Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: crazy party first version with battle mode I am sure you can find most, if not all by the method I gave in post 3.I know it works for beta 1, not sure about others.I believe I know enough frentch to try at least the first one, mostly because I am curious what mini games they were. URL

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-14 Thread AudioGames . net Forum — New releases room : shellman via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) @nidza07I sent you a PM URL: https://forum.audiogames.net/post/552321/#p552321 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: crazy party first version with battle mode Ah mostly I was mentioning it specifically because of the older battle system which some people preferred. URL: https://forum.audiogames.net/post/552312/#p552312 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: crazy party first version with battle mode I don't find that 37 version all that interesting other than it's the first version having English translation, but the others, even those up on the site are certainly interesting. For example in Beta 1 you had about 30 minigames

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: crazy party first version with battle mode Someone should really upload all those versions to the audio games archive.Especially Beta 37. URL: https://forum.audiogames.net/post/552305/#p552305 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: crazy party first version with battle mode I don't care for the battling component anyway, but I would be interested ti see how the minigames were different in earlier releases. URL: https://forum.audiogames.net/post/552277/#p552277 -- Audiogames-reflector mailing list Audiogames

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: crazy party first version with battle mode Not quite, but the first post already says that so it does not need repeating. URL: https://forum.audiogames.net/post/552274/#p552274 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector
Re: crazy party first version with battle mode everything from beta 1 to the latest is in pragma's website as I checked URL: https://forum.audiogames.net/post/552272/#p552272 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: crazy party first version with battle mode I would be interested to see how battles looked like in the earlier versions as well, so if you find it, would be nice to post here as well. URL: https://forum.audiogames.net/post/552269/#p552269 -- Audiogames-reflector mailing list

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: crazy party first version with battle mode I luckly can forward ports. So all good there. As for translation, nvda has that beautiful add-on  I think I know who I can ask. URL: https://forum.audiogames.net/post/552268/#p552268 -- Audiogames-reflector mailing list Audiogames

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: crazy party first version with battle mode I luckly can forward ports. So all good there. As for translation, nvda has that beautiful add-on URL: https://forum.audiogames.net/post/552268/#p552268 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-14 Thread AudioGames . net Forum — New releases room : marko via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) That's what i want to do, create a central server. The problem is i don't know how to browse to the directory with cmd, i know the cd-command, but how do i do it exactly? I can't browse the files with the arrow keys? So, can someone

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : PatrykK via Audiogames-reflector
Re: crazy party first version with battle mode @5, if he creates server, nope. URL: https://forum.audiogames.net/post/552248/#p552248 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: crazy party first version with battle mode Good luck getting them to connect to the online server. I think it forces you to update to the latest before playing. URL: https://forum.audiogames.net/post/552236/#p552236 -- Audiogames-reflector mailing list Audiogames-reflector

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: crazy party first version with battle mode Probably the only ones having that would be Pragma, and possibly previous beta testers in the French community. However, I thinkk the reason they aren't on the site is because Crazy party was distributed via Dropbox for a while. URL: https

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: crazy party first version with battle mode Go to the cp download page, find the download link, copi it and paste it in your browser, changing the number after the beta. URL: https://forum.audiogames.net/post/552228/#p552228 -- Audiogames-reflector mailing list Audiogames

Re: crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector
Re: crazy party first version with battle mode Where did you even get those old versions anyway? URL: https://forum.audiogames.net/post/552212/#p552212 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

crazy party first version with battle mode

2020-07-14 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
crazy party first version with battle mode My friend and I want to have a battle in CP from a very old version before all of these over powered strategies became a thing. Of course the earliest version we have with battle mode is 37. Does anyone have anything lower that has battle? Or any

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-13 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) ah so you want a server?jpjam.livesame port as always, 2500 URL: https://forum.audiogames.net/post/552101/#p552101 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-13 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) @nidza07I PM ed to you. URL: https://forum.audiogames.net/post/551975/#p551975 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-13 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) It is, but I don't think it's a very good idea to link to the sounds directly on this forum due to the new rules. If you want them, you can contact me. URL: https://forum.audiogames.net/post/551967/#p551967 -- Audiogames-reflector

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-13 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) I think you should get the hole zip file URL: https://forum.audiogames.net/post/551964/#p551964 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-13 Thread AudioGames . net Forum — New releases room : shellman via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) Does somebody know is the music of the Crazy Party version 73 available for download anywhere? I have the music files from the version 46. URL: https://forum.audiogames.net/post/551958/#p551958 -- Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-13 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) To be honest if you don't know how to use command line you probably should not use the server app. It's meant for hosting central servers that stay up as long as possible, meaning that it is prefered you do it from a real server rather

