Re: Evelyn's Farm: iOS Idle Paranormal Adventure from maker of Nano Empire

2020-02-03 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Evelyn's Farm: iOS Idle Paranormal Adventure from maker of Nano Empire Little late to write this and if it's been mentioned before I apologize as I didn't see it on my read through of this topic, however there is a way to play this game hands free if you want to play while performing

Re: Land of Livia: An IOS game which has been made accessible

2019-07-02 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Defender you can always check out the guide for suggestions on how gem cutting works, as well as tips on how to get a more precise cut.https://forum.audiogames.net/post/354161/#p354161 URL:

Re: Land of Livia: An IOS game which has been made accessible

2019-07-02 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Defender you can always check out the guide for suggestioins on how gem cutting works, as well as tips o get a more precise cut.https://forum.audiogames.net/post/354161/#p354161 URL:

Re: Land of Livia: An IOS game which has been made accessible

2019-07-01 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I suppose I will take a look at chapter 3. Honestly been so long since I played I've forgotten a lot about the game. URL: https://forum.audiogames.net/post/445416/#p445416 -- Audiogames-reflector mailing list

Re: Our new IOS game Tank Battle.

2019-06-02 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Our new IOS game Tank Battle. Yes, the elevation is a little backwards. Like Dark mentioned typically the higher the elevation the less a shot will travel. However this game is missing a key element that most games of this nature using physics typically have, how much force is being

Re: Our new IOS game Tank Battle.

2019-06-01 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Our new IOS game Tank Battle. Honestly, I stopped looking at the wind speed, as it really doesn't seem to affect my shots much. I'm able to one shot nearly everything just by using simple math.Just use the shell closest to the range needed (without going over) and minus about 1 degree

Re: The Grail ords, a text-based browser game

2019-05-29 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Mirage, just curious if you still play the game. URL: https://forum.audiogames.net/post/437291/#p437291 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Grail ords, a text-based browser game

2019-05-24 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Nolly of Azetyth URL: https://forum.audiogames.net/post/436296/#p436296 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Landlord Tycoon, a business and slightly AR game that is actually acce

2019-05-16 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Landlord Tycoon, a business and slightly AR game that is actually acce Few things about the game. Yes the Major cities and towns do take cash as well as coins to purchase. 50 coins per 0.1% of the total property. Countries also take both cash and coins, 13,500 per 0.1% of the property.

Re: The Grail ords, a text-based browser game

2019-05-16 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Regarding guilds: The primary purpose of guilds are to be able to apprentice under a master (Level 80 or higher) and be able to use their skill to craft items. In return for using their skill crafting level they get your guild experience when

Re: The Grail ords, a text-based browser game

2019-05-14 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game You will have to contact the site that hosts the math question to vote about the issue as it is not owned by Aro. The alternative is to register with the help of a sighted person to do the math question. If you are logged in you never have to

Re: Landlord Tycoon, a business and slightly AR game that is actually acce

2019-05-14 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Landlord Tycoon, a business and slightly AR game that is actually acce BookRage I just checked it now and it is still very inaccessible. The grid says "Map pin" for every tile that is purchaseable. If you click one at random the buy button is brought up in a random place and is

Re: Landlord Tycoon, a business and slightly AR game that is actually acce

2019-05-14 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Landlord Tycoon, a business and slightly AR game that is actually acce BookRage I just checked it now and it is still very inaccessible. The grid says "Map pin" for every tile that is purchaseable. If you click one at random the buy button is brought up in a random place and is

Re: Landlord Tycoon, a business and slightly AR game that is actually acce

2019-05-13 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Landlord Tycoon, a business and slightly AR game that is actually acce The buy land is not very accessible. It's a grid map with each square that is not labled. Selecting an area to purchase will bring up the buy option at a random point on the screen and can often times be impossible

Re: The Grail ords, a text-based browser game

2019-05-13 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game As far as I know armor will need to be repaired and do have durability points. URL: https://forum.audiogames.net/post/433515/#p433515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Grail ords, a text-based browser game

2019-05-13 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game I've actually been meaning to ask this for awhile, but is it possible to create a way for it to show screen readers the progress towards the next combat level? Currently it only shows the word progress, which I ass ume is either a graphically

