game updater to work better, so please download the new version separately:https://prometheus-enterprises.com/games/CoL.exe URL:

Re: Light Battles 1: Clash of Lightsabers

2020-03-18 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello! The link seems to miss a slash between .com and games.The working link is:https://prometheus-enterprises.com/games/CoL.exeI'll keep working on the game whenever I have time, currently I don't have much of such... I'll post an update when new

Re: Light Battles 1: Clash of Lightsabers

2019-03-14 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers The current download link is:http://prometheus-enterprises.com/games/CoL.exe@Dark: Could it be updated to be the download link in the directory? I'll edit post 1 to have the current link. URL: https://forum.audiogames.net/post/418702/#p418702

Re: Light Battles 1: Clash of Lightsabers

2019-02-26 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers V2.7 is here and brings the following changes:* added saving in survival mode! You can now press the letter s to save your progress and load the saved game from the main menu.* added a new option that determines whether or not the game will save

Re: Light Battles 1: Clash of Lightsabers

2019-02-24 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers V2.66 is here and contains some editing to the saber lock code. Now they happen more frequently even in the lower difficulties. URL: https://forum.audiogames.net/post/414342/#p414342 -- Audiogames-reflector mailing list

Re: Light Battles 1: Clash of Lightsabers

2019-02-24 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers caio wrote:@redfox I think the sounds are awesome just how they are.. I've loved the new mechanic..A little sugestion: Would it make sense for there to be the chance when at the end of a saber lock the enemi take some dage if you managed to break

Re: Light Battles 1: Clash of Lightsabers

2019-02-24 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers V2.65 contains:* added lockups!* updated readme URL: https://forum.audiogames.net/post/414245/#p414245 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Light Battles 1: Clash of Lightsabers

2019-02-24 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers They are all from the UltraSaber soundfonts. I own three UltraSabers myself and have customized the fonts quite a bit. URL: https://forum.audiogames.net/post/414211/#p414211 -- Audiogames-reflector mailing list

Re: Light Battles 1: Clash of Lightsabers

2019-02-23 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers V2.61 is here and contains:* fixed a bug with survival mode* the Jedi enemies no longer have the anger bonus (didn't quite fit the Jedi agenda)* updated readme URL: https://forum.audiogames.net/post/413995/#p413995 -- Audiogames-reflector

Re: Light Battles 1: Clash of Lightsabers

2019-02-23 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Version 2.6 is here and grabbable via the in-game updater! This version contains:* added two new area musics* to introduce the new saber engine, the enemy can now have one of the six implemanted saber types. There are 3 Jedi and 3 Sith saber types

Re: Light Battles 1: Clash of Lightsabers

2019-02-18 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers I have just completed coding the new saber engine! This will enable me to add more saber types to collect, and also add a new mode called contest mode.As for the enemy types, that code is still under construction, but I am positive it shouldn't

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers I have been thinking of adding such into this. Maybe in survival mode you could hear a trooper walking from a certain direction, and then use left shift, right shift and space bar to swing at them. They'd fire before your swing, of course. The

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers http://prometheus-enterprises.com/games/CoL.exe URL: https://forum.audiogames.net/post/412402/#p412402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers I have, however, with the current type of battle this might be difficult. In online mode the battles would almost have to have a blocking key or something. URL: https://forum.audiogames.net/post/412399/#p412399 -- Audiogames-reflector mailing

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers I'm not sure as with where to go with this. I could make a second game to this series called Booms of Blasters, and have troopers etc against you there. Modes in that would be different, though. URL:

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Erm, oopsy. Version 2.52 fixes Tatooine's walking, too. URL: https://forum.audiogames.net/post/412355/#p412355 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Pushed the version up to 2.51 which fixes a bug where Coruscant's step sounds were not playing. URL: https://forum.audiogames.net/post/412350/#p412350 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Juliantheaudiogamer wrote:Hi,It's great that this game receives another update, downloading now.Originally I planned on releasing the updater a long time ago, but life wasn't on my side in that. URL:

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Greetings!Finally... Clash of Lightsabers, version 2.5 is here!Changes:* added more maps: Corridor, Coruscant, Dagobah and Tatooine* added backgrounds to most of the maps* added three new background musics in survival mode* added a secondary intro;

Re: Light Battles 1: Clash of Lightsabers

2019-02-17 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Greetings!Finally... Clash of Lightsabers, version 2.5 is here!Changes:* added more maps: Corridor, Coruscant, Dagobah and Tatooine* added backgrounds to most of the maps* added three new background musics in survival mode* added a secondary intro;

Re: Light Battles 1: Clash of Lightsabers

2017-12-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers The coll gamer wrote:[[wow]], I like this new version! It's awesome! When I'm fighting on Hoth and hear the icy wind and the snow cracking when I'm walking, I feel like as if I'm really there! Keep adding more maps and maybe levels and

