Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac well, ok I shall state this. I can do quite a lot of stuff, for after all I like doing all sort's of fun things when it comes to computers, but seriously if there ever is a problem, I just don't sit a
Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac @10, how? What can you do that I can't do? What can't you do that everyone else who has been talking about this can't do? What advantages do you give that we aren't already tryin
Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac well ok I no there are a lot of problems but I probably will be able to help for if various people were to at least let me life will be twice as better for after all, I do at least carry out various tasks and
Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac @8, true that. I wasn't aware of that, thanks for informing me. URL: https://forum.audiogames.net/post/408658/#p408658 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu
Re: Why it isn't always feasible for developers to port their games to Mac
2019-01-31
Thread
AudioGames . net Forum — General Game Discussion : BoundTo via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac @7 (Off Topic I Guess)Just wanted to say that exploits are floating around for an IOS 12 jailbreak. Of course this doesn't mean necessarily that one will be put together, but the opportunity is there. T
Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac @2 I really don't know how you can help developers out with all of this. There's a statement my family always tell me whenever I bring up things like this -- you can't help the world and you m
Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac @2 I really don't know how you can help developers out with all of this. There's a statement my family always tell me whenever I bring up things like this -- you can't help the world and you m
Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac @2 I really don't know how you can help developers out with all of this. There's a statement my family always tell me whenever I bring up things like this -- you can't help the world and you m
Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac oh wow that's totally crazy if you no what I mean lol URL: https://forum.audiogames.net/post/408625/#p408625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu
Re: Why it isn't always feasible for developers to port their games to Mac
2019-01-31
Thread
AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac Yeah, originally these two topics were articles, which was a rather hilarious spin for me. URL: https://forum.audiogames.net/post/408592/#p408592 -- Audiogames-reflector mailing list Audiogames-refl
Re: Why it isn't always feasible for developers to port their games to Mac
2019-01-31
Thread
AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac It was in the articles room like Katie's, someone moved it. URL: https://forum.audiogames.net/post/408556/#p408556 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu
Re: Why it isn't always feasible for developers to port their games to Mac
2019-01-31
Thread
AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac It was in the articles room, someone moved it. URL: https://forum.audiogames.net/post/408556/#p408556 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah
Re: Why it isn't always feasible for developers to port their games to Mac
2019-01-31
Thread
AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac why did you make a new topic for this. URL: https://forum.audiogames.net/post/408520/#p408520 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl
Re: Why it isn't always feasible for developers to port their games to Mac
Re: Why it isn't always feasible for developers to port their games to Mac ok Lucas, lol ok things would be horrifying as stated, but if you and anyone else who will let me help them, there's so many things I can do for you, it won't be time consuming for me either, no hor
Why it isn't always feasible for developers to port their games to Mac
Why it isn't always feasible for developers to port their games to Mac In response to this: https://forum.audiogames.net/topic/2741 … o-the-mac/1. Some current games aren't written with Mac in mind. To port those games to Mac, the game would have to be recoded, so either a t