Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-28 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi. Okay, so from what Ive gathered from the server chat, Im the first to get this, so Ill mention it here: I played a defender mission, died and lost all my stuff; weapons, fuel and armour. And apparently from my kills it shows that I recently died. This is not

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-28 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone @Flyby chow: Im also curious what couldve triggered the bug. It seems as if my death on the defender mission got treated like an actual in-game death. I also tried logging out and in several times, but that doesnt work anymore.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-28 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi. Okay, so from what Ive gathered from the server chat, Im the first to get this, so Ill mention it here: I played a defender mission, died and lost all my stuff; weapons, fuel and armour. And apparently from my kills it shows that I recently died. This is not

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-10 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi Aprone, Firstly Id like to say that I understand, and I can only imagine the amount of thinking you must have done to come to this decision. I truly hope it turns out to be the right one and wont turn too many players off playing the game. I do however have a

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-11 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi Aprone, As many on here, Im also excited about the new update. I want to raise a smallish issue though. Im not sure how well the player tracking works anymore. Ever since the time when your old laptop packed up about two years ago and you thought it was code

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-16 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone I made an updated one back in November, and Aprone said hell update it when he has time, so Im sure hell get there. URL: http://forum.audiogames.net/viewtopic.php?pid=162012#p162012 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone I know he said he wont add anymore new features, but I agree its a neat idea; perhaps something like a heartbeat sound when your health reaches a certain point.URL: http://forum.audiogames.net/viewtopic.php?pid=159785#p159785

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-27 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone I know he said he wont add anymore new features, but I agree its a neat idea; perhaps something like a heartbeat sound when your health reaches a certain point. (Edit) so apparently mehgcap and I posted at the same time with the same idea. LOL!URL:

Re: [Audiogames-reflector] Another christmas gift for you all

2013-12-23 Thread AudioGames.net ForumNew releases room: bcs993
Re: Another christmas gift for you all Hi. So I played with the concept, and its not bad at all! I for one would love to see this become a full game, with an expanded storyline and added things; perhaps more zombies, areas, weapons and the like. Good luck and merry Christmas!URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi guys, Im just popping in to ask help regarding a strange-seeming bug. Someone (who is not on this forum) asked me if I knew what it could be, and I have no clue. So, the person seems to be stuck on sub1, on the outside! Ill quote here what he told me: I am

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-14 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi Aprone, No, that didnt help. He said he even tried re-downloading the game without any luck. The character name is DarkKnightURL: http://forum.audiogames.net/viewtopic.php?pid=158419#p158419 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-20 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Its a pity (for me anyway) that this came at this time, just as I was getting back into the game after not playing for most of the year. As to how the game might have started to die, I can think of a few instances here in the audiogame community where taking

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi. In a way its sad to read that post and seeing things get to this stage. I can remember a time back where you were pretty enthusiastic about this game as it went along with development. Having said that, I completely understand where you come from, Aprone. I

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone To add to my earlier post, I for one cant, and wont, hate you either. First, as good as swamp is, its just a game, and it baffles me why people take it so seriously when they lose stuff, for example. Also, its always been your game, and you have every right to

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-14 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Okay, the server is definitely offline at time of writing. Im sure Aprone will attend to this as soon as he can. URL: http://forum.audiogames.net/viewtopic.php?pid=155379#p155379 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-06 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Or if youre lazy like me and dont like going to the first page: www.kaldobsky.com/audiogames/SwampPatch.zip hope that helps.URL: http://forum.audiogames.net/viewtopic.php?pid=154529#p154529 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-06 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi. So I got back into playing swamp, and havent found anything major so far, not till I did the Jenifers letter puzzle anyway. I followed all the steps, donated the solar lights on map 3 (at which point I was supposed to get fuel) and I didnt get anything; not

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-07-25 Thread AudioGames.net ForumNew releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi. Thanks for the explanation, Aprone! Im not so fimiliar with the spesifics of those games, so thanks for clearing that up. @FlyBy, thanks for the link! And thanks for uploading, Mousey. URL: http://forum.audiogames.net/viewtopic.php?pid=142252#p142252