Re: The Grail ords, a text-based browser game

2019-05-13 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game I've actually been meaning to ask this for awhile, but is it possible to create a way for it to show screen readers the progress towards the next combat level? Currently it only shows the word progress, which I ass ume is either a graphically

Re: The Grail ords, a text-based browser game

2019-05-07 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Aside from Kelw, who else is playing this game? URL: https://forum.audiogames.net/post/432050/#p432050 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Grail ords, a text-based browser game

2019-04-23 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game How is everyone's egg hunt going? URL: https://forum.audiogames.net/post/428940/#p428940 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Grail ords, a text-based browser game

2019-04-20 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game The new headings are pretty awesome. I used to use the graphics or word search to easily navigate, but all the headings are great, especially when switching from your character screen and town. Thanks a ton Aro. URL:

Re: The Grail ords, a text-based browser game

2019-04-20 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game The new headings are pretty awesome. I used to use the graphics to easily navigate, but all the headings are great. URL: https://forum.audiogames.net/post/428141/#p428141 -- Audiogames-reflector mailing list

Re: The Grail ords, a text-based browser game

2019-04-16 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game I don't know about the quest changes, but I believe you can purchase a journal in the market depending if someone is currently selling one in your town.However if it is the learning skill you want to raise there is a book in the library you can

Re: The Grail ords, a text-based browser game

2019-04-16 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game I don't know about the quest changes, but I believe you can purchase a journal in the market depending if someone is currently selling one in your town URL: https://forum.audiogames.net/post/427263/#p427263 -- Audiogames-reflector mailing

Re: The Grail ords, a text-based browser game

2019-04-16 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game I just wanted to let anyone residing in Azetyth that I spoke with the Mayor GodsFortune and he will soon be taking a group out to the Grail Monestary for those of us who need to go, but are unsure about traveling outside of town. He would be

Re: The Grail ords, a text-based browser game

2019-04-12 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Thanks bookrage,I had figured out that part but the issue was I wasn't waiting long enough or manually refreshing the screen and wasn't seeing when a special square appeared. I have it now and pretty much smoked the last two games needed for

Re: The Grail ords, a text-based browser game

2019-04-11 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game My issue is that I am unable to see what the Next location square is until it is too late to change/reroll. I will try the game again and see if I am missing something.Edit**Okay I suppose I was either looking at the wrong graphic or my reader

Re: The Grail ords, a text-based browser game

2019-04-11 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game My issue is that I am unable to see what the Next location square is until it is too late to change/reroll. I will try the game again and see if I am missing something. URL: https://forum.audiogames.net/post/426244/#p426244 --

Re: The Grail ords, a text-based browser game

2019-04-10 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game For those who have played the Goose Run minigame, are you able to see what location your roll will put you on? I know there are good locations and bad locations, but I have no clue when a roll will put me on a bad location to use the re-rolls I

Re: The Grail ords, a text-based browser game

2019-04-09 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Since the voting doesn't help the site I will have to help out the old fashioned way and purchase some tokens. URL: https://forum.audiogames.net/post/425862/#p425862 -- Audiogames-reflector mailing list

Re: The Grail ords, a text-based browser game

2019-04-09 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Mirage I get that issue as well, but if I come back a few minutes later it often clears up, until the next time that is.I had to edit this to say that it's been 4 hours and it still says my computer is making too many queries. The only one that

Re: The Grail ords, a text-based browser game

2019-04-08 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Mirage I get that issue as well, but if I come back a few minutes later it often clears up, until the next time that is.I had to edit this to say that it's been 4 hours and it still says my computer is making too many queries. The only one that

Re: The Grail ords, a text-based browser game

2019-04-08 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Mirage I get that issue as well, but if I come back a few minutes later it often clears up, until the next time that is. URL: https://forum.audiogames.net/post/425730/#p425730 -- Audiogames-reflector mailing list

Re: The Grail ords, a text-based browser game

2019-04-08 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Actually I think they are clearly visible, but I assumed the numbered links were also sites able to give out rewards.The only one of those three to give out a reward to me was the one that asked you to solve a math question when voting.