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-13 Thread AudioGames . net Forum — New releases room : ulisesmonge40 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) HiYou must use CMD, or write a .bat file. In CMD go to the Crazy Party directory with the cd comand, and you write the server.exe followed by a space, servername, space, the port, space and extra parameters. -p to make it public, -l

Re: Crazy Party: mini-games and card battle! (beta73)

2020-07-13 Thread AudioGames . net Forum — New releases room : marko via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta73) Hello! Can someone tell me step by step how to use the server program? I browse to my cp directory, press the applications key on server.exe, and select run as admin. After that, the program closes. On my command prompt( when i type cmd

Re: Crazy Party Error?

2020-06-22 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector
Re: Crazy Party Error? That happens to me and it's because my country blocked free.fr (Yes, they did that and I don't know why) Try using the central server IP it is 176.31.18.49Port is 2500 URL: https://forum.audiogames.net/post/544051/#p544051 -- Audiogames-reflector mailing list

Crazy Party Error?

2020-06-21 Thread AudioGames . net Forum — General Game Discussion : JLove via Audiogames-reflector
Crazy Party Error? Tonight my friend and I tried to connect to the public server to play CP, and got the following error:0 servers found, from which 0 are compatible with your versionSeems like there was an error while retrieving the servers list.Found no servers that are compatible

Re: Crazy party sound sourcing

2020-05-23 Thread AudioGames . net Forum — Developers room : black_mana via Audiogames-reflector
Re: Crazy party sound sourcing at post 135, i sent you a pm, if you still accept ne peopple's contributions to the project i'd be more then happy to help URL: https://forum.audiogames.net/post/532669/#p532669 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Crazy party sound sourcing

2020-05-22 Thread AudioGames . net Forum — Developers room : simba via Audiogames-reflector
Re: Crazy party sound sourcing Hi.I think that with initially presenting the game to this comunity thi forum has done it's purpose regarding the game. It brought the game to a bigger audience and extra skype groups, translations and other forums for other comunitys might have picked it up

Re: Crazy party sound sourcing

2020-05-21 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector
Re: Crazy party sound sourcing @Nidza, I'm sorry. I meant to say ference.  Pragma, I'm sorry for failing to make the distinction URL: https://forum.audiogames.net/post/532122/#p532122 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Crazy party sound sourcing

2020-05-21 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Crazy party sound sourcing I can't find anywhere Pragma saying that he has other communities besides English. That is what some of us said on this topic, but not Pragma. And that is true, whether you feel it is a slap or not. Crazy party has a stable players base thanks to largely

Re: Crazy party sound sourcing

2020-05-21 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector
Re: Crazy party sound sourcing In my opinion, even though its Pragma's game, and his team, I feel like his post is a slap in the face of the English community. I respect him for standing firm on keeping CP an accessible MP, he lost me with the whole uh,  we have other communities to stand

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing I am not complaining about the 30 dollars I spent because I am fortunate enough to have 30 dollars to spend and it not make a huge impact of my current savings. Also I won't complain that I have access to over 63000 non cracked sounds for a whole year

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing Actually, Liam and Jade were pushing equally as hard for the change, and it was the community that brought this up again and pushed for things to be more consistent.Jade could have done more moderating and less justifying his position it's true, but either

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing I only have a couple things to say.  As far as I'm concerned the project is over.  Sorry to the people that paid for sounds but to be fare, you should have gotten Pragma's blessing before that, which is exactly why I held off my self.  At least you can use

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing Actually, Liam and Jade were pushing equally as hard for the change, and it was the community that brought this up again and pushed for things to be more consistent.Jade could have done more moderating and less justifying his position it's true, but either

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing Actually, Liam and Jade were pushing equally as hard for the change, and it was the community that brought this up again and pushed for things to be more consistent.Jade could have done more moderating and less justifying his position it's true, but either

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing Actually, Liam and Jade were pushing equally as hard for the change, and it was the community that brought this up again and pushed for things to be more consistent.Jade could have done more moderating and less justifying his position it's true, but either

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing Actually, Liam and Jade were pushing equally as hard for the change, and it was the community that brought this up again and pushed for things to be more consistent. URL: https://forum.audiogames.net/post/531822/#p531822 -- Audiogames-reflector mailing

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Crazy party sound sourcing Thumbs up from me defender. However, to Zarvox, I believe that money isn't entirely wasted. You never  know when the library you bought might be useful in your future project. To be fair though he didn't complain about that in the firstplace. We are indeed

