Re: 2d, easy to use map class?(bgt)

2020-05-06 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) i might have a hard time doing that, cause i don't use BGT any more... and the examples are clear enough URL: https://forum.audiogames.net/post/526164/#p526164 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: 2d, easy to use map class?(bgt)

2020-05-05 Thread AudioGames . net Forum — Developers room : komutan via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) Yes, but I don't know very well, I would be happy if you help me. URL: https://forum.audiogames.net/post/526005/#p526005 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: 2d, easy to use map class?(bgt)

2020-05-04 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) Hi there, i did not make the map, it was another forum member. I can just recall me using it when i still used BGT. but enemies and items aren't that hard to make... URL: https://forum.audiogames.net/post/525559/#p525559 -- Audiogames-reflector

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) @11, that may help him but, it maybe a litil complecated for him with that fasing stuf and the parser, but its good URL: https://forum.audiogames.net/post/525434/#p525434 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net Forum — Developers room : komutan via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) Did you make this map system? If you did, would you help add some items of enemies and weapons to the map. URL: https://forum.audiogames.net/post/525424/#p525424 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) thanks. URL: https://forum.audiogames.net/post/525343/#p525343 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) sorry for the double post, but here is the link to the file:http://www.idt-group.ir/sources/example … source.rar URL: https://forum.audiogames.net/post/525309/#p525309 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) just look at the function names. that might help you. i will see if i can locate the example's source... URL: https://forum.audiogames.net/post/525306/#p525306 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) I have that. I was gonna ask how to use them and what's there sintax. URL: https://forum.audiogames.net/post/525303/#p525303 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: 2d, easy to use map class?(bgt)

2020-05-03 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) go to https://github.com/cartertemm/bgt_includesthere you will find a "clone or download colapsed" button. press enter on it, then go to the download zip link. then in there you will find a "map systems folder if i am not mistaken."

Re: 2d, easy to use map class?(bgt)

2020-05-02 Thread AudioGames . net Forum — Developers room : rory-games via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) if you can call libraries I can make you one realy easy in pure basic. I'll compile a dll and drop it your way. URL: https://forum.audiogames.net/post/525281/#p525281 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: 2d, easy to use map class?(bgt)

2020-05-02 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) hmm. URL: https://forum.audiogames.net/post/525250/#p525250 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 2d, easy to use map class?(bgt)

2020-05-02 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) makeing a one with dictionaries is too easy, its not the best way but its the easyist one URL: https://forum.audiogames.net/post/525224/#p525224 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: 2d, easy to use map class?(bgt)

2020-05-02 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) You can code something that does exactly what Mason's game engine does and with only a slight penalty in speed which will probably never matter in the scope of an audiogame. I'm not going to code it for you, but it's not worth purchasing that. URL

Re: 2d, easy to use map class?(bgt)

2020-05-02 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) hmmm.I, can't do that. I am flat out broke, and I don't have a source of income.aw well, URL: https://forum.audiogames.net/post/525220/#p525220 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: 2d, easy to use map class?(bgt)

2020-05-02 Thread AudioGames . net Forum — Developers room : ivan_soto via Audiogames-reflector
Re: 2d, easy to use map class?(bgt) You can try to purchase Mason's game engine, but I'm not sure where you would do this.It has spawn_platform2d and get_tile_at2d so I think that should work for you. It also does have the zones functions you were looking for URL: https

2d, easy to use map class?(bgt)

2020-05-02 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
2d, easy to use map class?(bgt) does anyone have anything like this?also, does it include zones?thankyou very mutch. URL: https://forum.audiogames.net/post/525193/#p525193 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin