Re: pytinyfd: an attempt to wrap tinyfiledialogs
it is cross platform, although it has some functions which are only used on windows since windows has to deal with UTF16 instead of UTF8It is actually a small library, I just meant I do not think I will be able to test on other systems too
Re: pytinyfd: an attempt to wrap tinyfiledialogs
it is cross platform, although it has some functions which are only used on windows since windows has to deal with UTF16 intead of UTF8It is actually a small library, I just meant I do not think I will be able to test on other systems too
Re: pytinyfd: an attempt to wrap tinyfiledialogs
It's a library that basically provides open/save dialogs, and text input boxes. You'd use it with e.g. SDL in order to get Swamp-style input boxes to pop up.In Python I'd personally probably just consider WX for my game, but I do see
Re: pytinyfd: an attempt to wrap tinyfiledialogs
How much replacement for Wx does it provide? Overall I can use Wx, I have to keep a cheatsheet or refer to the API constantly, and it's pretty flexible. What widgets would we have access to, and would they just be WX style. If so... what's
Re: pytinyfd: an attempt to wrap tinyfiledialogs
I have actually never heard of it, but sounds interesting. Consider me interested.
URL: https://forum.audiogames.net/post/600979/#p600979
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pytinyfd: an attempt to wrap tinyfiledialogs
Hello.I've began to start wrapping tinyfiledialogs which I believe could be a replacement to wx as far as dialogs goes.I wasn't sure wether a python wrapper was present already but probably if not it wasn't because it could have been easily