Rocket simulation game
2018-11-23
Thread
AudioGames . net Forum — General Game Discussion : Utopian via Audiogames-reflector
Rocket simulation game As I have posted elsewhere, I am developing a Browser based rocket simulation game similar to KSP.Players will be able to design and launch rockets, land on other planets and the moon and more, with realistic rocket science and orbital mechanics.I am however
Re: Rocket simulation game
2018-11-25
Thread
AudioGames . net Forum — General Game Discussion : Taurus Fan via Audiogames-reflector
Re: Rocket simulation game I think that the sound is the most importand thing for a game like this. URL: http://forum.audiogames.net/post/395003/#p395003 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin
Re: Rocket simulation game
2018-11-25
Thread
AudioGames . net Forum — General Game Discussion : Utopian via Audiogames-reflector
Re: Rocket simulation game I wasn't really thinking of having much sound URL: http://forum.audiogames.net/post/395138/#p395138 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio
Re: Rocket simulation game
2018-11-25
Thread
AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Rocket simulation game A rocket sim like ksp would be great, and something I personally would really like to play. There's only one problem. Browser games are kind of a nitch platform, even among audio gamers. People just prefer audio games with interactive controls and sounds t
Re: Rocket simulation game
2018-11-26
Thread
AudioGames . net Forum — General Game Discussion : Utopian via Audiogames-reflector
Re: Rocket simulation game I could try c++ but I don't know how to make it without using a lot of text or buttons URL: http://forum.audiogames.net/post/395201/#p395201 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl
Re: Rocket simulation game
2018-11-26
Thread
AudioGames . net Forum — General Game Discussion : daniel via Audiogames-reflector
Re: Rocket simulation game Hi,Personally, I think that text/buttons in a game like this is key. You could have an audio-only rocket sim, but the realism is diminished as a result if you ask me.I think that the best way to express information is by the use of tables myself.Cheers,Daniel
Re: Rocket simulation game
2018-11-26
Thread
AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Rocket simulation game @6 I fail to understand why the use of full audio in a game automatically takes away from the realism factor. Tubesim is a tube train simulator game, and it pulls it off very well. Btw, tubesim is an audio only game. I mean, think about it! If audio was
Re: Rocket simulation game
2018-11-26
Thread
AudioGames . net Forum — General Game Discussion : daniel via Audiogames-reflector
Re: Rocket simulation game Hi,Tubesim is an excellent example of a game that pulls this off well. I think the point that I'm trying to make here is that whilst audio is great, it shouldn't be a requirement for a good game, and be the end all of everything.Definitely see wh
Re: Rocket simulation game
2018-11-26
Thread
AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Rocket simulation game @8 I never said games without sound are bad. Core exiles or tau station are perfect examples of this. All I’m saying is that eutopian’s potential playerbase would be higher if the sim was done in audio. URL: http://forum.audiogames.net/post/395242/#p395242