Re: DeathMatch, a new beginning

2015-06-09 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning OK, it seems to be sorted for now, I will keep monitoring but I do think I might have fixt it, so have at it! URL: http://forum.audiogames.net/viewtopic.php?pid=219472#p219472 ___ Audiogames-reflector mailing

Re: DeathMatch, a new beginning

2015-06-09 Thread AudioGames . net Forum — General Game Discussion : troopanum via Audiogames-reflector
Re: DeathMatch, a new beginning still broken URL: http://forum.audiogames.net/viewtopic.php?pid=219483#p219483 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: DeathMatch, a new beginning

2015-06-09 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Alright, server is back up. Im monitoring it carefully to see if I can trace this all of a sudden going down and not restarting glitch. Oh, by the way. If you own a phantom cargo ship, as the message of the day says, please sell it and rebuy it. The lowered

Re: DeathMatch, a new beginning

2015-06-09 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Did you have a character on dmnb previously? Its random with the server being up and down, but theirs also a slim chance that something might be blocking your connection to the server. URL: http://forum.audiogames.net/viewtopic.php?pid=219505#p219505

Re: DeathMatch, a new beginning

2015-06-09 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.Question: Im not sure on this, but it seems like all my ships accept for a war ship I got from an other player disappeared like two weeks ago. Danny can yu check how many ships there are named something with slj? My ships should be docked around signis

Re: DeathMatch, a new beginning

2015-06-09 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning hi danny, I have two suggestionsFirst one is can you fix the auto recharge system in weapons?because The auto recharge system arent real. So, I have a idea. In next update, and if new weapon will be added in next update, please implement real recharge

Re: DeathMatch, a new beginning

2015-06-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, we are preparing the design process for a brand new cruiser that will be in orbit around inderion station, signis alpha, or someware in the delta system. This cruiser will be used as the recruitment outpost for the federation navy, so yes, you

Re: DeathMatch, a new beginning

2015-06-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings! Ive fixt targetting with turrets and plasma cannons, and plasma cannon charge. Simpply sell your old corvettes, and buy new ones. Enjoy blasting your enemies to bloody bits using plasma. URL: http://forum.audiogames.net/viewtopic.php?pid=219369

Re: DeathMatch, a new beginning

2015-06-08 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning So when we join the navy... will we be given special privelages, ship discounts, access to other ships (not everyone elses but navy-speciffic), and/or badges (or titles)? URL: http://forum.audiogames.net/viewtopic.php?pid=219408#p219408

Re: DeathMatch, a new beginning

2015-06-08 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: DeathMatch, a new beginning HiThat sounds cool. URL: http://forum.audiogames.net/viewtopic.php?pid=219406#p219406 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: DeathMatch, a new beginning

2015-06-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Aprone is not involved in this game. Lol. URL: http://forum.audiogames.net/viewtopic.php?pid=219308#p219308 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-06-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Lol, I think he got confused between the swomp thread and here. URL: http://forum.audiogames.net/viewtopic.php?pid=219310#p219310 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-06-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, you should all be able to teleport around metroplex again. Enjoy. URL: http://forum.audiogames.net/viewtopic.php?pid=219311#p219311 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Thanks to anton and a few other players reporting this glitch, but nebula survey missions should be fixt now. Simpply reassign your missions and everything should work fine. URL: http://forum.audiogames.net/viewtopic.php?pid=219206#p219206

Re: DeathMatch, a new beginning

2015-06-07 Thread AudioGames . net Forum — General Game Discussion : raphael via Audiogames-reflector
Re: DeathMatch, a new beginning Hello Aprone;Yesterday I was playing with my second character, and the same happenedthing our friend Cometa reported. When I returned he had lost theweapons. I ask that if possible, check, please.The characters name is Paty. URL: http://forum.audiogames.net

Re: DeathMatch, a new beginning

2015-06-05 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all! The new nebula exploration mission is live! Simpply select the deep space exploration mission when docked at metroplex, and it will point you strate towards the nebula. Take a ship with a strong hull, head towards the nebula, and use