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing I only have a couple things to say.  As far as I'm concerned the project is over.  Sorry to the people that paid for sounds but to be fare, you should have gotten Pragma's blessing before that, which is exactly why I held off my self.I'm proud of everyone

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Vulcan_Raven via Audiogames-reflector
Re: Crazy party sound sourcing lol if everyone is reporting copyright materials then most of the modern audio games we have today shoud be on that list.  as many of those sounds were most likely extracted by illegal means. URL: https://forum.audiogames.net/post/531803/#p531803

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Dan_Gero via Audiogames-reflector
Re: Crazy party sound sourcing I'm posting this in both topics to further Jayde's point. I know I had a conflicted view on this before, but I think I understand things a bit more clearly now. Do you guys remember This topic about a game I made using the Sonus GDE? If you've got the time

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : kaigoku via Audiogames-reflector
Re: Crazy party sound sourcing I'm not one to argue. But if anything, this post did serve a purpose I think. OP, I'm glad you started this but not for the reasons one may think. It's a shame, really, since I know you were trying to do a good thing here. URL: https://forum.audiogames.net

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing You have one point that I'll acknowledge. You would not be responsible for the issue that causes a game to be problematic in the first place. Obviously, copyrighted assets are not your fault, and a user should not be blamed if they report another user

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing You have one point that I'll acknowledge. You would not be responsible for the issue that causes a game to be problematic in the first place. Obviously, copyrighted assets are not your fault, and a user should not be blamed if they report another user

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Crazy party sound sourcing Sorry. The only reason I was replying here is because pretty much everybody feels that there is nothing else to contribute to the current topic. I won't be discussing this anymore though as whether this is true or not you are completely right. Good luck. URL

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing The arguing in this topic doesn't belong here. Take it else where. There is a topic in the site and forum feedback room currently discussing these matters. This topic is specifically for those who are in support to remaster crazy party's sound design. If you

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Crazy party sound sourcing Ah, right, so that is how it's going to work. Of course I like Crazy party and that's why I said that. I of course hate all the other audiogames so as a result will report anything else copyrighted. More seriously, sorry, I didn't know we were supposed

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing You know how sometimes we pounce on a particular breach of copyright right away, while others slide under the radar for awhile? This goes for games and copyrighted assets, VM stuff, audio description, etc. If we see it, we do something about it, but we

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing You know how sometimes we pounce on a particular breach of copyright right away, while others slide under the radar for awhile? This goes for games and copyrighted assets, VM stuff, audio description, etc. If we see it, we do something about it, but we

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Vulcan_Raven via Audiogames-reflector
Re: Crazy party sound sourcing this topic never seems to get old.  I believe that its to late to change the sounds as it has been all put together, and pgagma said he wasnt gonna change it.  If this project is persued, it would be a waste of time as no changes are gonna be maid. really

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : queenslight via Audiogames-reflector
Re: Crazy party sound sourcing Back for two more things then I'll fly out for good. Liam's forum needs some love anyways:1. There are 761 games in the AG data base as of now (counting the web based games along with audio games.)2. If you're gonna go after Crazy Party, go after Mush-Z

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing Well then, this is a nice mess we have all found Ourselves in. URL: https://forum.audiogames.net/post/531729/#p531729 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing Pragma is the only one doing a good job defending his side. The rest of you trying to defend his side are sucking at it. So even though your side has potentially good arguements to be made, pragma is the only one making me stop and think. However my position

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : queenslight via Audiogames-reflector
Re: Crazy party sound sourcing Back for two more things then I'll fly out for good. Liam's forum needs some love anyways:1. There are 761 games in the AG data base as of now (counting the web based games along with audio games.)2. If you're gonna go after Crazy Party, go after Mush-Z

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Crazy party sound sourcing Not fun, but certainly what you deserve. That's how respecting copyrights works.  You want it to be easy don't you? Too late to think about winning and losing. You honestly think it will stop once you deal with CP? Because I will certainly tell you it won't

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Crazy party sound sourcing oh yeah what about Jim Kitchen, ? all of the peaple who playd it agree's with me, its filld with coppy writed sounds, and also youtubers when play/stream it try's there best to make it play as les music as pocible URL: https://forum.audiogames.net/post

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : queenslight via Audiogames-reflector
Re: Crazy party sound sourcing so with that being said, shouldn't yall admins go through "every, single, game" in this data base, and look to see if there are copyrighted sounds? GMA Games,  PCS, Light Tech Interactive, Jim Kitchen, SwampAprone, USA Games, ESP Softworks/Ador

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing Carter has already come in here saying that it might be worthwhile to consider reporting CP to Nintendo. This, again, does not mean any decision is being made, so don't take it as such, but I am not the only one who cares about this. I just happen