Re: The Grail ords, a text-based browser game

2019-04-08 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Actually I think they are clearly visible, but I assumed the numbered links were also sites able to give out rewards.The only one of those three to give out a reward to me was the one that asked you to solve a math question when voting.

Re: The Grail ords, a text-based browser game

2019-04-08 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game Is anyone else having any luck with recieving a reward for voting? Yesterday out of 6 sites only 1 successfully registered a reward. I understand that the site has to send back a positive response in order to give out a reward, but 1 in 6 is

Re: The Grail ords, a text-based browser game

2019-04-07 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game I saw someone mention something about maxing out a skill. Do skills and Professions have a maximum level? URL: https://forum.audiogames.net/post/425519/#p425519 -- Audiogames-reflector mailing list

Re: A Few Minutes of Glory: iOS text-based medieval RTS

2019-02-12 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: A Few Minutes of Glory: iOS text-based medieval RTS I think remembering what each troop does is what was tripping me up the most. Now that I don't have to spend more than a moment on how to counter build my opponents troops, the game is a smoother experience. I've even managed to beat

Re: Future of GoldGun: Production discontinued

2019-02-11 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Future of GoldGun: Production discontinued I'm often asked why I don't become involved in the blind community where I live. What happened here is one of the major reasons, soft skin and what I like to refer to as blind entitlement. The number of people I meet who carry a sighted people

Re: Future of GoldGun: Production discontinued

2019-02-11 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Future of GoldGun: Production discontinued I'm often asked why I don't become involved in the blind community where I live. What happened here is one of the major reasons, soft skin and what I like to refer to as blind entitlement. The number of people I meet who carry a sighted people

Re: A Few Minutes of Glory: iOS text-based medieval RTS

2019-02-06 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: A Few Minutes of Glory: iOS text-based medieval RTS I've gotten used to the gestures to get to the top or bottom of the screen, so things at the top and bottom aren't that much of an issue. I will give the touching the middle of the screen a try for troops.I forgot to mention this

Re: A Few Minutes of Glory: iOS text-based medieval RTS

2019-02-05 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: A Few Minutes of Glory: iOS text-based medieval RTS I won against the easy campaign last night, and it was as the name states fairly easy. The main issues I am facing is that I spend so much time trying to locate what I am trying to build I often don't feel that there is time to create

Re: New Text-based Roguelike For IOS and Android: Path Of Adventure

2019-01-29 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: New Text-based Roguelike For IOS and Android: Path Of Adventure I finally just successfully completed a play through with a Warrior. It was about as close as it can get. It took every single healing potion, antidotes, and mushrooms I had to get to the final boss. I broke my first

Re: New Horizons, space combat and trading game

2019-01-27 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: New Horizons, space combat and trading game 408It's really just opinion to which ship you prefer, but for me owning the Gecko  over say an Adder is like owning a lawn mower with drive assist and a grass catcher. You don't need them to mow your lawn, but it makes the task faster with a

Re: New Horizons, space combat and trading game

2019-01-21 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: New Horizons, space combat and trading game Considering how overpowered the Cobra is as a starting vessel, it is hardly fair to compare the two if you chose the Cobra at start up. I personally would take the extra speed and turning over missiles (never use) and the extra 5 cargo space.

Re: New Horizons, space combat and trading game

2019-01-19 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: New Horizons, space combat and trading game I downloaded this a couple of days ago and I have to say that This game is so addictingly fun. I will admit I was getting kicked around at first but after a couple of hours I got the hang of it. Of course I unwittingly did it the hard way to

Re: Land of Livia: An IOS game which has been made accessible

2018-04-04 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I created a spoiler post in the articles room for those having issues locating the legendary items. I know many of you like to find things on your own, but there are just as many who are having difficulties finding the legendary

Re: Land of Livia: An IOS game which has been made accessible

2018-03-28 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible My battery seems to drain faster if I am doing a quest while the app is running in the background. If I completely close it out, the issue seems to go away. I don't often close out the app completely though, so there isn't

Re: Land of Livia: An IOS game which has been made accessible

2018-03-28 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible My battery seems to drain faster if I am doing a quest while the app is running in the background. If I completely close it out, the issue seems to go away. I don't often close out the app completely though, so there isn't