Re: DeathMatch, a new beginning

2015-06-05 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, thanks to pilot72 we now have a brand new redesigned dwarf corvette. I hope you enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=219065#p219065 ___ Audiogames-reflector mailing list Audiogames

Re: DeathMatch, a new beginning

2015-06-05 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all! Ive fixt starship building so that it works properly now, implemented helm and autopilot modules, as well as status, and also implemented our first engine, the graviton ion power core. Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid

Re: DeathMatch, a new beginning

2015-06-04 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all. Ive just begun implementation for a series of deep space exploration missions. Basicly, pressing enter at the mission terminal on metroplex station and selecting deep space exploration will present you with a random task baste on exploration

Re: DeathMatch, a new beginning

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]], Danny... You rock! So awesome awesome new update. I cant wait to check it all out. Keep up the super awesome job. URL: http://forum.audiogames.net/viewtopic.php?pid=218761#p218761 ___ Audiogames

Re: DeathMatch, a new beginning

2015-06-02 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning For days, youve asked me when is it gonna be ready. Here it is. Dmnb, version 1.0, sporting several changes. To get it, go here https://dl.dropboxusercontent.com/u/266 … bsetup.exe and as always, changelog will follow below. Took me a bit, but we now have

Re: DeathMatch, a new beginning

2015-06-02 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning uncosp URL: http://forum.audiogames.net/viewtopic.php?pid=218640#p218640 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: DeathMatch, a new beginning

2015-06-02 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning yay danny, although I can never get back on URL: http://forum.audiogames.net/viewtopic.php?pid=218676#p218676 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-06-01 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, their will be hopefully a new mission coming soon, as to what planet its on im not sure yet. It will however include the exploration of various nebula. URL: http://forum.audiogames.net/viewtopic.php?pid=218550#p218550

Re: DeathMatch, a new beginning

2015-05-30 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hi,Currently, Sappi support is busted. The game best works with NVDA, and I hear system access I believe.Hope this helps URL: http://forum.audiogames.net/viewtopic.php?pid=218277#p218277 ___ Audiogames

Re: DeathMatch, a new beginning

2015-05-30 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning danny this custom made ships thing sounds very awesome! Just saying URL: http://forum.audiogames.net/viewtopic.php?pid=218298#p218298 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-05-29 Thread AudioGames . net Forum — General Game Discussion : wysterio via Audiogames-reflector
Re: DeathMatch, a new beginning Hello all. @Danny. Ive just installed DMNB today. For some reason, no sapi voice, or any other voice, speaks in the opening menu, and when I did somehow stumble into game play, there was no sapi voice there either. I have downloaded death match alpha

Re: DeathMatch, a new beginning

2015-05-29 Thread AudioGames . net Forum — General Game Discussion : Rio_unesa via Audiogames-reflector
Re: DeathMatch, a new beginning btw may be i little bit complain to nikita for make a destroyer, in sign it said has warhead but in status doesnt have warhead capability, please fix it nikita, i like your ship class but we need warhead for this type of ship URL: http

Re: DeathMatch, a new beginning

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all! Transport rescue missions are back in action! URL: http://forum.audiogames.net/viewtopic.php?pid=218128#p218128 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-05-28 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings! So, you may have noticed the federation space hq space station contains several galactic network terminals full of items which dont work. Allow me to explain. The modules with console names before them, yes, will go into the new custom ship

Re: DeathMatch, a new beginning

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hello everyone,Our main dev/admin, Danny, is in need of a rest away from the game.I have been put in charge until he returns. I do not know when this will be, but until then, if you have any questions, I will do my best to answer them. Thank you for your

Re: DeathMatch, a new beginning

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hello everyone!Many of you players have seen a ship called phantom hulk flying through the skies, and in various other activities.Well, you now have a chance to win this very ship!Its a custom built flagship, built by my previous character unstoppable, who

