Re: Trying to learn BGT again
Hi.Thanks so much for your comments. It makes more sense. URL: http://forum.audiogames.net/viewtopic.php?pid=160690#p160690
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Re: Trying to learn BGT again
Hi Dbzfan.Yes it is a treeview now all you have to do is press enter on the topic you want to read and then press f6 to access the information then when you are done reading the topic press f6 again to go back to the treeview. It's strange your screen reader didn't
Re: Trying to learn BGT again
Hi, I am trying to access the BGT manual with the latest version of bgt but when I try to read it, it is a ttreeview and when I press enter on a topic, It doesn't read. Can someone help? thanks in advance! DBZfan94!URL: http://forum.audiogames.net/viewtopic.php?pid=
Re: Trying to learn BGT again
The helper layer of the help file is where those so called include scripts are described in detail. the actual BGT scripts performing the defined functionality are stored in the BGT folder itself, in the subfolder called includes. You don't need to worry about them
Re: Trying to learn BGT again
In the help file, files like sound_positioning are listed under helper layer. That includes things like the sound_pool, number_speaker, etc.URL: http://forum.audiogames.net/viewtopic.php?pid=160439#p160439
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Re: Trying to learn BGT again
The sound positioning object is included in BGT as an include file. There are several of these libraries which are included in BGT, but need to be included in your source code.URL: http://forum.audiogames.net/viewtopic.php?pid=160431#p160431
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Re: Trying to learn BGT again
Hi all.[[wow]], thank you very much for all your help.scotf2012 :So the sound positioning class is a tool you can download somewhere to just put in your game and never care about how it works? I thought the developer had coded this bgt file.Mike and others: Thank yu
Re: Trying to learn BGT again
Hi Slj.Don't worry your not alone. I'm the same way with bgt. I understand the concepts of programming but I cannot put a game together to save my life. Just start out with simple scripts like alert functions and then maybe you could add small blocks of code to it.
Re: Trying to learn BGT again
The order in which things are arranged is important. The show_game_window, for instance, needs to come before most everything, excepting maybe things that need loading in the background (if even).Something that might help (I'm not really sure, it might vary from per
Re: Trying to learn BGT again
Here's a more elaborate example, it actually has a bit of game to it. Comments are sprinkled liberally throughout. It's more elaborate than you need, but hopefully it will help you. Keep in mind, though, that computers are very literal machines. Forget one semicolon
Re: Trying to learn BGT again
hi@slji never have used the escape button to exit but i'll try to give you a working example and i'll try to explain it. this is how i will do it and hopefully i can give you some handles.the code:tts_voice v;void main(){show_game_window("my test script");v.speak_wa
Re: Trying to learn BGT again
The sound positioning class is probably something best left as a "black box" – that is, something that "just works." It's a BGT helper class that helps with, well, sound positioning.URL: http://forum.audiogames.net/viewtopic.php?pid=160315#p160315
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Re: Trying to learn BGT again
Hi.Thank you for your answer. There's a file called sound persissioning.bgt which handles all that stuff which looks really confusing. Otherwise, I can't find the constants in the code which confuses me. I don't think this Windows attack example game is a good examp
Re: Trying to learn BGT again
Those constants should be declared in the code somewhere. Are there multiple files (maybe linked with #include statements?)?Studying and modifying working code is a good approach; hopefully it works better for you.URL: http://forum.audiogames.net/viewtopic.php?pid=1
Trying to learn BGT again
Hi.I'm trying to learn BGT again for the 4th time, and now I'm trying to learn it in other ways than I've tried before.I have read the manual three times sinse the first version of BGT was released. I've got the basics, but keep failing when it comes to understand how t
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