Re: pokemon crystal players, unite

2016-12-31 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite if you use NVDA and have that emoji symbols file that's out there somewhere, that works, it's displayed in a lot of places actually URL: http://forum.audiogames.net/viewtopic.php?pid=2916

Re: pokemon crystal players, unite

2016-12-30 Thread AudioGames . net Forum — General Game Discussion : nolly via Audiogames-reflector
Re: pokemon crystal players, unite I know a sighted person can tell a Pokémon's gender by the Venus or Mars sign located near their name, but does anyone know if there is a way for us to quickly tell what gender a Pokémon is without sighted assistance? I mean other than taking it t

Re: pokemon crystal players, unite

2016-12-29 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite same thing... T in the screenexcept you have to remember the game boy had a frickin tiny screen, so stuff had to scrollin this particular case, it's left and right arrows URL: http://forum.audiogames.net/viewtopic.php?pid=291441#p2

Re: pokemon crystal players, unite

2016-12-29 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: pokemon crystal players, unite Oh. No idea how I missed that when reading the readme.  Oops.  Well, guess their is no way then to read stats?  I've been watching a let's player play pokemon sun, and that stuff seems rather important at least for that game, but not sure how im

Re: pokemon crystal players, unite

2016-12-28 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: pokemon crystal players, unite Is the script still being worked on? URL: http://forum.audiogames.net/viewtopic.php?pid=291288#p291288 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: pokemon crystal players, unite

2016-12-28 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite to your first thing, if you hit T then it reads you the quantitynot sure why it works like that, but yeah URL: http://forum.audiogames.net/viewtopic.php?pid=291269#p291269 ___ Audiogames-reflector mailing

Re: pokemon crystal players, unite

2016-12-28 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: pokemon crystal players, unite Some thing that needs to be worked on if possible is when in the inventory screen, you have no way of knowing how many of an item you have.  It'll read the description, and the name, but not the number.  I think this happens in other areas as well. 

Re: pokemon crystal players, unite

2016-12-27 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite can't you just copy the folder? why wouldn't that work URL: http://forum.audiogames.net/viewtopic.php?pid=291145#p291145 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: pokemon crystal players, unite

2016-12-27 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: pokemon crystal players, unite Hi all,I know i have probably asked for this earlier. But how can i transfer a savefile from one of my laptops to another computer without taking the risk the file gets corrupted?In previous versions it wasn't possible to transfer the savefile on

Re: pokemon crystal players, unite

2016-12-27 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: pokemon crystal players, unite I tried the script with other pokemon games. It worked, but really bad URL: http://forum.audiogames.net/viewtopic.php?pid=291097#p291097 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: pokemon crystal players, unite

2016-12-26 Thread AudioGames . net Forum — General Game Discussion : nolly via Audiogames-reflector
Re: pokemon crystal players, unite I'm late to answer, but I've found the lag or delay does not happen for me (using Jaws( if I perform actions continually one after the other, i.e.  pressing a key directly after another. if you don't want to button mash, press and hold s

Re: pokemon crystal players, unite

2016-12-24 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite maybe, in the meantime though honestly I've just gotten into pokemon with crystal, lol only time I tried before that was the english dub of the anime, and... well...so in the meantime this is good URL: http://forum.audiogames.net/viewtopic.php?pid=2

Re: pokemon crystal players, unite

2016-12-23 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: pokemon crystal players, unite Well can't hurt to at least try and see what you get. URL: http://forum.audiogames.net/viewtopic.php?pid=290744#p290744 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: pokemon crystal players, unite

2016-12-23 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite I mean I suppose? never occurred to me to actually use that seriously for a game like pokemon, I don't usually get very good results with OCR even under normal circumstances, and it is NVDA, haven't used jaws for years URL: http://forum.audi

Re: pokemon crystal players, unite

2016-12-23 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: pokemon crystal players, unite Why not use the cloud ocr addon if you use nvda, or jaws's ocr feature? URL: http://forum.audiogames.net/viewtopic.php?pid=290683#p290683 ___ Audiogames-reflector mailing list Audiogames-refl