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Crazy party sound sourcing Somehow I doubt the database editors will agree to this stupidity, but let's wait and see. In fact, I would say that nobody not named Jayde thinks this is necessary. I don't care either way. If you feel like that is the right thing to do, remove the game from

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing Unfortunately, if Pragma's not moving on this, then doing the sound work seems kind of pointless now. Obviously I can't stop people and don't want to discourage them. I just don't see a point.Meatbag, just a quick heads-up: casting shade on something

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing This is true. Whether the work is stopped or continued, I feel this topic has given the community a lot to think about. URL: https://forum.audiogames.net/post/531708/#p531708 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing This is true. Rather the work is stopped or continued, I feel this topic has given the community a lot to think about. URL: https://forum.audiogames.net/post/531708/#p531708 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing Unfortunately, if Pragma's not moving on this, then doing the sound work seems kind of pointless now. Obviously I can't stop people and don't want to discourage them. I just don't see a point. URL: https://forum.audiogames.net/post/531707/#p531707

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : firence via Audiogames-reflector
Re: Crazy party sound sourcing I could keep talking about that, but I feel that my english skills are not enough to express what I want to say properly now, and were going nowhere, so lets, again, come back to the post's original topic, whitch at this moment, if I'm understanding correctly

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing @meatbagIf the game is using copyrighted stuff illegally that they have no right to use, making the game paid is a crime because they have no rights to do so. URL: https://forum.audiogames.net/post/531703/#p531703 -- Audiogames-reflector mailing list

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing @meatbagIf the game is using copyrighted stuff illegally that they have no right to use, making the game paid is a crime because they have no rights to make money off of the assets being used illegally. URL: https://forum.audiogames.net/post/531703/#p531703

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Crazy party sound sourcing i'm not aquzeing anyone, I sed to keap manamon in mind, not remove it, and eavin if I sed is true I cant proof my self since I dont know about the song names, and how is making a game paid a crime? that does'nt make sense... URL: https://forum.audiogames.net

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing Meatbag, you have still not proven your stance. If Aaron Baker was using copyrighted material illegally then simply charging money for the game is a crime and you are accusing him of doing so. URL: https://forum.audiogames.net/post/531699/#p531699

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing Again, Meatbag, if you have proof, I'm all ears. You're quite right, of course; just claiming you have permission doesn't actually mean that you have the right to use the asset, especially if it's a paid product you're spreading about.I say it's a slap

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing Meatbag, you have still not proved your stance. If Aaron Baker was using copyrighted material illegally then simply charging money for the game is a crime and you are accusing him of such. URL: https://forum.audiogames.net/post/531699/#p531699

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Crazy party sound sourcing crediting something does not allow someone to use it as they wish with out buying, lets say, you made a song that's paid, and I come and get it for free, i'll credit you just to make peaple thing its leagle, does it really leagle? not URL: https

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : firence via Audiogames-reflector
Re: Crazy party sound sourcing no, it is not a slap, because that escence was made intentionally, pragma is a mario party fan. it is part of the game's escence since it's creation, because it was meant to be like that URL: https://forum.audiogames.net/post/531695/#p531695

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing Can you prove that Manamon has stolen those songs? It absolutely does have assets from various places, and the credits will list those places. But to my understanding, everything it's got was either made in house, paid for, or is legally allowed under some

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Crazy party sound sourcing then, i'm 100% sure that manamon has some coppy writed songs, making it paid wont proof anything, if you're gunna think of CP than put manamon in mind URL: https://forum.audiogames.net/post/531689/#p531689 -- Audiogames-reflector mailing list Audiogames

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing I also repudiate utterly the notion that Crazy Party isn't Crazy Party without pirated assets. That's just silly.The game succeeds or fails based on its games, both battle and board. While I admit that the retro feel is cool and all, if your argument boils

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing Please bear in mind that no, this is not an ultimatum. I neither have the authority to issue such a thing, nor the desire to do so without a full staff consult first.What I am saying is that Pragma has decided that it is more important to him to maintain his

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: Crazy party sound sourcing Like I said, CP doesn't need audiogames.net anymore because it has its own fanbase (English Skype group with over 200 participants and many other non-English communities) so this is kinda like a radio station saying that they won't play a particular song

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: Crazy party sound sourcing Like I said, CP doesn't need audiogames.net anymore because it has its own fanbase (English Skype group with over 200 participants and many other non-English communities) so this is kinda like a radio station saying that they won't play a particular song

