Re: [Audiogames-reflector] Pocket Dungeon: Underground Labyrinth

2014-03-15 Thread AudioGames.net ForumNew releases room: Dranelement
Re: Pocket Dungeon: Underground Labyrinth Hi, this game seams interesting. How do you activate techniques? I see how you can select them, but using them in battles doesn't seam to work for me.URL: http://forum.audiogames.net/viewtopic.php?pid=168833#p168833 _

Re: [Audiogames-reflector] wayfar1444, a colonization/strategy futuristic mud

2014-03-11 Thread AudioGames.net ForumNew releases room: Dranelement
Re: wayfar1444, a colonization/strategy futuristic mud Hi dark, if you've started on wy-1444, then I think there's desert at 14, 81. All the sand you could ever need. Also at 3, 17, there's my old colony, which has a bunch of unlocked buildings that you might find useful such as a factory with a

Re: [Audiogames-reflector] wayfar1444, a colonization/strategy futuristic mud

2014-03-10 Thread AudioGames.net ForumNew releases room: Dranelement
Re: wayfar1444, a colonization/strategy futuristic mud Hi dark, the next thing you should build is probably a starship complex. It's got a starship assembler in it, which lets you, assemble starships, surprise surprise. So yeah. That, a lab, and all the refineries to get higher quality resources

Re: [Audiogames-reflector] Scrolling Battles

2013-10-09 Thread AudioGames.net ForumNew releases room: Dranelement
Re: Scrolling Battles I've noticed a pretty serious bug. I tried to clear all, just for fun, to start from the beginning again, but it resets everything but the enemy level, so I can't do anything, I just die.URL: http://forum.audiogames.net/viewtopic.php?pid=151232#p151232