Re: DeathMatch, a new beginning

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hello everyone!Many of you players have seen a ship called phantom hulk flying through the skies, and in various other activities.Well, you now have a chance to win this very ship!Its a custom built flagship, built by my previous character unstoppable, who

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : cruiser destroyer via Audiogames-reflector
Re: DeathMatch, a new beginning hi all, i thing its very very very very very cool system! yes! URL: http://forum.audiogames.net/viewtopic.php?pid=217748#p217748 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning hell yeah. I like this suggestion. URL: http://forum.audiogames.net/viewtopic.php?pid=217751#p217751 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Hi omar and all.While Id like the ability to eat and drink, especially on long space voyages, I dont want to have to eat and drink when say my char is idol.If I have to go away for a few weeks or something I could see a thing where I would probably die

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: DeathMatch, a new beginning Hi omar and all.While Id like the ability to eat and drink, especially on long space voyages, I dont want to have to eat and drink when say my char is idol.If I have to go away for a few weeks or something I could see a thing where I would probably die

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: DeathMatch, a new beginning Post new reply ? DeathMatch, a new beginning ? General Game Discussion ? AudioGames.net ForumSkip to forum contentAudioGames.net ForumDiscuss audio games!IndexNewUser listRulesSearchProfilePrivate messagesLogoutBack to AudioGames.netLogged in as momo7807.New

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.Yeah we talked about the thirst system where you can buy drinks and maybe food on some ships.I have an other suggestion, which I think a lot of people would find cool:What about making a social area on one of the planets or stations. A place where you

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Servers are back up. URL: http://forum.audiogames.net/viewtopic.php?pid=217776#p217776 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : stormstorm via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all,Please repair the server Dmnb. I cant play.Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=217765#p217765 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: DeathMatch, a new beginning

2015-05-26 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Guys. To clear something up first of all. Ships, are handled even when you disconnect. Your character, however, is not. When you disconnect, your character is taken out of the game world. Hents. Thirst would not effect you while you were offline. URL: http

Re: DeathMatch, a new beginning

2015-05-25 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hello everyone!Weve been talking over some suggestions and weve been thinking.Weve been thinking about implementing a thirst system. Here is how it could work.On some space stations and on gigantic ships meant for deep space exploration, there would

Re: DeathMatch, a new beginning

2015-05-25 Thread AudioGames . net Forum — General Game Discussion : Ronal via Audiogames-reflector
Re: DeathMatch, a new beginning emm, [[wow]]? URL: http://forum.audiogames.net/viewtopic.php?pid=217747#p217747 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: DeathMatch, a new beginning

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all. @connor, ive sent you a reply. To everyone else. If you remember the old version 2.0 of dm 2d, the one which turned out to be my last project in bgt, ive begun designing a little present for you all. Thats right, the cronos class battleship

Re: DeathMatch, a new beginning

2015-05-24 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: DeathMatch, a new beginning hello danni, Ive sent you a pm, please check them. URL: http://forum.audiogames.net/viewtopic.php?pid=217539#p217539 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-05-22 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning hi danny and all.I have a problem I dont know just me or other player have this problem.Every time I log in, the ship is dock. why this happen. if this is a kind of bug, hope you can fix it. thanks URL: http://forum.audiogames.net/viewtopic.php?pid=217311

Re: DeathMatch, a new beginning

2015-05-22 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning I dont think its every time you log in tan, and its because I switched up docking to stop that really annoying glitch where the server seems to hang, not saving anyones ships or players. URL: http://forum.audiogames.net/viewtopic.php?pid=217315#p217315

Re: DeathMatch, a new beginning

2015-05-22 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning so, how to keep our data save? URL: http://forum.audiogames.net/viewtopic.php?pid=217321#p217321 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-05-21 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings! Ive just boosted the light freighter acceleration, simpply sell your old one and buy a new one and youll be good in no time. Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=217245#p217245

