Re: Why do Braille innovations always fail?

2017-07-09 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Why do Braille innovations always fail? Good question, there's a NASA based Electroactive Polymer site [here] last updated in 2015 featuring various links but a lot of them are dead. The latest I've found dates around 2012 from the [North Caroline State University], but t

Re: Why do Braille innovations always fail?

2017-07-09 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Why do Braille innovations always fail? I wonder why artificial muscles for tactile displays never took off. Apparently, the mastermind behind this one was publishing papers on it as far back as 2004, at least, and the article from NASA was released in 2009. I think I'm just goi

Re: Why do Braille innovations always fail?

2017-07-02 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Why do Braille innovations always fail? I remember that they said one of the ways the price is kept low is that they're using off-the-shelf parts. I don't know what that means in this case. although I'm feeling positively disposed toward 3d printing all of a sud

Re: Why do Braille innovations always fail?

2017-07-02 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector
Re: Why do Braille innovations always fail? I wonder what technology is used in the orbit20? I am beta testing a production unit right now and it works very good and the braille quality is excellent. URL: http://forum.audiogames.net/viewtopic.php?pid=317754#p317754

Re: Why do Braille innovations always fail?

2017-07-02 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Why do Braille innovations always fail? Nls here in the US has a braille book program, but I personally don't use it, and prefer the digital book cartridges. Although they're trying to get braille displays to users over here. That would've been a gag if thought up yea

Re: Why do Braille innovations always fail?

2017-07-02 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: Why do Braille innovations always fail? Hi.I don't know how it is in the US or where ever you are from, but I am talking about the situations with braille books here.The thing is that I haven't used braille in the last two years or so because i did everything with a screen re

Re: Why do Braille innovations always fail?

2017-07-02 Thread AudioGames . net Forum — Off-topic room : kyle12 via Audiogames-reflector
Re: Why do Braille innovations always fail? I honestly think I'd have a lot more of a motivation to practice braille if it was easily accessible/afordible to me. I use braille screen input like, a lot, on my iPhone, and its much faster than typing. But I often find myself struggli

Re: Why do Braille innovations always fail?

2017-07-02 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Why do Braille innovations always fail? Regarding 3 state pins, they're already doing that in the Graphiti tactile graphics display that should be just around the corner, and if they're using the same pin technology that's being used in the orbit reader then the Graphit

Re: Why do Braille innovations always fail?

2017-07-02 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Why do Braille innovations always fail? The whole electrovibration 2d+textures thing had me wondering. Last I heard, the smallest Tixels™ are about 1in^^2, but can apparently do arbitrary shapes. So if we focus on an intersection of 4tx, we need each tixel to convey at least 4bits of

Re: Why do Braille innovations always fail?

2017-07-01 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: Why do Braille innovations always fail? Hi.The school for the blind in Zeist were I took part in ICC 2014 had an interesting go at accessibility and navigation. They used iBeakons and stuck them to the doors of the rooms so we always knew where we were. The cool thing is that they can

Re: Why do Braille innovations always fail?

2017-07-01 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Why do Braille innovations always fail? Yeah, might wanna get an external charger that isn't bulky, or a charging case, or a q i wireless charging pad, lol. As far as I know, it's not bluetooth, it's nfc. I don't think they'd be able to have Bluetooth do th

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: Why do Braille innovations always fail? The technology blitab is supposedly using is some sort of membrane.It's so secretive they're not telling anyone what it is lol.I'm picturing something like bubble rap only in electronic form, if that's even possible.Some sor

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Why do Braille innovations always fail? Patents I think are part of the problem, coupled with a lack of investment and a small market. Some tech might hit the market or get weak sales projections, then drop out when they don't see a return. Blitabs been selling a lot of hy

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
Re: Why do Braille innovations always fail? Kyle, you say that as if most people don't do that already lolEither way, I don't think you would need it in the hand anyways; it might be able to run as a sort of background application. Although it might be somewhat expensive for bat

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kyle12 via Audiogames-reflector
Re: Why do Braille innovations always fail? Yep, lets all walk around with our $600 + phones in our hands. That's a good idea.Seriously though, membranes might be a way to go. Okay so we have to replace signs, but...I'm just imagining walking around with my iPhone in my hand. We&

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Why do Braille innovations always fail? Lol! Rachel, you've actually got something there with the programmable chips. That actually is where nfc, the same technology used for tap-and-pay terminals, has great potential. They would have to make the communication field farther out, b

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
Re: Why do Braille innovations always fail? I don't think this has much to do with capitalism/welfare so much as it has to do with the design issues related to braille. Braille innovations fail because it's expensive to produce the technology and its hard to teach new people new

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
Re: Why do Braille innovations always fail? I don't think this has much to do with capitalism/welfare so much as it has to do with the design issues related to braille. Braille innovations fail because it's expensive to produce the technology and its hard to teach new people new

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kyle12 via Audiogames-reflector
Re: Why do Braille innovations always fail? @aprone, not a bad idea. Make a design specification that doesn't complicate things, makes machines easy to produce, and more importantly, cheep.I am of course being sarcastic. That would be entirely ineffective and I'd almost say

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: Why do Braille innovations always fail? Mechanically braille is pretty hard to produce because of the 3 (or 4) rows of dots in each column.  You can cram machinery above and below to handle the top and bottom dots, but reaching the 1 (or 2) inner dots becomes a mess.I remember a few

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Why do Braille innovations always fail? Blitab is on the list .I knew that braille displays are outlandishly priced compared to what you get, but I hadn't actually looked up prices on braille books until 5 minutes ago. An astronomy book for 3rd graders is going for $500-1000

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: Why do Braille innovations always fail? You can add Blitab to that list.While I'm sure they're talking big at the moment, that's all it appears to be, nothing but talk. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: Why do Braille innovations always fail? you can add URL: http://forum.audiogames.net/viewtopic.php?pid=317396#p317396 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Why do Braille innovations always fail? Well, doesn't this sound neat and useful: light-driven plastic motor. I wonder if they could make a braille display with it--wait, published in 2008? And I only just heard of it?But, hey, maybe someone is working on a braille display using