What Language Features Does Ruby Provide for Game Development

Hi,

In the world of Python, as I understand it, we have PyGame and I believe Pyglet may also be used for gaming. But given that I have used Python a lot in university, I want to try out something new and thus am choosing Ruby for now and I might write something in Haskell. I am curious: any audiogame devs ever used Ruby as a development language. If so, what neat and interesting gems did you use?

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