Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Programming language of blinded guide by l-works? Hay all, Liam is you're willing to answer, I'm trying to track down a bug in code factory's SAPI5 Eloquence synth, and have been testing various apps.The bug is that in some apps; games mostly, Cf Eloquence gives the "

Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Programming language of blinded guide by l-works? Hay all, Liam if you're willing to answer, I'm trying to track down a bug in code factory's SAPI5 Eloquence synth, and have been testing various apps.The bug is that in some apps; games mostly, Cf Eloquence gives the "

Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Programming language of blinded guide by l-works? Hay all, Liam if you're willing to answer, I'm trying to track down a bug in code factory's SAPI5 Eloquence synth, and have been testing various apps.The bug is that in some apps; games mostly, Cf Eloquence gives the "

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: Programming language of blinded guide by l-works? I think it's written in bgt. URL: https://forum.audiogames.net/post/546544/#p546544 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: Programming language of blinded guide by l-works? I'd thought that sapi32.dll was the culprit, but milionair uses it, and CF Eloquence works without admen rights, so, yeah?Later! URL: https://forum.audiogames.net/post/546562/#p546562 -- Audiogames-reflector mailing

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Programming language of blinded guide by l-works? It's written in BGT. URL: https://forum.audiogames.net/post/546572/#p546572 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : PatrykK via Audiogames-reflector
Re: Programming language of blinded guide by l-works? It's not bgt. URL: https://forum.audiogames.net/post/546575/#p546575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: Programming language of blinded guide by l-works? in easy way to know if something is written in BGT or not. You just have to scan it with any anti-virus you have. If it screams in pain it means the targeted program is written in BGT URL: https://forum.audiogames.net/post/546576

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @5 it is in fact in BGT. The executable size is just about that of a BGT game, it has NVDAControllerClient32.dll, sounds.dat, and Liam used BGT at the time of it's release... URL: https://forum.audiogames.net/post/546577/#p5

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Programming language of blinded guide by l-works? It is BGT. URL: https://forum.audiogames.net/post/546580/#p546580 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: Programming language of blinded guide by l-works? It is BGT. There are many ways to check (PE size, forcefully triggering runtime errors) but yeah it is. URL: https://forum.audiogames.net/post/546586/#p546586 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: Programming language of blinded guide by l-works? PE sys? URL: https://forum.audiogames.net/post/546587/#p546587 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : ashleygrobler04 via Audiogames-reflector
Re: Programming language of blinded guide by l-works? It must be BGT URL: https://forum.audiogames.net/post/546592/#p546592 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: Programming language of blinded guide by l-works? While it is BGT, don't worry about sapi 32 as it in fact has nothing to do with Sapi. Many people seem to confuse this, but it is actually written with 2 A's, so SAAPI32.dll. As far as I know, it stands for system access to

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector
Re: Programming language of blinded guide by l-works? ok. slightly off topic, in the speaker test, how did he get eloquence to sound all 8bit like? URL: https://forum.audiogames.net/post/546640/#p546640 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector
Re: Programming language of blinded guide by l-works? The way I can tell if something is BGT is by looking at it. If its a small grey rectangle near the top left of your screen its a bgt game. Of course this may not be the case for some of you, but that's my wy of telling URL:

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: Programming language of blinded guide by l-works? a simple way to check if a game is in bgt or not:open the .exe ffile in notepad, you'll get some weerd text because its bynary data, but just check the first linein the first line, and in the mittle of weerd simbles, there is a

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector
Re: Programming language of blinded guide by l-works? I think it could be refurring to DOS box, but I'm not sure about that. URL: https://forum.audiogames.net/post/546657/#p546657 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Programming language of blinded guide by l-works? Opening executable files in notepad? Uh... URL: https://forum.audiogames.net/post/546668/#p546668 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @17 you can: but you wont get anything out of it, you get things like kً¸¸ًُ‌%_ً+¸ًُ‌%Zًہ¸ًُ‌%oً‡¸ًُ‌%TD$ ‰D$$‰D$(‰D$,ˆDsorry if this sounds spammy but that's what you get URL: https://forum.audiogames.net/post/546669/#p5

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector
Re: Programming language of blinded guide by l-works? I believe Blinded Guide was written in a combination of html5, php, and assembly. URL: https://forum.audiogames.net/post/546676/#p546676 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @19: Oh man, I could have sworn there was some ZIL in there, and maybe a little Applesoft Basic. URL: https://forum.audiogames.net/post/546691/#p546691 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @15: That message is probably part of many, many executables. The history behind that and similar messages is that back in the days before Windows, or before everyone on a PC running a Microsoft OS was running Windows all the time

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @20 you can't forget c, c++, python, Java, C# and of course pascal URL: https://forum.audiogames.net/post/546695/#p546695 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector
Re: Programming language of blinded guide by l-works? Well everyone knows that Super Liam was written in Applesoft Basic. sometimes it feels like it was. URL: https://forum.audiogames.net/post/546698/#p546698 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @15, 14 and others.I have found a few ways to detect BGT games.1. The class name for the window is always "bgtgame", the BGT Lullaby NVDA addon took advantage of this. You can see it in the NVDA log in the window class name

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @15, 14 and others.I have found a few ways to detect BGT games.1. The class name for the window is always "bgtgame", the BGT Lullaby NVDA addon took advantage of this. You can see it in the NVDA log in the window class name

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: Programming language of blinded guide by l-works? @15, 14 and others.I have found a few ways to detect BGT games.1. The class name for the window is always "bgtgame", the BGT Lullaby NVDA addon took advantage of this. You can see it in the NVDA log in the window class name

Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Programming language of blinded guide by l-works? Bgt was made in bgt. URL: https://forum.audiogames.net/post/546749/#p546749 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames