Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 If you'd like some help working with Visual Studio 2010 and C# you can contact me at supp...@blindaudiogames.com and I can help you get started with the most useful hot keys and such.I do not read with my eyes and use Visual Studio 2010 every day.It's got it's fa

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Microsoft Visual Studeo 2013 Once you learn a bit, and get into multifile programs, you can get build tools, for example typing scons builds all of camlorn_audio for me, and typing build_all runs my camlorn_audio + all supporting libraries script.I suggest python, typically.  Very not-in-an-

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Microsoft Visual Studeo 2013 Well it's a shame on the visual studio not being very accessible front, i like the idea of an IDE, and it would be nice to play around with an accessible one. Oh well, need to work on my command line skills i suppose.URL: http://forum.audiogames.net/viewtopic.php

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 Well, compilers can usually be used from the command line, so they all end up accessible.A lot of this discussion has been about IDEs.  An IDE is an integrated development environment.Or in other words a fancy text editor that can build your code with a hot key,

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: arqmeister
Re: Microsoft Visual Studeo 2013 To ask a question real quick because i'm a beginner, what is the most accesible compiler when coding in either c# or c++? Just curious.URL: http://forum.audiogames.net/viewtopic.php?pid=153192#p153192 ___ Audiogames-re

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 I'm definitely not sure Perl and Ruby don't have one.In fact, I expect that all 3 of PHP, Perl, and Ruby have debuggers.It is just more common that people programming in those languages are not using one.Whereas using a debugger is the norm with C++, C#, and Java

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Microsoft Visual Studeo 2013 Well, no, I don't always have a debugger.  This is why, among many other things, I dislike php.  Are you sure ruby and perl don't have one?thing is, i hit my debugger craze a couple months ago, and every language I actually do real non-trivial non-school work in,

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 Well I'm glad to hear your frustration is not with me, smile.You said: and yet no one does anything.I say: Agreed.  If you come up with a good way for blind programmers who want to use Visual Studio to get their voice heard at Microsoft please let me know.  I'd a

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Microsoft Visual Studeo 2013 my frustration is not with you, it is with Visual Studio.  I am a good programmer.  I am currently unable to even consider any job that uses Visual Studio.  It would take Microsoft months at the most to fix it, possibly even weeks, and probably only a team of 3 o

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 @Camlorn, I sensed some frustration or anger in your message.Let me apologize.  My last post was actually pointing out that I am in a different situation than others and so it seems more accessible to me than it would for others.You said: I am aware of the benefi

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Microsoft Visual Studeo 2013 I am aware of the benefits of visual studio.  I am glad it works for you.However: I should not have to know a 5 or 10 keystroke workaround.  New people to the platform will never figure out these workarounds.  Software is not accessible if doing everything in it

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 Camlorn said: Since the debugger is the most important part, I dropped it.I say: Personally I appreciate the go to definition, intellisense, and a few of the refactorings more than the debugger.I'll admit I don't use the debugger much anymore, but it is still use

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-25 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Microsoft Visual Studeo 2013 Yes. WinDBG is how we did debugging. We had to. We collected the crash logs on other peoples' computers using Dr. Watson, if it happened to be installed.URL: http://forum.audiogames.net/viewtopic.php?pid=153166#p153166 ___

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-19 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Microsoft Visual Studeo 2013 @Ian: I am running VS 2010 at home now. I was running it at school, and I wonder if the compiler was a school-related issue. We shall see.@Camlorn: It really doesn't matter how accessible 2013 is, as my computer keeps complaining how I need a newer version of Win

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-19 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Microsoft Visual Studeo 2013 Well, 2010 works with jaws, because they have added custom support.  2010 works, somewhat, with NVDA.  Since at least 2008, however, NVDA can't see the debugger; Jaws pulls that info out through the mirror display driver, it seems.  Since the debugger is the most

