Re: Proper disconnection with Podsixnet?
I've not used Python for a while, but Twisted used to be great for most networking stuff.
URL: https://forum.audiogames.net/post/550360/#p550360
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Re: Proper disconnection with Podsixnet?
@7I mean, it's not something you should know. The only people who know how to do this are the people who get into monkeypatching. It's a horrible horrible hack.How Python importing actually works is that it creates global variables in your file
Re: Proper disconnection with Podsixnet?
I see. Thank you. It was not my choice to use the library, I had negative experiences with it beforehand. I will pass your message along.In retrospect I should have known that importing connection from the module would cause issues, but I did
Re: Proper disconnection with Podsixnet?
@5To replace a variable in a module, you must do:import mymod
mymod.thing = 5Not:from mymod import thing
thing = 5The latter introduces a new name in the current scope. IN general this strategy is flawed anyway. You can't actually fully reliably
Re: Proper disconnection with Podsixnet?
So an update.We fixed the issues with connection, but we gained a whole bucket of new problems in the process.Not calling connection.close causes the following scenarios to occur.1. I log in. Everyone gets alerted that I am online.2. I press escape
Re: Proper disconnection with Podsixnet?
So an update.We fixed the issues with connection, but we gained a whole bucket of new ones in the process.Not calling connection.close causes the following scenarios to occur.1. I log in. Everyone gets alerted that I am online.2. I press escape
Re: Proper disconnection with Podsixnet?
Replacing the connection did work, thank you. We had to give up on calling connection.close() and replaced the old instance with a new one.
URL: https://forum.audiogames.net/post/549831/#p549831
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Re: Proper disconnection with Podsixnet?
Thank you. If someone else has any ideas I'm open to hearing them, but as of right now I will do what you suggested. Appreciate the response.
URL: https://forum.audiogames.net/post/549640/#p549640
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Re: Proper disconnection with Podsixnet?
I looked out of curiosity because podsixnet is surely, surely UDP and I vaguely wondered what it's using. But actually no it's TCP. And more to the point it looks like connection is a singleton, which is kinda braindead. But if you just import
Proper disconnection with Podsixnet?
Recently one of my friends attempted to use the previously mentioned culprit. He managed to edit the chat client example and give it a proper window using Lucia. However, he has encountered an issue: If the server errors out and the client disconnects
Proper disconnection with Podsixnet?
Recently one of my friends attempted to use the previously mentioned culprit. He managed to edit the chat client example and give it a proper window using Lucia. However, he has encountered an issue: If the server errors out and the client disconnects
Proper disconnection with Podsixnet?
Recently one of my friends attempted to use the previously mentioned culprit. He managed to edit the chat client example and give it a proper window using Lucia. However, he has encountered an issue: If the server errors out and the client disconnects
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