Re: Audio formats with python gaming
Whether or not ogg and/or mp3 suck depends entirely on how good your encoder is and what you set it to. Swamp as ogg takes it down by a factor of 10--I got bored and actually tried that to make a point one day, you can do it in like 5 lines of bash
Re: Audio formats with python gaming
Is their a lib that uses AAC+? That I know is an excelent sound format, and yes i know .wav is outstanding, but it just seems so huge. the files themselves can take up a lot of room.
URL: https://forum.audiogames.net/post/564245/#p564245
Re: Audio formats with python gaming
I personally used oggs before when I realized that the size of the archive isn't all that important, especially when traded for such a compressed and low quality format, so I usually just stick with .wav. However, I'm not very experienced
Re: Audio formats with python gaming
That entirely depends on what library you want to use.And yes, lots of audio games have been written in Python.
URL: https://forum.audiogames.net/post/564231/#p564231
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Audio formats with python gaming
hello all, i was wondering if anyone has yet made a playable audio game in python, and if so what sound format did you guys use, and what were the sound format spacifics I know .ogg is popular amungst the BGT users, but to me that is an inferior format