Re: Alter Aeon January 2020 Update

2020-01-11 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: Alter Aeon January 2020 Update @AlexN94 I wouldn't have known that your primary language was not English if you had not made mention of it. URL: https://forum.audiogames.net/post/492143/#p492143 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: Alter Aeon January 2020 Update

2020-01-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Alter Aeon January 2020 Update AlexN94 wrote:I have to say, Alter helped me improve my English skills a lot. Text based games in general, but Alter in particular. So recommending it to friends who aren't the best at English could still work. They could still have a lot of fun, a

Re: Alter Aeon January 2020 Update

2020-01-11 Thread AudioGames . net Forum — New releases room : AlexN94 via Audiogames-reflector
Re: Alter Aeon January 2020 Update I have to say, Alter helped me improve my English skills a lot. Text based games in general, but Alter in particular. So recommending it to friends who aren't the best at English could still work. They could still have a lot of fun, and it might even

Re: Alter Aeon January 2020 Update

2020-01-10 Thread AudioGames . net Forum — New releases room : walker via Audiogames-reflector
Re: Alter Aeon January 2020 Update I used to play Alter with tellnet, and the only real game spasific advantage that I have found with Alter, part from the ambiance, is the autosoulsteel.I meen, there are triggers like Eqset, but there not combat related, so I don't count them be

Re: Alter Aeon January 2020 Update

2020-01-07 Thread AudioGames . net Forum — New releases room : gisco_tn via Audiogames-reflector
Re: Alter Aeon January 2020 Update @Jayde There's been conflicts both ways regarding clients. Mush-z users refusing to group with sighted players over lack of auto-climb was the reason I killed parsing climb and made it passive like swimming, and conflicts with soulsteal triggers pro

Re: Alter Aeon January 2020 Update

2020-01-07 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Alter Aeon January 2020 Update @gisco_tn: Thanks a lot. That was extremely helpful. URL: https://forum.audiogames.net/post/491172/#p491172 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Alter Aeon January 2020 Update

2020-01-07 Thread AudioGames . net Forum — New releases room : gisco_tn via Audiogames-reflector
Re: Alter Aeon January 2020 Update @Jayde There's been conflicts both way regarding clients. Mush-z users refusing to group with sighted players over lack of auto-climb was the reason I killed parsing climb and made it passive like swimming, and conflicts with soulsteal triggers pro

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Alter Aeon January 2020 Update This means the dclient gives a ton of potential info at a glance. I've occasionally heard sighted players bitch that MushZ gives blind players an advantage. But see, here's the thing. For all its triggers and shortcuts and whatnot, we will never

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Alter Aeon January 2020 Update @gisco_tn: Thanks lots for the great explanation in post 13.I have thought about showing the game to a friend of mine who is not really good at english and is having difficulty on reading as well. I don't think it is a game for him because of all the

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: Alter Aeon January 2020 Update Indeed; was rather impressed by @13.  That'll be far too much for me to remember, so I to shall both save a copy of this post and or redirect sighted people to it. URL: https://forum.audiogames.net/post/491049/#p491049 -- Audiogames-refl

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Alter Aeon January 2020 Update gisco that was a damn good break down lolI told some sighted people about this game and they asked the same thing, so I will just have them read your explanation lol URL: https://forum.audiogames.net/post/491032/#p491032 -- Audiogames-reflector

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : walker via Audiogames-reflector
Re: Alter Aeon January 2020 Update What type of hirelings would you be able to get, as is planned now, and what are their costs?It would be nice to have a totally non-equipment reliant, sort of, class. Would make things interesting, at any rate. URL: https://forum.audiogames.net/post

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : gisco_tn via Audiogames-reflector
Re: Alter Aeon January 2020 Update That's an excellent question, Nocturnus.  There are no pictures of mobs, rooms, objects or anything you might find in the game. Let's break down the visual features:There's a main text window, where you see the game's output. This is t

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector
Re: Alter Aeon January 2020 Update Out of curiosity, what kind of graphics can one expect to get out of the traditional client?  For instance, is there pictures of the various things you fight against?  Ogres?  Orcs?  Dragons?  I only ask because I've refered to it before when discu

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : gisco_tn via Audiogames-reflector
Re: Alter Aeon January 2020 Update The dclient is Alter Aeon's official client for sighted players, with a graphical map, buttons, sounds and more. Mush-Z is a player-created and curated client used by VI players, a labor of love maintained by the community and supported by the game.

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector
Re: Alter Aeon January 2020 Update The DClient is what most sighted players use to play. It isn't blind accessible, which is why we have Mush-Z and a few other client options instead. URL: https://forum.audiogames.net/post/490957/#p490957 -- Audiogames-reflector mailing

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : pmartin via Audiogames-reflector
Re: Alter Aeon January 2020 Update i'm liking the sounds of what's written here, but do have one question though: What's this DClient thing mentioned above slated for getting some music and interface changes? URL: https://forum.audiogames.net/post/490953/#p490953

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Alter Aeon January 2020 Update was playing this earlier, this game really gives you the feeling that you are playing a main stream rpg/adventure game, its damn good URL: https://forum.audiogames.net/post/490890/#p490890 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector
Re: Alter Aeon January 2020 Update Wait, does this mean there will be two new levels this year? That is cool, but also off schedule. Usually two levels don’t come out within the space of the year. URL: https://forum.audiogames.net/post/490884/#p490884 -- Audiogames-reflector mailing

Re: Alter Aeon January 2020 Update

2020-01-04 Thread AudioGames . net Forum — New releases room : Shadowfax via Audiogames-reflector
Re: Alter Aeon January 2020 Update http://www.mush-z.com/ URL: https://forum.audiogames.net/post/490648/#p490648 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Alter Aeon January 2020 Update

2020-01-04 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Alter Aeon January 2020 Update hmmm ok sounds good, can you provide a link to the game and the sound pack, I would appreciate it URL: https://forum.audiogames.net/post/490572/#p490572 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Alter Aeon January 2020 Update

2020-01-04 Thread AudioGames . net Forum — New releases room : Shadowfax via Audiogames-reflector
Re: Alter Aeon January 2020 Update @2 Your character doesn't have to know any demon skills.  If you aren't a primary necromancer you can play just fine without them. URL: https://forum.audiogames.net/post/490539/#p490539 -- Audiogames-reflector mailing list Audiogames

Re: Alter Aeon January 2020 Update

2020-01-04 Thread AudioGames . net Forum — New releases room : starlord2017 via Audiogames-reflector
Re: Alter Aeon January 2020 Update the reason I left alteraeon is because players were assholes and playing was tragic and stupid. maybe the blind population grew up since then. URL: https://forum.audiogames.net/post/490527/#p490527 -- Audiogames-reflector mailing list Audiogames

Re: Alter Aeon January 2020 Update

2020-01-04 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Alter Aeon January 2020 Update question, do you have to teach your character demon skills at some point in the game? the game is great, but that is what made me break away from it years ago was the religious aspect, is there a class where you can learn different types of skills other

Alter Aeon January 2020 Update

2020-01-03 Thread AudioGames . net Forum — New releases room : Shadowfax via Audiogames-reflector
Alter Aeon January 2020 Update This January marks the 25th anniversary of when the game went live to the public, guided by a handful of college students in Fairbanks, Alaska. It has been our pleasure to entertain you all these years. We have come a long way, and we hope to go even further