Re: DeathMatch, a new beginning

2015-05-19 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings! Id like to announce that ive fixt the building system so you no longer need to collect resources in an exact order. The teleporter outpost requires 3 iron and 2 rair metals to build, while the shipyard which is still being worked on requires 5

Re: DeathMatch, a new beginning

2015-05-19 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Thanks to christopher reporting this ishue, I never actually realized the gameloop was running. This means that teleporters should be back to normal, anddeath will once again be happening if your health drops down. If your health was in the neggitives

Re: DeathMatch, a new beginning

2015-05-19 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning @danny, I dont wanna cause a flame war again, but just to tell you something. Im not sure if this fixes anything, but here goes.I called you a jerk the other day on dmnb, because I thought youre not giveing me a nebvan because of an ooc thing, not an ic

Re: DeathMatch, a new beginning

2015-05-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Whats the point of this link youve posted? URL: http://forum.audiogames.net/viewtopic.php?pid=216794#p216794 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: DeathMatch, a new beginning

2015-05-18 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Lol, that was actually posted at the right time, since weve ran the server all night, and not a single crash has happened, with the acception of my broken code earlyer when I was testing the tram system, but were back to normal, and with no lag, server side

Re: DeathMatch, a new beginning

2015-05-18 Thread AudioGames . net Forum — General Game Discussion : Dreimeng via Audiogames-reflector
Re: DeathMatch, a new beginning hi friends,this death match a new beginning was set for christmas day, however since it appears to be stable Kala jadu specialist URL: http://forum.audiogames.net/viewtopic.php?pid=216785#p216785

Re: DeathMatch, a new beginning

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.[[wow]]. Nice to hear that the server is back. Thank you very much for adding the away status. This will be handy. URL: http://forum.audiogames.net/viewtopic.php?pid=216681#p216681 ___ Audiogames-reflector

Re: DeathMatch, a new beginning

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, im happy to say that with a few notable hickups, the crashes at dmnb are fixt, and theirs still no server side lag! With that, we invite you to come and enjoy lag free dmnb. Ill be putting back in the transport rescue mission soon. URL: http

Re: DeathMatch, a new beginning

2015-05-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings! Per the request of slj, their is now a /away feature in chat, simpply type /away and your message. Note though that any action in game will cause you to return. Also, ive fixt the exploit which allowed you to become a billionair by surveying

Re: DeathMatch, a new beginning

2015-05-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all! We regret to inform you that the transport mission has been disabled for the time being as it was found to be the cause of all the crashing. URL: http://forum.audiogames.net/viewtopic.php?pid=216579#p216579

Re: DeathMatch, a new beginning

2015-05-16 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all, dmnb is back! The server seems a lot more stable, however it is still prone, at least, from what ive discovered, to the odd crash or 2 here and their, but it stayed up for a good 6 or so hours, then again that could just be my connection

Re: DeathMatch, a new beginning

2015-05-16 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hi everyone,With the new grand opening, Id like to announce, I am now once again an admin!So if you need something done, let me, pilot72, know! URL: http://forum.audiogames.net/viewtopic.php?pid=216536#p216536

Re: DeathMatch, a new beginning

2015-05-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, thanks to the player john reporting this bug, ive just fixt the glitch where removing crew didnt actually work. Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=216427#p216427 ___ Audiogames

Re: DeathMatch, a new beginning

2015-05-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning On sensors, when your in deep space, select probe for planets. You can fly to it and name it afterwords. URL: http://forum.audiogames.net/viewtopic.php?pid=216419#p216419 ___ Audiogames-reflector mailing list

Re: DeathMatch, a new beginning

2015-05-15 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, do to us apparently sorting this situation quicker than we anticipated, the downtime will only possibly be for a day, possibly a few hours if we can get enough proof this time server side that it wont go caboom. The error checking is at least working