Re: pokemon crystal players, unite

2016-12-22 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite the problem with doing that though, at least in my case would be the actual text wouldn't be read, so I'd essentially be just moving through and catching whatever I could, clicking through text boxes with no idea what was being said and pick

Re: pokemon crystal players, unite

2016-12-22 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: pokemon crystal players, unite I wonder if we could get the menus and right number of things to hit from crystal and then use that with other games.  I doubt things changed much if at all until about the DS set of games. URL: http://forum.audiogames.net/viewtopic.php?pid=290512

Re: pokemon crystal players, unite

2016-12-22 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite wait, that's actually a thing? huh... guess if we could figure out what trading/the actual battle linking process actually looks like that would work pretty well URL: http://forum.audiogames.net/viewtopic.php?pid=290484#p2

Re: pokemon crystal players, unite

2016-12-21 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: pokemon crystal players, unite Has anyone figured out how to trade or battle online?  From all that I'm seeing, you can do it with vbalink and hamachi.  I guess that'd work well enough, provided you can load your save states into vbalink from the other emulator, and know the

Re: pokemon crystal players, unite

2016-12-21 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite I haven't found a move description actually in game yet, but what I can tell you is it is possible to play through the game with just these access scripts, they really are pretty goodonly problem I remotely had a problem with was getting the bird ba

Re: pokemon crystal players, unite

2016-12-21 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: pokemon crystal players, unite That's the reason I only use mods to play it as well, as you can obtain Pokémon not possible in the original version .  I have the kaiso hack  which I believe makes things a lot harder, as well as adding some additional moves to at the very leas

Re: pokemon crystal players, unite

2016-12-20 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite well the reason I'm not using gameshark, as far as I can anyways is because I wanted to progress naturally... aside from my shiny pichu from the odd egg... that I just used quicksave plus a happiness mod so the egg would hatch fast until it cam

Re: pokemon crystal players, unite

2016-12-20 Thread AudioGames . net Forum — General Game Discussion : moore2it via Audiogames-reflector
Re: pokemon crystal players, unite @ddyou can use gameshark codes to capture any pokemon you want and obtain any item you want. You can also use them to walk through walls if you're the kind who hates dealing with the puzzles and all that. Or, you can play using a mod. Mod, hack, wha

Re: pokemon crystal players, unite

2016-12-20 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: pokemon crystal players, unite If we had access to emerald or things after Crystal, that'd be nice.  I wonder how hard it'd be to disassemble the other games at least for the gba games and get them to read. URL: http://forum.audiogames.net/viewtopic.php?pid=2903

Re: pokemon crystal players, unite

2016-12-20 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite bumping my own topic with a question... rofldoes anyone know if it's possible to initiate multiplayer trades with yourself using this thing? I can't seem to find an option for linking anywhere... which is unfortunate because I really really wan

Re: pokemon crystal players, unite

2016-12-17 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite oh, the turbo mode? you actually can use that in battles too to speed up the animationsbut I think what he was talking about was the actual screen reader, every time new text appears on screen it takes a second for it to be read but I don't think th

Re: pokemon crystal players, unite

2016-12-17 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite come now, it's only a second or so, if that much evenbut as to the actual answer to that question, I have no clue URL: http://forum.audiogames.net/viewtopic.php?pid=289952#p289952 ___ Audiogames-refl

Re: pokemon crystal players, unite

2016-12-17 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: pokemon crystal players, unite come now, it's only a second or so, if that much even URL: http://forum.audiogames.net/viewtopic.php?pid=289952#p289952 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: pokemon crystal players, unite

2016-12-17 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: pokemon crystal players, unite is there a way to make screen readers announce the messages faster with the access scripts? It takes forever and a half for it to read after a message appears. URL: http://forum.audiogames.net/viewtopic.php?pid=289948#p289948