Re: Audio Game Console Sonus Interactive

2015-04-08 Thread AudioGames . net ForumNew releases room : tward via Audiogames-reflector
Re: Audio Game Console Sonus Interactive Hi all,A note about BGT. BGT is not a programming language. It is what we call a toolkit. I know that might not make sense to someone who doesn't know anything about programming, but to a developer it makes a world of difference.  So it is important

Re: Audio Game Console Sonus Interactive

2015-04-08 Thread AudioGames . net ForumNew releases room : tward via Audiogames-reflector
Re: Audio Game Console Sonus Interactive Hi all,A note about BGT. BGT is not a programming language. It is what we call a toolkit. I know that might not make sense to someone who doesn't know anything about programming, but to a developer it makes a world of difference.  So it is important

Re: Announcing the first release of Park Boss, an amusement park simulator

2014-09-28 Thread AudioGames . net ForumNew releases room : tward via Audiogames-reflector
Re: Announcing the first release of Park Boss, an amusement park simulator Actually, a lone of 50,000 to start out with is fine. You just need to invest it wisely, and I have already built a couple of theme parks with about 50,000 to start out with. The thing about this game is figuring out

Re: My gamebook -Pit of love and hatred

2014-08-17 Thread AudioGames . net ForumNew releases room : tward via Audiogames-reflector
Re: My gamebook -Pit of love and hatred Would it help if I went through your gamebook and did some editing for you? As English is my native language I can probably clean up the text and make it more readable for anyone who plays your game.For example, on the main page you wrote this."You fa

Re: My gamebook -Pit of love and hatred

2014-08-17 Thread AudioGames . net ForumNew releases room : tward via Audiogames-reflector
Re: My gamebook -Pit of love and hatred Giovani, I just downloaded your gamebook, and discovered a number of things you may want to work on for the next release.First, is I have noticed quite a number of spelling and grammatical errors in the text of the story. I suspect English isn't your

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-02 Thread AudioGames . net ForumNew releases room : tward via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Well, speaking for myself I certainly have mixed feelings about this new beta. As I am running systems with Windows 7 and Windows 8 the bug fixes and the new more modern audio support alone makes it well worth the $5 for upgrading. So for