Re: DeathMatch, a new beginning

2015-05-15 Thread AudioGames . net Forum — General Game Discussion : Omar Alvarado via Audiogames-reflector
Re: DeathMatch, a new beginning Hi guys.Due to recent changes in the server you may have noticed the server crashing a lot more often than normal.We at reality software would like to apologize for all the credits, and frustration it has caused you as players.Due to this, our testing team

Re: DeathMatch, a new beginning

2015-05-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.[[wow]]. Nice article on how to build in the game. Sounds really awesome.Im sorry but I still dont get how to own a planet in the game? Is this done by doing missions, or how do you get something you can build on? URL: http://forum.audiogames.net

Re: DeathMatch, a new beginning

2015-05-14 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all! Im happy to say that while not entirely gone, weve been slowly working out and fixing the various crashes that have been playging the dmnb server since mr lag monsters death, hopefully, we can get this sorted. At least, weve got it to where it doesnt

Re: DeathMatch, a new beginning

2015-05-14 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]] danny I cant wait to try this URL: http://forum.audiogames.net/viewtopic.php?pid=216280#p216280 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-05-14 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, ive published a building guide for building on dmnb. Let me know if it helps with building outposts on planets and such. URL: http://forum.audiogames.net/viewtopic.php?pid=216232#p216232 ___ Audiogames

Re: DeathMatch, a new beginning

2015-05-13 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning danny. I have a question. every time we log out from the surver while the ship is moving, is this a bug or changes? actually what I meant is, when we log out after weve set everything like flight coure. then, set our speed, after that we log out then back

Re: DeathMatch, a new beginning

2015-05-13 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning danny. I have a question. every time we log out from the surver while the ship is moving, is this a bug or changes? actually what I meant is, when we log out after weve set everything like flight coure. then, set our speed, after that we log out then back

Re: DeathMatch, a new beginning

2015-05-13 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Again, a result of the server crashes weve been having, which ive been trying to fix. URL: http://forum.audiogames.net/viewtopic.php?pid=216221#p216221 ___ Audiogames-reflector mailing list Audiogames

Re: DeathMatch, a new beginning

2015-05-13 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning ok URL: http://forum.audiogames.net/viewtopic.php?pid=216223#p216223 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: DeathMatch, a new beginning

2015-05-13 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, dmnb may be down for the rest of today and tomorrow while we try to figure out what is causing these random server crashes. I have a huntch on what is causing them however. URL: http://forum.audiogames.net/viewtopic.php?pid=216177#p216177

Re: DeathMatch, a new beginning

2015-05-13 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, just to let you know that weve been slowly sorting out the server crashes as they appear. Also, I talked about the tram system briefly on the message boards, but ill describe it here. What basicly it is is like a minny vehicle/shuttle which sits

Re: DeathMatch, a new beginning

2015-05-13 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, the dmnb server is back online. I cant prommiss that things wont go caboom but hopefully it should be a little bit stronger now. URL: http://forum.audiogames.net/viewtopic.php?pid=216208#p216208

Re: DeathMatch, a new beginning

2015-05-12 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning @sljyep, quite a lot has changed serverside@dannyI just want to congratulate you on how awesome this game is, its my favourite game right now.Thanks for making it and continuing to make it better for all of us, i know i dont speek for just me here. URL

Re: DeathMatch, a new beginning

2015-05-12 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: DeathMatch, a new beginning HiI agree this is my favorite game URL: http://forum.audiogames.net/viewtopic.php?pid=216035#p216035 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-05-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.[[wow]] a lot of Things have happened when I was out of country. Thanks Danny for explaining how the weapons Works in post 238. It would be awesome to listen to the mission you talked about.I look so much forward to get more time to play games. URL

Re: DeathMatch, a new beginning

2015-05-11 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, it is my plesure to announce fully, that the lag problem in dmnb is gone! The server is still prone to random crashes, but the restart script does work, which is reassuring, so I invite you all to come and enjoy a lag free dmnb, and ill continue

Re: DeathMatch, a new beginning

2015-05-11 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Well, we found the source of the server crashes. Unfortunitly, older ships were in compatible when I upgraded the server to fix the lag. Im purging again, but hopefully, assuming I get this correct, this should be the last purge well need to do, at least

Re: DeathMatch, a new beginning

2015-05-11 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning For the moment, the server seems stable, be aware though if things start getting out of hand again. You can now do combat as previously. For ground vehicles. Id like to ask that a bit of payshants is maintained when requesting one. I have a bit of a bizzy

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning just to let you know, if you here you have just died from lack of health when you connect, dont panick, and dont try to connect again for a while. the server is having ishues. you wont actually die or lose anything. URL: http://forum.audiogames.net

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning good news guys!the down time is over!You know what this means?No more lag!Just a note however, some inventry items might be messed up, just let us know if this is the case and what it was, there is also some instability at the moment. URL: http

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning good news guys!the down time is over!You know what this means?No more lag!Just a note however, some inventry items might be messed up, just let us know if this is the case and what it was. URL: http://forum.audiogames.net/viewtopic.php?pid=215696#p215696

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, the server is currently down since im doing a major change to the way we traverse decks. Ill demonstrate the system once its fully operational, but expect heavy downtime while this is being implemented. If you lose any ships during the downtime let

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning erm. how to check the message board URL: http://forum.audiogames.net/viewtopic.php?pid=215597#p215597 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, yep, seems like were going back to our day downtime. In turn, wed like to ask that you guys hold off on playing until this is stable. Ive had to lock out connections to prevent crashing while I sort out this ishue, but once back, the lag will be gone

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings! Importent! The lag monster of earth has been vanquished! Yes, thats right fokes, ive finily done it! Go nuts. Probe planets! The ship purges are over! That doesnt mean go out and buy 25 mining ships, but it means that their will be no more purging

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning hey people,just a note, you can still play, but were having some technical ishues still. URL: http://forum.audiogames.net/viewtopic.php?pid=215626#p215626 ___ Audiogames-reflector mailing list Audiogames

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning hey all,Just to inform you dmnb might be down all day as we are performing matenance on the server. URL: http://forum.audiogames.net/viewtopic.php?pid=215611#p215611 ___ Audiogames-reflector mailing list

Re: DeathMatch, a new beginning

2015-05-10 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning this is the most epic thing all day! URL: http://forum.audiogames.net/viewtopic.php?pid=215624#p215624 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-05-09 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Type /clearmission into the chat prompt. You should note though that if you have another warship, boarding it will resync your mission and have your autopilot set for the coordinates. In other news, artifact detectors are now live. See the message boards

Re: DeathMatch, a new beginning

2015-05-09 Thread AudioGames . net Forum — General Game Discussion : Rio_unesa via Audiogames-reflector
Re: DeathMatch, a new beginning How to cancel a mission, before this update i wanna try a patrol mission, but before i do it i log out, how i recheck the coordinat or may be cancel it? URL: http://forum.audiogames.net/viewtopic.php?pid=215488#p215488

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Its most likely you ran past a pirate gang, some how they are roming all over the place now so long as its not federation space. URL: http://forum.audiogames.net/viewtopic.php?pid=215283#p215283 ___ Audiogames

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning danny, can I please please get back on? I promise I wont be doing bad stuff anymore URL: http://forum.audiogames.net/viewtopic.php?pid=215330#p215330 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]]. grate feature. yay URL: http://forum.audiogames.net/viewtopic.php?pid=215302#p215302 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : potterspotter13 via Audiogames-reflector
Re: DeathMatch, a new beginning i am now known as sam as my old char was shane and it died if you need help just let me know URL: http://forum.audiogames.net/viewtopic.php?pid=215388#p215388 ___ Audiogames-reflector mailing list Audiogames

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, beta 10 is here! Im hoping this will be the last beta and the client can move to 1.0. Anyways, to get it, go here https://dl.dropboxusercontent.com/u/266 … bsetup.exe And as always, the changelog is below. Version beta 10Completed brand new message

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