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing Please bear in mind that no, this is not an ultimatum. I neither have the authority to issue such a thing, nor the desire to do so without a full staff consult first.What I am saying is that Pragma has decided that it is more important to him to maintain his

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
Re: Crazy party sound sourcing I have to agrea with firence herethe game is around for years, and now you remember that it should be removed?while I really want the sounds to be changed, but the dev dont wanted them to be and I cant do something as long as its not my game but, if it didint

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : firence via Audiogames-reflector
Re: Crazy party sound sourcing he is giving the option, if the audiogames.net forum decides to do so. You are saying that if he don't agree to remaking the sounds all of that will happen. just leave things as they are just now, the game as been here for 4 years now, and what you're doing

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Crazy party sound sourcing Well, unfortunately this sounds as if Pragma would rather have audiogames.net stop supporting his game than have people update his sounds for him.What this would mean is that the game can no longer have a DB entry, can't be linked to, and when new betas come

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Crazy party sound sourcing Whoever said you need wayback machine to access the mods page,https://audiogames.net/page/modsthe only thing you need is to clikc the sitemap link and there it is. Granted, most links are broken, but Top speed cars seem to work. URL: https

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : Pragma via Audiogames-reflector
Re: Crazy party sound sourcing Hello!I can understand that Audiogames.net doesn't want to have legal problems due to a game in the database. However, if there isn't any direct download link, it shouldn't be possible for a company to do something against Audiogames.net. It would be just

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : connor142 via Audiogames-reflector
Re: Crazy party sound sourcing Well in the skype group, he basically said that he doesn't see the point to changing them. So to those who were getting involved in this, better stop before you waste more money and time. URL: https://forum.audiogames.net/post/531587/#p531587

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : queenslight via Audiogames-reflector
Re: Crazy party sound sourcing Adding to what Connor said above, I requote part of post 65 (which also was a post of mine):If Crazy Party updates for the original version will not be posted to this forum anymore, I would suggest either a Twitter or GNU Social page, for sharing updates

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : queenslight via Audiogames-reflector
Re: Crazy party sound sourcing Adding to what Connor said above, I requote part of post 65 (which also was a post of mine):If Crazy Party updates for the original version will not be posted to this forum anymore, I would suggest either a Twitter or GNU Social page, for sharing updates

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : queenslight via Audiogames-reflector
Re: Crazy party sound sourcing Adding to what Connor said above, I requote part of post 65 (which also was a post of mine):If Crazy Party updates for the original version will not be posted to this forum anymore, I would suggest either a Twitter or GNU Social page, for sharing updates

Re: Crazy party sound sourcing

2020-05-20 Thread AudioGames . net Forum — Developers room : connor142 via Audiogames-reflector
Re: Crazy party sound sourcing And what purpose will this serve? Ultimately, it's up the devs whether they want to add in the new sounds or not. What if Pragma decides not to? All that work down the toilet. URL: https://forum.audiogames.net/post/531553/#p531553 -- Audiogames

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing It’s official. project continues. URL: https://forum.audiogames.net/post/531507/#p531507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector
Re: Crazy party sound sourcing I'm behind 90 on this one. Let's go. URL: https://forum.audiogames.net/post/531477/#p531477 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector
Re: Crazy party sound sourcing @89 you're right. You aren't the group. I am the one in charge! Lol no. Serious face, I payed 30 dollars to do this project, so I'm encouraging we continue it. Also I also believe finishing it may turn out different results. I mean right now, no one

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Crazy party sound sourcing Heh, modernize the ancient forum software first and then talk about modernizing the community...But anyway I digress.See the problem  is that you can't just have 2 separate versions to download, it isn't as simple as that. The reason why sound modifications

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing I can understand his reluctance to radically change the main game on a hunch.  Maybe ask him if we could have a separate download with remade sounds then.  It would be the communities responsibility to keep it updated, and that's the one that would be linked

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector
Re: Crazy party sound sourcing I personally lean more towards the former option, continue, than the latter. But that's just me, and I'm not the entire group working on the thing. URL: https://forum.audiogames.net/post/531467/#p531467 -- Audiogames-reflector mailing list Audiogames

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing I can understand his reluctance to radically change the main game on a hunch.  Maybe ask him if we could have a separate download with remade sounds then.  It would be the communities responsibility to keep it updated, and that's the one that would be linked

Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Crazy party sound sourcing I can understand his reluctance.  Maybe ask him if we could have a separate download with remade sounds then.  It would be the communities responsibility to keep it updated, and that's the one that would be linked too on ag.net.If he needs it mirrored, I'm

<    1   2   3   4   5   6   7   8   9   10   >