Re: Creating a remappable shortcut model
Oh I see. Thats a good idea. Thank you!
URL: https://forum.audiogames.net/post/502781/#p502781
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Re: Creating a remappable shortcut model
In Go, I have a dictionary mapping readable key names to SDL key constants.Then, I plan to add a dictionary where you can map keys for example: {"move_up_in_menu": "up"}.Now you should be able to change "move_up_in_menu"
Creating a remappable shortcut model
Hello,how can I go for creating a model of a keyboard shortcut which then will be able to be remapped by the user? I don't want to hard-code my shortcuts. I am using C#.
URL: https://forum.audiogames.net/post/502418/#p502418
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