Re: [Audiogames-reflector] Danger City: redux?

2014-03-14 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Danger City: redux? Hi,Not to hijack the main topic, just out of curiosity: which part of this code is "complex"?tts.init() tts.say("Hello, world!") Just wondering RobURL: http://forum.audiogames.net/viewtopic.php?pid=168706#p168706 ___ Audiogames

Re: [Audiogames-reflector] little question about skullgirlz

2014-04-29 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: little question about skullgirlz Hi,Keep pressing start.RobURL: http://forum.audiogames.net/viewtopic.php?pid=173551#p173551 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bi

Re: [Audiogames-reflector] What if skullgirls had it's own operating system?

2014-05-03 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: What if skullgirls had it's own operating system? 20. The built in duplicate file finder would be called Double.21. Cereproc would provide a built in TTS called Cere Bella.22. The built in backup program would be called Life Gem.URL: http://forum.audiogames.net/viewtopic.php?pid=173924#p1739

Re: [Audiogames-reflector] setting up the basics for a side scroller in DFE?

2013-10-28 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: setting up the basics for a side scroller in DFE? Hi,Congrats on your DFE progress!There are multiple ways to accomplish what you are looking for.The easiest is to have a table that holds the x position of objects you would like to have. Then, as the player moves, you check the table using t

Re: [Audiogames-reflector] Under the Gulf submarine game that is text-based

2013-11-23 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Under the Gulf submarine game that is text-based Hi,And you've actually gone through registering only to help... all I can say is [[wow]]... Thank you!As a reward, we won't eat you RobURL: http://forum.audiogames.net/viewtopic.php?pid=156224#p156224 _

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Voice Actor Wanted! are you ready to wake up the angel? Hello,@harrylst, thank you very much for your demo!We are evaluating the submissions at the moment.The script perhaps needs a tad deeper voice, so you might not be suitable for this particular role, however, I am positive that there are

Re: [Audiogames-reflector] Voice Actor Wanted! are you ready to wake up the angel?

2013-11-26 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Voice Actor Wanted! are you ready to wake up the angel? Hi,Unfortunately, I cannot say much without revealing the story.AngelGift is going to be a Christmas-themed game with some quite unique features.One of them is that you will not need any sort of manual, key reference or help documentati

Re: [Audiogames-reflector] Sacred Citidel

2013-12-10 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Sacred Citidel Hi,Unfortunately single player is horribly unbalanced, so this is going to be a quite hard task. I do have a decent mage, a pretty okay warrior and a maxed out ranger. If you need some help, you can add me on Steam and we can do it together. I warn you though, it will not be e

Re: [Audiogames-reflector] Sacred Citidel

2013-12-12 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Sacred Citidel Hi,Ah okay.You can lower the background music volume in options.If the menus are the same in the PS version, it is 3 up, 2 down and then you can go down and use left and right to change things. One of them is going to be the background music volume.Unfortunately, since the sta

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-04 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: MessApple, Or, The Return Of Apple2E For the VIP! Hey,I've made an Apple2E dropbox folder. The emulator, launcher, other utilities and disks are in there, and it is going to grow as we find/make new stuff. A custom dos or prodos disk with a custom shell is planned for now.If Anyone's interes

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-04 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: MessApple, Or, The Return Of Apple2E For the VIP! Hi,Invite sent.We are in the process of reorganising stuff. There are a lot of disks that have duplicate files, so we'll have to go through, and possibly catalog what's what and where. In the end, they will be probably different than the orig

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-04 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: MessApple, Or, The Return Of Apple2E For the VIP! Hello all,Invites sent.Trenton, here is a share link for the folder. Perhaps you could add it to your first post.https://www.dropbox.com/sh/gaf0548jqycghv1/I6ZDn73BGPRobURL: http://forum.audiogames.net/viewtopic.php?pid=147234#p147234 __

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-13 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: MessApple, Or, The Return Of Apple2E For the VIP! Hi,@chuckles, I've added your disk image to the db folder, huge thanks!ErionURL: http://forum.audiogames.net/viewtopic.php?pid=148469#p148469 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: [Audiogames-reflector] MessApple, Or, The Return Of Apple2E For the VIP!

2013-09-13 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: MessApple, Or, The Return Of Apple2E For the VIP! Hi,@chuckles, I've added your disk image to the db folder, huge thanks!RobURL: http://forum.audiogames.net/viewtopic.php?pid=148469#p148469 ___ Audiogames-reflector mailing list Audiogames-reflecto

Re: [Audiogames-reflector] OT: 3d sound rendering libraries

2013-12-26 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: OT: 3d sound rendering libraries Hi,I've been looking into this for a number of years now, and the only working solutions are OpenAL Soft, or XAudio if you are using .net languages.Bass and Fmod use DirectX, while FreeSL uses OpenAL. This means that from Vista onwards, there won't be 3d soun

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-22 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Another Reason Not To Trust Valve Hi,fastfinge wrote:That's why if I ever feel compelled to play a mainstream game, I use a console; PC gaming is just too filled up with spyware and awful DRM and terrible activation systems and worse.An interesting observation here. You seem to have the beli

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-22 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Another Reason Not To Trust Valve fastfinge wrote:@robjoy: The key difference is that I don't do my banking, check medical information, input my social security number, or do anything else all that private on my cell phone or game console.  I do all of the above on my computer, hence not wan

Re: [Audiogames-reflector] Another Reason Not To Trust Valve

2014-02-23 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Another Reason Not To Trust Valve fastfinge wrote:Unfortunately, from what I can see, all the community wants is for anyone who disagrees with them to shut up and die.Perhaps a bit exaggerated, but as far as opinions go, true. But this is also true for any disagreement. If we'd agree with yo

Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-24 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Requesting recordings of SKULLGIRLS Hello!Me and a couple friends made two videos to show howthe game looks like, and what the main developer did to make it accessible.First a bit about the game, and some online gameplay of Seal and me: https://www.youtube.com/watch?v=Md3x1--gzK0Then, a four

Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-24 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Requesting recordings of SKULLGIRLS Hi,They accept credit card and PayPal.And indeed, if you love fighting games, Skullgirls has everything you need. I really don't want to compare, but from all the fighting games Ive played, and I've played a lot, SG is the most unique game. Casual, yet tou

Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-24 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Requesting recordings of SKULLGIRLS Hi,The game has a Steam launch parameter to copy text to the clipboard. Once that is entered, you can run the game and it will be accessible.Yes, you will need either clip2Sapi, or some other clipboard reader utility.RobURL: http://forum.audiogames.net/vie

Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-24 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Requesting recordings of SKULLGIRLS Hi,There is no exact guide, but if you enter the training menu, then choose tutorial, there are a ton of lessons explaining how things work. Also, there are quite a few active SG players here, so feel free to ask away!RobURL: http://forum.audiogames.net/vi

Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Requesting recordings of SKULLGIRLS Hi,I've added you as well.You should go and set up your profile on the Steam site. You can do it on the main page, there should be a set up your profile link.To set launcher parameters, right click on the game in Steam, go to properties, Set Launch paramet

Re: [Audiogames-reflector] Requesting recordings of SKULLGIRLS

2014-02-25 Thread AudioGames.net ForumGeneral Game Discussion: robjoy
Re: Requesting recordings of SKULLGIRLS Hi,When someone messages you on Steam, it pops up a window which you can read.hth,RobURL: http://forum.audiogames.net/viewtopic.php?pid=166598#p166598 ___ Audiogames-reflector mailing list Audiogames-reflector@s