Re: Stumped Making a Mod
2020-12-17
Thread
AudioGames . net Forum — Developers room : GrannyCheeseWheel via Audiogames-reflector
Re: Stumped Making a Mod Forget about it. URL: https://forum.audiogames.net/post/599493/#p599493 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Stumped Making a Mod
2020-12-17
Thread
AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Stumped Making a Mod I think i want to try making a mod for this... would python work? URL: https://forum.audiogames.net/post/599461/#p599461 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman
Re: Stumped Making a Mod
Re: Stumped Making a Mod yes URL: https://forum.audiogames.net/post/586405/#p586405 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Stumped Making a Mod
2020-11-03
Thread
AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Stumped Making a Mod Are all the required DLLs in the folder of the game or in the mods folder? as far as i know, this lib makes use of tolk for speech. make sure that all the DLLS are in the required folders... URL: https://forum.audiogames.net/post/586316/#p586316 -- Audiogames
Re: Stumped Making a Mod
Re: Stumped Making a Mod For every speak function call, if I just do a global search/replace so it says ac.log("stuff") rather than speak("stuff"), it does work. That's of course if I comment out the import line for my speak module. Now, having a working app, ju
Re: Stumped Making a Mod
Re: Stumped Making a Mod For every speak function call, if I just do a global search/replace so it says ac.log("stuff") rather than speak("stuff"), it does work. That's of course if I comment out the import line for my speak module. Now, having a working app, ju
Re: Stumped Making a Mod
Re: Stumped Making a Mod Are you able to print what you want the speak function to say? Do you have access to a console or some kind of UI element that will let you know if the functions are actually running?It sounds like the code in your mod directory is not running the speak functions
Re: Stumped Making a Mod
Re: Stumped Making a Mod ok. well then not sure how to help you. i am just wondering. how accesible is this game to us. is their realy a reason to make a whole new topic for that. URL: https://forum.audiogames.net/post/586279/#p586279 -- Audiogames-reflector mailing list Audiogames
Re: Stumped Making a Mod
Re: Stumped Making a Mod I will only be addressing posts that are relevant to the original, so as not to clutter up the thread further. URL: https://forum.audiogames.net/post/586275/#p586275 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Re: Stumped Making a Mod
Re: Stumped Making a Mod what is this game. a racing game i am guessing. but how accessible is it. what will this mod do for it. URL: https://forum.audiogames.net/post/586270/#p586270 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https
Stumped Making a Mod
Stumped Making a Mod OK, here's the deal. I've been trying to get a mod going in Assetto Corsa to speak some info, like speed, current gear, and hopefully more at some point. There's information enough to put together something, and even an app template someone made. The pro