Re: Land of Livia: An IOS game which has been made accessible

2018-03-26 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible True but my point is that there are quite a few people who are reading that entry and assuming the Battered Knife is the location as it doesn't directly say it isn't, and to voice over users it is a location assumed to be in the

Re: Land of Livia: An IOS game which has been made accessible

2018-03-26 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible It is also important to note that I've been asked quite often about a misconception going around in the campfires that it is best to wait until you are done with a chapter before collecting your legendary items. While this will

Re: Land of Livia: An IOS game which has been made accessible

2018-03-26 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Actually one other journal entry gives a vague impression that it could be the battered knife, as it mentions the area surrounding the mountain retreat.**Spoiler**You've been warnedMost often either the name of the quest, name

Re: Land of Livia: An IOS game which has been made accessible

2018-03-17 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible The Golden sands quests opens after the Battered Knife becomes an option to unlock URL: http://forum.audiogames.net/viewtopic.php?pid=355901#p355901 ___ Audiogames-reflector

Re: Land of Livia: An IOS game which has been made accessible

2018-03-15 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible It would depend on what your current strength is and what your success chance is for the strength quests you are trying to complete. If you are in the 70% range I would keep the higher strength item. If you are in the 80's or

Re: Land of Livia: An IOS game which has been made accessible

2018-03-15 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible It would depend on what your current strength is and what your success chance is for the strength quests you you are trying to complete. If you are in the 70% range I would keep the higher strength item. If you are in the 80's

Re: Land of Livia: An IOS game which has been made accessible

2018-03-08 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible You can only upgrade Legendary items. You will need a Tier 3 lore page and a consumeable regular item. The item has to be of a certain level, I believe equal or greater than your legendary item's current level.To upgrade a

Re: Land of Livia: An IOS game which has been made accessible

2018-03-07 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible A lot of people have joined campfire ID GB8eXwAs far as the reef map goes, I hear you can catch some pretty good things in the ocean. URL: http://forum.audiogames.net/viewtopic.php?pid=354899#p354899

Re: Land of Livia: An IOS game which has been made accessible

2018-03-02 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I just did more testing with using vibration as a sensory method and found it's probably your best tool for accuracy when ryhthym and reaction time. Since the tone and vibration are slower and longer coinciding with the speed of

Re: Land of Livia: An IOS game which has been made accessible

2018-03-02 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I just did more testing with using vibration as a sensory method and found it's probably your best tool for accuracy when ryhthym and reaction time. Since the tone and vibration are slower and longer coinciding with the speed of

Re: Land of Livia: An IOS game which has been made accessible

2018-03-02 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I just did more testing with using vibration as a sensory method and found it's probably your best tool for accuracy when timing and reaction time. Since the tone and vibration are slower and longer coinciding with the speed of

Re: Land of Livia: An IOS game which has been made accessible

2018-03-01 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I will admit that gem cutting was very frustrating in the beginning to learn, but is now one of the more fun aspects of the game. I didn't do it alone though, both Aaron (Developer) and my wife helped me to understand how to get

Re: Land of Livia: An IOS game which has been made accessible

2018-02-28 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I've created a short guide in the articles section of the forums to briefly explain how Lore researching, Gem cutting and upgrading legendary items work. I hope this helps anyone who has questions,, especially with gem cutting,

Re: Land of Livia: An IOS game which has been made accessible

2018-02-26 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Yes, I've noticed the battery issue as well for some time now, but I previously chalked it up to the normal useage typically consumed by a lot of games I play on my phone. I've also noticed for awhile that the game also becomes

Re: Land of Livia: An IOS game which has been made accessible

2018-02-24 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible If it makes you feel better I thought the same things you did. I thought it was a one shot deal and I had to hit the cut button on every tone. URL: http://forum.audiogames.net/viewtopic.php?pid=353685#p353685

Re: Land of Livia: An IOS game which has been made accessible

2018-02-23 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible You don't have to start cutting as soon as you hear the first tone. That is just the starting point which in turn triggers a tone. This will also happen when you do a cut, the arch will reset to it's starting point and trigger a

Re: Land of Livia: An IOS game which has been made accessible

2018-02-23 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible You don't have to start cutting as soon as you hear the first tone. That is just the starting point which in turn triggers a tone. This will also happen when you do a cut, the arch will reset to it's starting point and trigger a

Re: Land of Livia: An IOS game which has been made accessible

2018-02-23 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible The game is designed to eventually become where you can set a quest and forget it, but in the beginning it will take a little more attention. Trust me when I say that you don't want to rush buying the ship. Take your time

Re: Land of Livia: An IOS game which has been made accessible

2018-02-22 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Lore % chance basically gives you more guesses the higher your lore is. Typically any of the lore mini games can be easily beaten with 13 guesses.The prelude is fairly large. I won't spoil how many areas there are, but you

Re: Land of Livia: An IOS game which has been made accessible

2018-02-22 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Lore % chance basically gives you more guesses the higher your lore is. Typically any of the lore mini games can be easily beaten with 13 guesses.The prelude is fairly large. I won't spoil how many areas there are, but you

Re: Land of Livia: An IOS game which has been made accessible

2018-02-21 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible No, that isn't exactly how the colored markers work. A red marker means there is a rune in the solution of your current guess and in the correct spot, a white dot means you have the rune correct in your guess, but in the wrong

Re: Land of Livia: An IOS game which has been made accessible

2018-02-21 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible No, that isn't exactly how the colored markers work. A red marker means there is a rune in the solution and in the correct spot, a white dot means you have the rune correct, but in the wrong spot. It will never directly tell you

Re: Land of Livia: An IOS game which has been made accessible

2018-02-21 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible No, that isn't exactly how the colored markers work. A red marker means there is a rune in the solution and in the correct spot, a white dot means you have the rune correct, but in the wrong spot. It will never directly tell you

Re: Land of Livia: An IOS game which has been made accessible

2018-02-21 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible No, that isn't exactly how the colored markers work. A red marker means there is a rune in the solution and in the correct spot, a white dot means you have the rune correct, but in the wrong spot. It will never directly tell you

Re: Land of Livia: An IOS game which has been made accessible

2018-02-20 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I was told to not worry about holding onto luck and lore equipment early on in the game, as you turn over your gear extremely fast for several levels. Also, the bonuses you get at such a low level are so poor, it doesn't really

Re: Land of Livia: An IOS game which has been made accessible

2018-02-20 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I have two IOS devices which is why I can be in two separate chat rooms on two different characters. The reason for two characters is that my son likes to play a game on my primary device which is much faster than his slower

Re: Land of Livia: An IOS game which has been made accessible

2018-02-20 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I have two IOS devices which is why I can be in two separate chat rooms on two different characters. The reason for two characters is that my son likes to play a game on my primary device which is much faster than his slower

Re: Land of Livia: An IOS game which has been made accessible

2018-02-20 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible I have two IOS devices which is why I can be in two separate chat rooms on two different characters. The reason for two characters is that my son likes to play a game on my primary device which is much faster than his slower

Re: Land of Livia: An IOS game which has been made accessible

2018-02-18 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Yes, some areas have only one route that directly connects them to another area and must be taken if traveling to and area for the first time. The developer is trying to come up with a way of showing voice over users that there

Re: Land of Livia: An IOS game which has been made accessible

2018-02-14 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible It's not just in IOS 9, it's in 10 and 11 as well. I went back on spare devices and it is possible to click on the hints to dismiss it, it just often pops up a new hint right after you do. It does pop you back to the hints if

Re: Invisible Dragons: A Resource Management Game for IPhone

2016-12-26 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Invisible Dragons: A Resource Management Game for IPhone The only issue with this game is there is an overflow bug that still hasn't been addressed. The developers are aware of it, but for what ever reason have not fixed it.The bug will eventually cause the production of Fire, Eggs and

Re: Adventure To Fate : Quest To The Future JRPG

2016-04-22 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG Is the new pet supposed to regenerate energy during combat? Once I run out of energy, I can't do anything but attack since it doesn't seem to regenerate in battle. URL: http://forum.audiogames.net/viewtopic.php?pid=257832#p257832

