Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Opengameart is pretty good for your type of game, especially the packs from "Vehicle" and "Little Robot"Otherwise, I would suggest Sound Effects Plus and Zap Splat for a wide general selection, or this pack from Airborn
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Opengameart is pretty good for your type of game, especially the packs from "Vehicle" and "Little Robot"Otherwise, I would suggest Sound Effects Plus and Zap Splat for a wide general selection, or this pack from Airborn
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making @defender sometimes, I've been using opengameart for sounds but it doesn't have a lot of what I need. What do you suggest? URL: http://forum.audiogames.net/viewtopic.php?pid=359369#p359369 -- Audiogames-reflector mailing
Re: Looking for feedback on rpg I'm making
2018-04-05
Thread
AudioGames . net Forum — Developers room : vaibhavbhandari via Audiogames-reflector
Re: Looking for feedback on rpg I'm making Nice! I am going to try it now! URL: http://forum.audiogames.net/viewtopic.php?pid=358306#p358306 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Are you having difficulty finding good sounds? Or is that not an issue for you.If so I have a ton of good resources for you, lots of creative commons and public domain stuff with mostly simple licensing, high quality, good selection, and eve
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making alright, I'm back finally. I've made a lot of changes to the game and curious what you all think about them:Movement is now grid based, you move one tile at a time, currently can only move in cardinal directions. May make
Re: Looking for feedback on rpg I'm making
2018-03-17
Thread
AudioGames . net Forum — Developers room : vaibhavbhandari via Audiogames-reflector
Re: Looking for feedback on rpg I'm making Thanks! Now I was able to play easily! And I would like to tell that this will be a very nice and interesting game because I have never seen games like this in our audiogames community. Keep up the good work! URL: http://forum.audiogame
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Hi, if there's wind on your right that means there's an opening there, try turning to face it and walk. If you can't walk forward try echolocating around to find an opening. Currently shift just snaps to the nearest axis and yo
Re: Looking for feedback on rpg I'm making
2018-03-12
Thread
AudioGames . net Forum — Developers room : vaibhavbhandari via Audiogames-reflector
Re: Looking for feedback on rpg I'm making Hi miziziziz, I was trying to play that game but somehow I am just able to go two steps ahead then I am hearing some sound ahead but I am not able to go and then I am hearing a wind in my right. When I am trying to turn right with my shif
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Ha yeah I somehow forgot that..."Balabolka" does it too. URL: http://forum.audiogames.net/viewtopic.php?pid=355246#p355246 ___ Audiogames-reflector mailing list Audiogames-refle
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making also if you don't want to record messages yourself, rocky waters has made a little program that will output text to wave files using your sappi engine. www.rockywaters.co.uk. URL: http://forum.audiogames.net/viewtopic.php?pid=3550
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making For recording speech, you don't have to do all the numbers, just 1 through 0, or if you want it to sound more natural, then you can do 1 through 19, then all the 10s through 100, then 1000, then 100 ETC.For the first option, you
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Does anyone have experience with voce? http://voce.sourceforge.netIt's c++ and cross platform URL: http://forum.audiogames.net/viewtopic.php?pid=355034#p355034 ___ Audiogames-reflector ma
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making at the moment, my c++ knowledge is less than ideal. However in python, this is a simple matter of using AppKit's NSSpeechSynthesizer. If nothing else, I guess you could use say.For output to voiceover, you'd use applescr
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Tolk is a free library that helps you send text to various screen readers or SAPI.It is Windows only, but you could include or exclude it using preprocessor macros that detect if you are building for Windows or Mac.Find it here:https://githu
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Self voiced would be easy to add, but a lot of work to record all of it ha.I'm using the Godot engine, i could try to find a way to have it output text to a command line that you could then attach a screen reader to. I don't know ho
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Hello folks! Great news! I'll grab the latest demo. I'm not sure how difficult will it be since you already told us implementing screen reader access would be hard, but would it be possible to add in selfvoiced content instead?
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Ok, just updated the demo:pressing shift now aligns you to the nearest cardinal direction.keyboard turning has been significantly sped up, let me know if I need to speed it up more or anything.pressing control now attacks as well.There
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Haramir wrote:...Definitely something along the lines of Diablo 1. I want to avoid tts as it's just too hard to implement in the engine I'm using, but also it's not very immersive imo. I don't know if a screen reader wou
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Would be nice to hvea a command to snap to your nearest cardinal direction so we could move in straight lines better. Also, the turning is slow when using the keyboard. Would also be nice to have the left control to attack, so that you could
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Hi,Downloading it, I'll soon give you feedback.Regards,Amit URL: http://forum.audiogames.net/viewtopic.php?pid=354781#p354781 ___ Audiogames-reflector mailing list Audiogames-reflector@
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Hello folks! First, welcome aboard Secondly, rpg, [[wow]]! Downloading now. Expect some feedback soon.Hello again I've played the game for a few minuts now and before I make any considerations, I'd like to know more about what k
Re: Looking for feedback on rpg I'm making
Re: Looking for feedback on rpg I'm making Hello folks! First, welcome aboard Secondly, rpg, [[wow]]! Downloading now. Expect some feedback soon. URL: http://forum.audiogames.net/viewtopic.php?pid=354779#p354779 ___ Audiogames-refl
Looking for feedback on rpg I'm making
Looking for feedback on rpg I'm making Hello everyone, I'm a hobbyist game developer and just recently got interested in making audiogames.I've put together a demo of my current project you can find here: https://gamejolt.com/games/ptolemssingi … mbs/291087It's a fir