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Microsoft Visual Studeo 2013 Thanks Ian.URL: http://forum.audiogames.net/viewtopic.php?pid=152332#p152332 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 Here is the link for Visual C# 2010 Express:http://download.microsoft.com/download/ … cs_web.exeFound on this page:http://www.microsoft.com/visualstudio/e … 10-expressI just downloaded and installed VS 2012 express today, so I know for certain that one can still

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Microsoft Visual Studeo 2013 I have no choice now but to get the Visual Studeo Express 2013 edition. I can't find 2012 nor can I find 2010 anymore. I did a Google search and it takes me to the same stuff: about 2013.URL: http://forum.audiogames.net/viewtopic.php?pid=152302#p152302 _

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what I've seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has gotte

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what I've seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has gotte

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what I've seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has gotte

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what I've seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has gotte

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what I've seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has gotte

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what I've seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has gotte

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what I've seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has gotte

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 The IDE is the Visual Studio Express application.So you just launch Visual Studio Express from the start menu.What screen reader are you using?  Or feel free to tell me through email.URL: http://forum.audiogames.net/viewtopic.php?pid=152270#p152270 _

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Microsoft Visual Studeo 2013 How do I get to the IDE in Visual Studeo Express 2010? And yes, I'll shoot the code to you when I get a chance.URL: http://forum.audiogames.net/viewtopic.php?pid=152269#p152269 ___ Audiogames-reflector mailing list Aud

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 @Sebby, thanks for the information.I agree the higher tiers of Visual Studio seem quite expensive and I wish they cost a bit less, oh well, frown.@king gamer222, I just checked this page to find out the operating system requirements for Visual Studio 2013 express

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Microsoft Visual Studeo 2013 I am using Microsoft Visual Express 2010, and do all the typing in Notepad. I am using C#, and am taking a course on it at the Microsoft Virtual Academy. It's fun, but I can't get anywhere passed lesson two, as I am having an issue with the C# compiler. I type th

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Microsoft Visual Studeo 2013 @ianr: yeah, I'll definitely check out 2010, if for no other reason than to get informed. You're right, using the WPF UI is not so different from using Java, in that it works, but in just such a way as to frustrate the hell out of one. However since certain acce

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-17 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 Hi Sebby,Interesting, the experience might be quite different in JAWS.  I don't own a copy so can't compare.You said: apparently NVDA isn't receiving correct information). Since WPF apps need special handling to be accessible.I say: I'm not sure what you mean her

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-17 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Microsoft Visual Studeo 2013 @ianr, interesting. I definitely found 2012 a lot trickier, with very many controls in various places (build and options dialog, especially) not announced correctly or at all (I use JAWS, but there were many open issues about that, apparently NVDA isn't receiving

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-17 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 Hi Sebby,These 2 articles indicate that Visual Studio 2010 was built using WPF 4:http://stackoverflow.com/questions/2332 … h-wpf-xamlhttp://channel9.msdn.com/Events/PDC/PDC09/CL09I find Visual Studio 2010 to be pretty accessible using NVDA.So while I've not teste

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-17 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Microsoft Visual Studeo 2013 More importantly, ever since the WPF transition Visual Studio has got worse from an accessibility perspective.Yeah, use it if you like, but don't be afraid to downgrade. URL: http://forum.audiogames.net/viewtopic.php?pid=152178#p152178 __

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-17 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 It looks like the final version of Visual Studio 2013 was just released today, so it is no longer in beta.I have been using Visual Studio for over 9 years.Currently I'm using Visual Studio 2010 and it's fine for almost everything I do.I'd say that you won't get m

[Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-17 Thread AudioGames.net Forum — Off-topic room: king gamer222
Microsoft Visual Studeo 2013 Hey ya'all. So, I was looking around and saw a Microsoft Visual Studeo 2013 link. My question to you is: as a beginner, is it better to run 2013? I am using 2010 at my school, and am considering upgrading. And is this a beta program? Thanks.URL: http://forum.audiogam