Fighting game
I've been pondering the audio game situation, and what the audio gaming community needs is a fighting game like tekken or mortal kombat that would play like those games with miner tweeks to be perfectly accessable. Just in case anyones interested I'm throwing this offer out there.
Re: Fighting game
A lot of suggestions for that have been made over the years... I myself have been doing so for a long time as a huge fan of fighting games. Among sighted people, I would be considered a pretty strong fan of fighting games... they are probably my exclusive genre these days. Yet
Re: Fighting game
Willing programmers are the rarest resource. Programers are the rare resource.URL: http://forum.audiogames.net/viewtopic.php?pid=146620#p146620
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Re: Fighting game
Hi.Well, very long time ago, short time after BGT was released, I remember posts here on the forum about two guys who were working on two fighting games like this. But sadly, we haven't heard much about it since then. URL: http://forum.audiogames.net/viewtopic.php?pid=146708#p1
Re: Fighting game
This thread is an excellent opportunity for me, if I am one of the two mentioned guys, to provide some news then. :-DFinally, real life circumstances have allowed me to get back to spending most of my productive time working on games again. In a few months or perhaps half a yea
Re: Fighting game
Yeah, I think you was one of the guys I remember talking about a Mortal kombat style game. Damn I hope this game will be finnished in the future. Keep up the good work man.URL: http://forum.audiogames.net/viewtopic.php?pid=146861#p146861
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Re: Fighting game
So do I. It's just that real life was keeping me from working on it very regularly or intensively up until recently. Now, the real matter is money, which I plan to get through some smaller games first like I said. I really do hope this works out!LukasURL: http://forum.audiogame
Re: Fighting game
Well, if you can get the project going again, I'd be glad to help. I can't do much with characters music and sound... but I can voiceact, and can do a lot in terms of designing the combat engine itself.URL: http://forum.audiogames.net/viewtopic.php?pid=147148#p147148
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