Re: What online FPS's do we have currently

2018-12-16 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector
Re: What online FPS's do we have currently the problem is i get this speed hacking message a lot so the damn thing crashes. URL: http://forum.audiogames.net/post/399049/#p399049 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: What online FPS's do we have currently

2018-12-15 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: What online FPS's do we have currently safezone was in ff, but some players was camped there and it has bin removed. But in store, safezone was good cause when player coming, guy can kill him faster and he can't buy something. URL: http://forum.audiogames.net/post/39883

Re: What online FPS's do we have currently

2018-12-15 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: What online FPS's do we have currently So that means manual should be updated heheh. There's no safe zone in firefigfht except on a mission and that's just a set of stairs. And there's a store on each side of the map, and four stores on the botem center, most lef

Re: What online FPS's do we have currently

2018-12-14 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector
Re: What online FPS's do we have currently you go round the edges of the map, to find stores on firefight. lol. URL: http://forum.audiogames.net/post/398781/#p398781 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: What online FPS's do we have currently

2018-12-14 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector
Re: What online FPS's do we have currently the problem i have with firefight is all anyone does on chat is bitch at each other like fuckin teenagers. not to mension how do you find stores safe zones etc on there? can't figure that part out. URL: http://forum.audiogames.net/p

Re: What online FPS's do we have currently

2018-12-13 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: What online FPS's do we have currently yeah, completely rewrite the game basically. This is because instead off includes, it uses things called libraries. WHile some of them are very similar if not identicle and there for the same reason, say, includes\player.bgt, there mig

Re: What online FPS's do we have currently

2018-12-13 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: What online FPS's do we have currently @18, it's only being rereleased in python, so they have to litterally redo the game, I think? no experience with python vs. bgt, so maybe I'm rong, but it seems like a... possibility? URL: http://forum.audiogames.net/post/

Re: What online FPS's do we have currently

2018-12-12 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: What online FPS's do we have currently i mean, yeah theres rtr, but that thing is just, no ones active. if, anyone wants to play, try joseph weekaldns server. its the most active. I don't know where the maps for it are because some maps you can't get, but i mean hey, yo

Re: What online FPS's do we have currently

2018-12-12 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: What online FPS's do we have currently yeah i miss that good game of redspot. i heard a rumor, probably not true though, but it might be back in feburary. URL: http://forum.audiogames.net/post/398357/#p398357 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: What online FPS's do we have currently

2018-12-12 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector
Re: What online FPS's do we have currently @15, you can download rtr at iamtalon.me URL: http://forum.audiogames.net/post/398236/#p398236 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: What online FPS's do we have currently

2018-12-12 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: What online FPS's do we have currently 15, redspot's server went down permanently about half a year or more ago? damn it's been a long time! Back in my day, we played redspot and killed each other! URL: http://forum.audiogames.net/post/398229/#p398229 -- Audio

Re: What online FPS's do we have currently

2018-12-11 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: What online FPS's do we have currently question1, what happened to red spot??? make sense on why I haven't seen a topic of someone crying and complaining about the mods in a long timequestion2 where can I pick up rtr??? haven't played that in ages. I stopped when it g

Re: What online FPS's do we have currently

2018-12-11 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector
Re: What online FPS's do we have currently yea... alter aeon is no't a fps, and sbp and these all clones aren't fps. And yea. For me, the bests fps what we have now are rtr and swamp. Rtr radar is the best choice to make frenetic combats in a fps. Can't wait until gho

Re: What online FPS's do we have currently

2018-12-11 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: What online FPS's do we have currently @12, um? that's not an fps? and neither is undead strike, it's a sidescroller, and sbp is too! URL: http://forum.audiogames.net/post/398006/#p398006 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: What online FPS's do we have currently

2018-12-11 Thread AudioGames . net Forum — General Game Discussion : mhr91358 via Audiogames-reflector
Re: What online FPS's do we have currently alteraeon  also still a good game, URL: http://forum.audiogames.net/post/397995/#p397995 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: What online FPS's do we have currently

2018-12-11 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: What online FPS's do we have currently Na. Let me tell you why our recent fps games weren't satisfying. It's because they were all three of them coded in bgt and anything developers tried to put in failed simply cause bgt couldn't handle them. From vehicles to robot

Re: What online FPS's do we have currently

2018-12-11 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: What online FPS's do we have currently Probably a little of both. But as someone who loves action games, the fact that I lost interest quickly says something to me. I'm a fiend for combat design of any kind. But my standards may also be too high. The fact that I've g

Re: What online FPS's do we have currently

2018-12-11 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: What online FPS's do we have currently @6Sounds like you either A. aren't that skilled or B. aren't playing with very skilled players if all your experiencing is spray and pray combat.And if you truly notice no significant difference between say, RTR and Redspot, or

Re: What online FPS's do we have currently

2018-12-11 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector
Re: What online FPS's do we have currently @7:I'm a dick. What is a shooter person first? ahahaha. Who wants me to continue undead strike! no just kidding. URL: http://forum.audiogames.net/post/397953/#p397953 -- Audiogames-reflector mailing list Audiogames-reflector@

Re: What online FPS's do we have currently

2018-12-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: What online FPS's do we have currently Sounds like people think all the SPF games we have are bad. Are you not interested in SPF games, or how should they be improved? URL: http://forum.audiogames.net/post/397942/#p397942 -- Audiogames-reflector mailing list Audiogames-refl

Re: What online FPS's do we have currently

2018-12-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: What online FPS's do we have currently Noone develops them now because every time they come out, they inevitably end up being practically the same game with different weapons. But centering and shooting, no matter the differing in weapon behaviour which is usually just speed and

Re: What online FPS's do we have currently

2018-12-10 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector
Re: What online FPS's do we have currently To be honest, they’re both kind of crap. RTR was ok for it’s time but it really hasn’t aged well at all. SBP is ok, accept for the fact that no one plays it, and the dev has no real intrest in developing it. I can’t believe people say th

Re: What online FPS's do we have currently

2018-12-10 Thread AudioGames . net Forum — General Game Discussion : zenothrax via Audiogames-reflector
Re: What online FPS's do we have currently And RTR, but that's not as active. There needs to be more FPS games. TK is meh, ff is good. URL: http://forum.audiogames.net/post/397826/#p397826 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: What online FPS's do we have currently

2018-12-10 Thread AudioGames . net Forum — General Game Discussion : giorgi elbaqidze via Audiogames-reflector
Re: What online FPS's do we have currently the killer too, but this is down currently at this time. URL: http://forum.audiogames.net/post/397802/#p397802 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

Re: What online FPS's do we have currently

2018-12-10 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: What online FPS's do we have currently Hi,Firefight is still under development, but not active like before cause of the recent events such as school for me and college for reza. The game is still up, has its players and the server isn't going down hopefully unless somethi