Re: Light Battles 1: Clash of Lightsabers

2017-12-22 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello,it's pointing to prometheus-enterprises.com/games/CoL.exe URL: http://forum.audiogames.net/viewtopic.php?pid=343163#p343163 ___ Audiogames-reflector mailing list

Re: Light Battles 1: Clash of Lightsabers

2017-12-21 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello all!I just pushed out V2.4 which includes a swapped order of mode and difficulty selection menus to allow new modes without a certain difficulty. These will include, at least, a level mode. URL:

Re: Light Battles 1: Clash of Lightsabers

2017-12-20 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello, all!After some silence, I am proud to release version 2.3 of CoL, found via the in-game updater! This version contains a new mapping system which allows me to add more and more maps to the survival mode in the future. Currently there's two:

Re: Light Battles 1: Clash of Lightsabers

2017-11-04 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers SLJ wrote:Hi.I don't get how the blocking system works. I hold down the control key and press the direction in which the sounds are coming from, but I still get hit. The only way I can attack back is by spamming the up arrow key.The control key is

Re: Light Battles 1: Clash of Lightsabers

2017-11-04 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Interesting, as it works over here. Was the twirl coming from the center? I did change the central key to up arrow now that there's no need for a separate attack key. URL: http://forum.audiogames.net/viewtopic.php?pid=336631#p336631

Re: Light Battles 1: Clash of Lightsabers

2017-11-03 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers caio wrote:Hello there! Love the 2.0 verssion..Just two problems:1- when you restart survival mode, your health isn't restored. 2: For some reazons, the enemi's screams aren't playing.Both of these have been fixed in V2.1, available via the

Re: Light Battles 1: Clash of Lightsabers

2017-11-03 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers V2.0 is out! It includes:* defends and attacks no longer require the up arrow to function* you can now make patterns, thanks to the  new attack/defend system* added survival mode with a small map where you randomly encounter SithThe readme file has

Re: Light Battles 1: Clash of Lightsabers

2017-11-02 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers caio wrote:A pitty.. I've always wanted to slaughter stormtroopers witha  lightsaber.You'll probably get that chance online. I haven't given full thought of how the online play will be just yet. Right now I'm working on attack and defend patterns,

Re: Light Battles 1: Clash of Lightsabers

2017-11-01 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers caio wrote:I have a suggestion for how online would work (and alsso ofline, if you feel like it). Basically, remove the up arrow. So for example. You attack me from the right. I deffend by pressing right. To attack, I'd press eiter right, left or

Re: Light Battles 1: Clash of Lightsabers

2017-10-31 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Rory wrote:I really gotta get the latest version of this, any links around? If its not the latest version i can use the updater, but I still have a really old version.You can download the extractor for the latest version

Re: Light Battles 1: Clash of Lightsabers

2017-10-29 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers The coll gamer wrote:Oh man, this game is awesome! Keep adding more and more stuff, and maybe levels and a story in the future! I'm a big Star Wars fan! I love this game! Keep it up!Thanks! I wrote this because I know there are people who've been

Re: Light Battles 1: Clash of Lightsabers

2017-10-29 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers mojsior wrote:Nice job man, I love this game it is fantastic.Why thank you! URL: http://forum.audiogames.net/viewtopic.php?pid=335693#p335693 ___ Audiogames-reflector mailing list

Re: Light Battles 1: Clash of Lightsabers

2017-10-29 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Does the updater say finished? There should be an extraction dialog after that. URL: http://forum.audiogames.net/viewtopic.php?pid=335648#p335648 ___ Audiogames-reflector mailing list

Re: Light Battles 1: Clash of Lightsabers

2017-10-29 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Version 1.45 is here! It contains an options menu and the first option, one-handed mode. Enabling this will change the twirl key from left control to the right control.Happy slashin! URL:

Re: Light Battles 1: Clash of Lightsabers

2017-10-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Released version 1.41 which fixed some weird bugs with twirling. Twirls should now ork as expected URL: http://forum.audiogames.net/viewtopic.php?pid=335573#p335573 ___ Audiogames-reflector mailing

Re: Light Battles 1: Clash of Lightsabers

2017-10-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello all!Version 1.4 is out! This one contains:* twirls as an attack and defend type (se readme for details)* added random to the difficulty and enemy type menus* the enemies are now stronger the higher the difficulty, but so are you.Happy

Re: Light Battles 1: Clash of Lightsabers

2017-10-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello, all!I am pleased to push out an update to version 1.3! This version contains:* defense breaker for player and anger for enemy, see readme for details* the version number is now shown in the window titleHappy slashing! URL:

Re: Light Battles 1: Clash of Lightsabers

2017-10-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers OK, the current version can now be found as a .zip file, for those who don't have the updater, from the link below:http://prometheus-enterprises.com/games/CoL.zipAfter extracting this you also will have the updater and it will check for updates on

