Re: Genius in-game ideas
2017-10-09
Thread
AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Genius in-game ideas Hi.Well that's the way it's always been done for some reason. Arrows for menues, slash for chat, and those. The earliest examples of this kind of menu style are jim kitchen's games and gma games and also pcs games. Aprone changed this up with tower
Re: Genius in-game ideas
2017-10-09
Thread
AudioGames . net Forum — General Game Discussion : slender via Audiogames-reflector
Re: Genius in-game ideas I'm also wondering where some key standards first made their appearance, for example, slash to chat, arrows for menus and walking, etc. URL: http://forum.audiogames.net/viewtopic.php?pid=332779#p3