Re: Python and 3d positioning with Libaudioverse

2016-09-10 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse Hmm, I see. OpenAL is broken into two branches, the closed source OpenAL by Creative, and the open sourced version called OpenAL Soft. OpenAL Soft is the better maintained of the two, usually they recommended installing regular OpenAL from

Re: Python and 3d positioning with Libaudioverse

2016-09-10 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse Yep, I've installed latest openal and I made sure that openal32.dll and hrtf table files are in the same directory where example is located. I have replaced files in both pyal and pyglet, and I even cleared cached .pyc files to make

Re: Python and 3d positioning with Libaudioverse

2016-09-10 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse Yep, I've installed latest openal and I made sure that openal32.dll and hrtf table files are in the same directory where example is located. Btw, my system is Windows 10 X64. Here's the entire traceback thrown by python.Trace

Re: Python and 3d positioning with Libaudioverse

2016-09-10 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse Thats odd, the example script doesn't even use alcGetStringiSOFT. Did you already have OpenAL installed before hand? The pack comes with the latest version of OpenAL Soft, if you run it with that and the hrtf tables in the same directo

Re: Python and 3d positioning with Libaudioverse

2016-09-10 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse Thats odd, the example script doesn't even use alcGetStringiSOFT. Did you already have OpenAL installed before hand? The pack comes with the latest version of OpenAL Soft, if you run it with the hrtf tables in the same directory a

Re: Python and 3d positioning with Libaudioverse

2016-09-10 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse Hello,I've downloaded hrtf example. I have also replaced file alc.py in pyal in order to get hrtf functionality, however when I run example I'm getting: AttributeError: function 'alcGetStringiSOFT' not foundI'm not

Re: Python and 3d positioning with Libaudioverse

2016-09-09 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse Both Pyglet and PyAL have 3D positional audio support through OpenAL, and I have some example scripts available that may help if your interested [here]. PyAL also has undocumented bindings for EFX extensions like reverb, echo, etc. The

Re: Python and 3d positioning with Libaudioverse

2016-09-09 Thread AudioGames . net Forum — Off-topic room : thggamer via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse As I understood when reading the OpenAL documentation, and ifLibAudioverse follows this same principle, you'll want the relativecoordinates of the object based on the player.For example, let's say you have a player in 50, 0, 0 an

Re: Python and 3d positioning with Libaudioverse

2016-09-09 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector
Re: Python and 3d positioning with Libaudioverse BTW, I accidentaly posted to OT. Please move it to developers room. URL: http://forum.audiogames.net/viewtopic.php?pid=278260#p278260 ___ Audiogames-reflector mailing list Audiogames

Python and 3d positioning with Libaudioverse

2016-09-09 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector
Python and 3d positioning with Libaudioverse Hello all,So, I'm now experimenting with making true 3d game in python where you can move in directions left, right, forward, back, up and down. So 3d sound will also be used.There's one thing which confuses me though. Libau

Python and 3d positioning with Libaudioverse

2016-09-09 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector
Python and 3d positioning with Libaudioverse Hello all,So, I'm now experimenting with making true 3d game in python where you can move in directions left, right, forward, back, up and down. So 3d sound will also be used.There's one thing which confuses me though. Libau