Re: Blind Drive
Yeah, I don't have the quit button too. I simply lock the screen after unlocking it gets me back to home. Strange workaround but works.
URL: https://forum.audiogames.net/post/623037/#p623037
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Re: Blind Drive
I think their the same except controls, on pc you use keyboard, on mobile you touch the screen.
URL: https://forum.audiogames.net/post/622679/#p622679
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Re: Blind Drive
I finally installed it on my Samsung Galaxy A7 2017 Android 10. That tild feature is excellent, thanks.
URL: https://forum.audiogames.net/post/622667/#p622667
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Re: Blind Drive
I see in google play in news that "Removed requirement for device low latency audio to avoid incorrect device incompatibilities. Please make sure you have decent audio sync before buying!" still can not install it on my device so maybe i just have to stay on Steam.
URL: htt
Re: Blind Drive
I coudln't wait until it arrives to my phone so I get a steam one, really nice audio. Maybe you can add some echo to that actor, sounds more like from the studio as from the car. But except this really nice sound and detail. Worth the money.
URL: https://forum.audiogames.ne
Re: Blind Drive
What is min or max android required version? I have samsung Galaxy A7 Android 10 and it sais that this device is not compatible. Yeah and I live in slovakia, if that matters too.
URL: https://forum.audiogames.net/post/621975/#p621975
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Re: Beatstar 10.0.0 released, with a bunch of new stuff.
ogomez92 wrote:Hi.Are there any errors when you open the game? try hitting control shift i and looking at the console by going into the console tab.You're not the first person to report silent NVDA.Please help me locate ithis. Thanks.
Re: Beatstar 10.0.0 released, with a bunch of new stuff.
Slaughter wrote:Hi guys, I want to play the last version of Beatstar, but if I open the game, my NVDA don't speak with me. I can move in the menus but without speech.I have the same problem. I mostly use alpha versions of NVDA so mayb
Re: Sequence Storm Rhythm Racing Game
Hi,I am still comfused about recovery items. What I currently know: I need steer assist on, and speed boost in sections where d f j k keys are expected. I am missing something? I can not achieve some bonus subjectives and gain 20 recovery items. Any ide
Re: Sequence Storm Rhythm Racing Game
Hi everyone. First, really excelent game. Can someone help how to get bonus in the grid of mission level? I need to avoid bariers but seems that I am doing it wrong.
URL: https://forum.audiogames.net/post/544219/#p544219
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Re: The Great Toy Robbery version 2.02 for Windows and MacOS is now Here!
I tested clear statistic option. Unfortunatelly, statistics are still there.
URL: http://forum.audiogames.net/post/400761/#p400761
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Re: Eurofly, first geographical atlas and flight simulator for blinds
I received first oficial e-mail about this 2. 7. 2016 but it was for czech and slovak community.
URL: http://forum.audiogames.net/viewtopic.php?pid=292006#p292006
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Re: Eurofly, first geographical atlas and flight simulator for blinds
Greetings,I would like to reply here to asked questions:SLJ:it is possible to translate eurofly. Technically, the process itself is quite easy. You need to translate everithing in strings folder, some voice recordings, mi
Re: Eurofly, first geographical atlas and flight simulator for blinds
Just simple edit, Stefan Kiss is slovak developer.
URL: http://forum.audiogames.net/viewtopic.php?pid=291913#p291913
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Re: Beatstar pro is finally here!
Hi oriol, I have probably another bug. In random mode I don't get the freeze me sound e. g. I still have to press some keys, it doesn't play the a1 file.
URL: http://forum.audiogames.net/viewtopic.php?pid=217346#p217346
Re: Beatstar pro is finally here!
the same for beatball, anyways excelent game, will donate soon.
URL: http://forum.audiogames.net/viewtopic.php?pid=217057#p217057
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Re: Beatstar discussion
och I now noticed that there are some new packs available, let's try it. also I now understand the situation behind the safe guards, as the changelog sais: "You get a free safeguard if you score a perfect bonus in a really hard level!"
URL: http://forum.audiogames.n
Re: Beatstar discussion
hmm, is it possible to just not call the window eyes api? Can you for example create a version where it calls other screenreaders except win Eyes? or is this a function of BGT which calls all screenreaders?
URL: http://forum.audiogames.net/viewtopic.php?pid=210340#p
Re: Beatstar discussion
The game itself have libraries for nvda and maybe for other screenreaders. If you are running for example jaws and after launch you get Win Eyes, this may comfuse the game which reader is running so the reading of soundpacks is not working properly.
URL: http://foru
Re: Beatstar discussion
which screenreader do you using normally during game play?
URL: http://forum.audiogames.net/viewtopic.php?pid=210261#p210261
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Re: Beatstar discussion
hi, you should probably download the game again from the website.
URL: http://forum.audiogames.net/viewtopic.php?pid=209980#p209980
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Re: Beatstar discussion
Hi oriol and players. I discovered this game recently and I am really excited. I have some questions, sorry if this was asked and answered before. I gained some money and bought the eloquence pack. Yes, that one simple where it says the appropriate keys. So I win all
Re: Audio games Teamtalk server!
Hi, good idea, I remember, that there was a server with address 71.55.187.237 which no longer exists.
URL: http://forum.audiogames.net/viewtopic.php?pid=179703#p179703
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Re: Swamp, zombie fps by Aprone
well in that case many people will not buy a full version i think as the only one difference would be a mission part.URL: http://forum.audiogames.net/viewtopic.php?pid=176611#p176611
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Re: Swamp, zombie fps by Aprone
I just can werifi that it works. I bought Gamer account recently, created character called ondrosik and imported oldone called ondrosik. Only one issue was that after import I get repeat message connection interrupted not sure why. But after restart I noticed that
Re: Swamp, zombie fps by Aprone
Hi, If I understand it correctly, you have to not log in during entire month. E. g. if you logged for one minute in may, then you don't get extra month. But I am not sure, as I don't have gamer account at the moment.URL: http://forum.audiogames.net/viewtopic.php?p
Re: Swamp campaigns
you can invite me my address is ondrejdotrosikatgmaildotcom (sorry for this inconvenient way, but robots are everywhere). anyways, the zip file of the folder is here:https://dl.dropboxusercontent.com/u/604 … cripts.zipNote that this archive should be outdated later.URL: http:
Re: Swamp campaigns
you can invite me my address is ondrejdotrosikatgmaildotcom (sorry for this inconvenient way, but robots are everywhere). anyways, the zip file of the folder is here:https://dl.dropboxusercontent.com/u/604 … cripts.zipNote that this archive should be outdated later.URL: http:
Re: Swamp campaigns
you can download it. Click the link, then download and then save as zip.URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175093#p175093
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Re: Swamp campaigns
you can download it. Click the link, then download and then save as zip.URL: http://forum.audiogames.net/viewtopic.php?pid=175093#p175093
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Re: Swamp campaigns
Hi, it seems that we need update campaigns littlebit as map names changed in recent versions. And maybe users should play them more if they don't want to pay for some reason. For example i tryed the 35 crates mision where is map warehouse3A1 which doesn't exist anymore, there
Re: Swamp campaigns
Hi, it seems that we need update campaigns littlebit as map names changed in recent versions. And maybe users should play them more if they don't want to pay for some reason. For example i tryed the 35 crates mision where is map warehouse3A1 which doesn't exist anymore, there
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