Re: Adventure To Fate : Quest To The Future JRPG

2016-04-22 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG Is the new pet supposed to regenerate SP during combat? Once I run out of SP, I can't do anything but attack since it doesn't seem to regenerate in battle. URL: http://forum.audiogames.net/viewtopic.php?pid=257832#p257832

Re: Adventure To Fate : Quest To The Future JRPG

2016-04-21 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG Floor 45 has two hidden platforms. They say "Lava flow" but they aren't what they appear. It's been awhile but I believe it is room 11 and room 4. URL: http://forum.audiogames.net/viewtopic.php?pid=257812#p257812

Re: Adventure To Fate : Quest To The Future JRPG

2016-04-01 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG Any of the melee classes can be easy to play, as the casters lack high direct damage at higher levels. My opinion though is that the Time Guardian is probably the strongest class followed by the Mercenary and Ranger due to their debuffs and

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-21 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG As far as I know the redeem code is a full live version and yours should be updateable as my code version was updateable. URL: http://forum.audiogames.net/viewtopic.php?pid=254555#p254555 ___

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-20 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG You can drink instant health and skill point restoring potions outside of combat. However, you can not drink buffing potions outside of combat. To drink an instant restorative potion outside of combat go into inventory, click the "use"

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-19 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG Will there be something to distinguish if a players Game Center score is a completed game score, and a players score that is still mid game? URL: http://forum.audiogames.net/viewtopic.php?pid=254085#p254085

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-19 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG By the way, is it even mathematically possible to beat the game without a death, under level 24 without skipping chunks of content? The experience from boss fights alone always send me into the last boss at level 24 or 25.I've tried for

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-15 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG Sure, I will test it out for you. URL: http://forum.audiogames.net/viewtopic.php?pid=254000#p254000 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-12 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG It is post #17 of this thread. I edited it to add other topics as well as reorganize some of the paragraphs, so they would make more sense.I will note that you may need to go over it before you use it since there are things you may want to

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-10 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I cleaned up some of the sentences and added a couple of things to the guide that several players asked about. I won't be adding anymore updates to it. URL: http://forum.audiogames.net/viewtopic.php?pid=253411#p253411

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-09 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I actually liked seeing you on top of the leaderboards. You are after all "Randal the Creator".I will look over the guide to correct typos, as I already see one that I was too lazy to correct. URL:

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-07 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG Sorry for the confusion, room 17 and 18 do connect, but I meant to say find room 8 to exit the sewer water. room 8 is the only way to exit the waters going eastward.Vertical navigation does have an issue going southward, it is actually

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-07 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG Sorry for the confusion, room 17 and 18 do connect, but I meant to say find room 8 to exit the sewer water. room 8 is the only way to exit the waters going eastward.Vertical navigation does have an issue going southward, it is actually

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-06 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I've edited and updated the walkthrough above. URL: http://forum.audiogames.net/viewtopic.php?pid=252882#p252882 ___ Audiogames-reflector mailing list

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-06 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I am going to do a short walkthrough, but not anything that would be considered spoilers. Before I do let me explain a few game concepts.The double footsteps sound you hear is your character going up or down stairs, so when you hear this

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-06 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I am going to do a short walkthrough, but not anything that would be considered spoilers. Before I do let me explain a few game concepts.The double footsteps sound you hear is your character going up or down stairs, so when you hear this

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-06 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I am going to do a short walkthrough, but not anything that would be considered spoilers. Before I do let me explain a few game concepts.The double footsteps sound you hear is your character going up or down stairs, so when you hear this

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-06 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I am going to do a short walkthrough, but not anything that would be considered spoilers. Before I do let me explain a few game concepts.The double footsteps sound you hear is your character going up or down stairs, so when you hear this

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-06 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I am going to do a short walkthrough, but not anything that would be considered spoilers. Before I do let me explain a few game concepts.The double footsteps sound you hear is your character going up or down stairs, so when you hear this

Re: Adventure To Fate : Quest To The Future JRPG

2016-03-06 Thread AudioGames . net ForumNew releases room : nolly via Audiogames-reflector
Re: Adventure To Fate : Quest To The Future JRPG I am going to do a short walkthrough, but not anything that would be considered spoilers. Before I do let me explain a few game concepts.The double footsteps sound you hear is your character going up or down stairs, so when you hear this

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