Re: Accessible Melodyne
Hey Azslow,As you may already know, Melodyne5 was just recently released, with improved note correction/detection along with quite a few other features. However, I noticed that Sibiac doesn't (currently) work properly with this new version, it's impossi
Re: Accessible Melodyne
Well I must not have anything that has a rex file setu, so yeah.
URL: http://forum.audiogames.net/post/391584/#p391584
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Re: Accessible Melodyne
rex files are pretty ingenious, actually but they are rather old tech now. A suggested way would be to slice files and use rea samploMatic, but that is way more involved, plus the quality that you get for each slice of the rex file allows you stretch the sound some
Re: Accessible Melodyne
oh, I see there was an update, should have looked at this before cluttering up the reaper list with it, though I have downloaded it and it does not work, so I am not sure if I am doing something wrong even though all of my settings are set accordingly, including
Re: Accessible Melodyne
oh, I see there was an update, should have looked at this before cluttering up the reaper list with it. DO you need any rex files for testing or for demoing, G-Rad?
URL: http://forum.audiogames.net/post/391388/#p391388
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Re: Accessible Melodyne
I can confirm that Zampler is working now. I ran it and was able to work with it pretty well. Demo video coming soon.
URL: http://forum.audiogames.net/post/391366/#p391366
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Re: Accessible Melodyne
hiGiven the extremely rapid rate of development I will say I am surprised at everything that we ca do with melodyne, and am in fact, in complete awe and having a little bit of trouble keeping things up to date in the reaper wiki, but I think I have finally managed
Re: Accessible Melodyne
26: so Sibiac is working in REAPER and in FX window but it can not recognize AD2. If you have AD2, and not let say AD1, and if you use 64bit version of it in 64bit version of REAPER, and not bridged 32bit version, I guess the only way to understand the issue is meet
Re: Accessible Melodyne
at post 20: When i opened item propertis, I found two edit boxes which were labeled curve, Found a fade shape button which one of them had a fast1 in the end of its name and the other one had slow1 in the end of it.Nothing seems unlabeled or inaccessible in that
Re: Accessible Melodyne
Precise extension of both files is ".nvda-addon". Both uploaded as such, but sibiac_ocr link is direct and sibiac throw the download manager. For Firefox and Chrome there is no difference. I have just checked. What browser are you using?
Re: Accessible Melodyne
@G-Radthe sibiac.0.18b2 is a .NVDAAddon extension and the Sibiac ocr 0.18 is a zip extensionI can install the one with the .NVDAAddon extension but the zip extention doesn't show up when I'm in the install addon menu
URL: http://forum.audiogames.net/p
Re: Accessible Melodyne
I have uploaded 0.18b3 with a fix for false warning in max mode.@kianoosh: something is not right then. Check that Sibiac is active for REAPER. Open any audio item properties. Tab to the fade-in curve button. If Sibiac is not active, it will be reported without
Re: Accessible Melodyne
You need to auto-hide the taskbar for WIndows. I am also unsure if this setup will work inside of any OS other than Windows 10, where SIBIAC was programmed and designed, so if you're running Windows 7 or 8.1, this may be an issue as well.As for the OCR a
Re: Accessible Melodyne
For the installation: sibiac and sibiac_ocr are NVDA addo-on packages. Both should be installed from NVDA add-on manager. NVDA add-ons are zip archives, so some software can consider to unpack them. But that should be avoided, NVDA will unpack them during
Re: Accessible Melodyne
Maximising it properly seems to give me some trouble. When the window is open, I get a message about part of the interface being hidden at least.Win+Up doesn't seem to solve it.
URL: http://forum.audiogames.net/post/390701/#p390701
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Re: Accessible Melodyne
I installed the sibiac addon but can't install the OCR portion.There are only 3 folders, and none of them contain the installer.Is the OCR package not meant to be installed?
URL: http://forum.audiogames.net/post/390664/#p390664
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Re: Accessible Melodyne
Hi there. Nice job dude. A beautiful thumbs up to your first post on this topic which is post number 1! So my question: Could you please tell me how can we now work with addictive drums 2 with this new OCR? I think i heard that this OCR does not let us use reaper
Re: Accessible Melodyne
NVDA does use WIndows 10 OCR now. ANd to clearify, as mentioned on the original thread, AZ mentioned that the OCR version released with SIBIAC is different from Tesarac OCR so any other version WILL NOT WORK.
URL: http://forum.audiogames.net/post/390288
Re: Accessible Melodyne
hi, i just read your instructions. I am a bit confused on why do you need two versions of sibiac installed? can you explain a little bit more? I could probably put this on the reaper access wiki and organize it better in sibiac's page with simpler English
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