Re: Getting started developing FAQ

2019-04-28 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Getting started developing FAQ Someone should clean this up a bit and sticky it.  It really should have been done a long time ago, so thanks for compiling it. URL: https://forum.audiogames.net/post/429979/#p429979 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Getting started developing FAQ

2019-04-28 Thread AudioGames . net Forum — Developers room : thggamer via Audiogames-reflector
Re: Getting started developing FAQ Thank you for your additions. I edited the first post to add these libraries. Also, if you want to add another question or remove something, feel free to include it and I will edit the first post. URL: https://forum.audiogames.net/post/429830/#p429830

Getting started developing FAQ

2019-04-28 Thread AudioGames . net Forum — Developers room : thggamer via Audiogames-reflector
Getting started developing FAQ I often see people in this forum wanting to learn to code and don't knowing how to start, so I decided to create this topic to centralize the information we have.For this topic, I researched in actual topics what advice people gave and tried to compile

Getting started developing FAQ

2019-04-28 Thread AudioGames . net Forum — Developers room : thggamer via Audiogames-reflector
Getting started developing FAQ I often see people in this forum wanting to learn to code and don't knowing how to start, so I decided to create this topic to centralize the information we have.For this topic, I researched in actual topics what advice people gave and tried to compile

Re: Getting started developing FAQ

2019-04-27 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector
Re: Getting started developing FAQ You've done some research into this which I applaud. Something I'd like to add is that for GUI, wxpython is usually used in Python. While that might (might) not be relevant to your game development, if you're looking into application development as well

Re: Getting started developing FAQ

2019-04-27 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Getting started developing FAQ Something to add to the third statement:Most people use accessible output 2, another lib for communication between the app and the screen reader. However, Tolk maybe easier to set up and get going with, as it comes with everything you need. AO2

Getting started developing FAQ

2019-04-27 Thread AudioGames . net Forum — Developers room : thggamer via Audiogames-reflector
Getting started developing FAQ I often see people in this forum wanting to learn to code and don't knowing how to start, so I decided to create this topic to centralize the information we have.For this topic, I researched in actual topics what advice people gave and tried to compile