Re: Light Battles 1: Clash of Lightsabers

2017-10-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Yes, the game does work with JAWS.I can upload the latest version as a .zip file and send the link here. The future updates will be self-extracted after updating. URL: http://forum.audiogames.net/viewtopic.php?pid=335532#p335532

Re: Light Battles 1: Clash of Lightsabers

2017-10-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Draq wrote:sounds-resource.com has a lot more. Just search for "Star Wars" including quotes.Also holy crap yes. Ultra Sabers is awesome.I know right? I'll check on that later on as I progress on coding the game more. V1.25 contains a

Re: Light Battles 1: Clash of Lightsabers

2017-10-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers JasonBlaze wrote:where do you got all of these sounds though? , it's really awesome hahaThe lightsaber ones i actually took from my UltraSabers.com lightsaber Emerald sound fonts. Some sounds I used from the original Light Battles as they were .OGG

Re: Light Battles 1: Clash of Lightsabers

2017-10-28 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Draq wrote:Lol. I can only hear out of one ear so I can't really play as well as i'd like, but darn it's awesome.Are the keyhooks for JAWS going through? I  can't seem to use the arrows without passing keys in JAWS.Hello, I appologize, this has

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers ammericandad2005 wrote:high, I have some ideas for future releases:1. multiple playable characters with their own strengths and weeknesses.2. a possible mode where you play as Darth Vader Himself.Hello, I'll think on these, thanks. The first one

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello!Updated the game to version 1.11. You should get a prompt asking if you'd like to update. If not, you're running a version without the auto-updater and need to download the game again from the link in the first post. This version fixes the

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Nick wrote:I'm enjoying the game so far.I defeat the enemy, but my speech synthesizer does not tell me if I have won or lost.also I think there should be more content added such as a storyline, the ability to save your game,posting scores,earning

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Rory wrote:Do you plan to add the force? Like you can use the force to throw enemies like yoda did with palpatine's guards in revenge of the sith? Or how ducu and yoda used it to throw objects at each other or vader did in cloud city when fighting

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Interesting. I will see about it and release an update when it's fixed. URL: http://forum.audiogames.net/viewtopic.php?pid=335398#p335398 ___ Audiogames-reflector mailing list

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers The victory music of when you win does sound a bit as if you had been defeated, I know. I'll look for a better fitting one but for now I'll leave it as it is. URL: http://forum.audiogames.net/viewtopic.php?pid=335395#p335395

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers caio wrote:Hello,!It seems I've found a bug: The defeat sound seems to be playing even when I win.. For example.. I defeated a sith apprentice without letting him hit meven once.. The game still acted as if he had won the match.Did your speech

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello!The in-game updater is ready! You can grab the latest version from the link in the first post. From that moment on, when I release a new version, your game will automatically check for updates at launch. You can also perform it manually from

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers There is a little balancer update which makes you and the enemy more even on the harder difficulty levels, and lowers down the volume of the sabers hums a bit to make it sound more realistic. The download link is in the first post.P.S. Yes, I am

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers burak wrote:Hello,Can you try to make it non-turn based, because that was what lighttech did. It would make the game more fun. Also can you add the e key to check the eneemy's health?It's actually not turn-based. It's just restricted so that you

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers mojsior wrote:ok I understand.Nice job I love starwars so I will try this gameDid you mean Robjoy? I thought of removing the LTI logo for now, and if he's ok with it playing there to show whose the idea originally was, I can re-add it. URL:

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers mojsior wrote:Hi consta are you sure that you have right to original lightbattle I think that you should first ask any developer from Lighttech.I know, that  Erion  Osztolykan known here as robioy is active.I didn't write the original Light

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers JasonBlaze wrote:hi there , the game works pritty nice  here , I am fighting the aprentices now.are you gonna expand the game some more? will be nice if there's a special condition like , you stunt the  enemies and you could hit them multyple times

Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Light Battles 1: Clash of Lightsabers Hello, all!I'm proudly presenting the first Star Wars game in the Light Battles series. As some of you may know, Light Battles was originally developed by Lighttech Interactive but never made it from the beta. I decided to finish their work with some

Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Re: Light Battles 1: Clash of Lightsabers Hello!Uh, sorry for that. I have uploaded it to my server. Here is the new link:http://prometheus-enterprises.com/games/CoL.zip URL: http://forum.audiogames.net/viewtopic.php?pid=335351#p335351 ___

Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : konsta via Audiogames-reflector
Light Battles 1: Clash of Lightsabers Hello, all!I'm proudly presenting the first Star Wars game in the Light Battles series. As some of you may know, Light Battles was originally developed by Lighttech Interactive but never made it from the beta. I decided to finish their work with some