Re: Battle Of Armageddon: a forgotten survival horror

2019-08-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror Yes, that is right. This game is extremely unforgiving in terms of damage. And the snipers are located at coordinates x`4 and x17, with the gun battery at x18. Both snipers are protected so you have to destroy their protective barier fir

Re: Battle Of Armageddon: a forgotten survival horror

2019-08-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror Here you go. I did this on my own save.https://www.dropbox.com/s/puc14141nezq3 … e.mp3?dl=0Some things to note:spoilersThe snipers have a range of two feet, and your jump also have a range of two feet. So shoot at the sniper cover then j

Re: Battle Of Armageddon: a forgotten survival horror

2019-08-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror Shouldn't be. I just accessed it and it works fine. URL: https://forum.audiogames.net/post/452589/#p452589 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/

Re: Battle Of Armageddon: a forgotten survival horror

2019-08-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror As I said. You have the sniper coordinates. You can jump in either direction... so plan accordingly. It really isn't that difficult.. x14 and x17 snipers have a range of two feet. So does your jump. Shoot at the protected area then jump

Re: Battle Of Armageddon: a forgotten survival horror

2019-08-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror Again, listen to the recording. Yes, it is the same... except the battery has a range of 4 feet instead of 2. URL: https://forum.audiogames.net/post/452607/#p452607 -- Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: World of Mist has been Released!

2021-03-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: World of Mist has been Released! Welcome to the online gaming world. If your security isn't top noch, people will cheat. Even where it is, some jerk will find a way to ruin it for everyone. This happens with any online game, whether it's for the blind or a mainstream one. The difference

Re: Legend of Mingyue New Demo Version

2021-03-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Wish there was a walkthrough for this game. I'm very, very stuck. lol URL: https://forum.audiogames.net/post/620680/#p620680 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

Re: Battle Of Armageddon: a forgotten survival horror

2021-03-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror You have to find the exit from that area. Unfortunately, I don't have the exact coordinates, but it's somewhere in along the northern part of the map. They spawn infinitely and unfortunately, killing them doesn't really make a difference

Re: Legend of Mingyue New Demo Version

2021-03-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version After the battle in the tavern, and I've agreed to help save the woman. I know where the destination is. But I can't beat it because I'm pretty sure my character isn't strong enough yet. I can't find any quests to help me level up, and I can't find eno

Re: Battle Of Armageddon: a forgotten survival horror

2021-03-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Battle Of Armageddon: a forgotten survival horror I didn't notice any 3d effects, so I'm not exactly sure what you're talking about... sorry. URL: https://forum.audiogames.net/post/621045/#p621045 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: Legend of Mingyue New Demo Version

2021-03-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Yes. I know you have to craft a more powerful weapon. But the materials are very hard to gather. It takes a long time. URL: https://forum.audiogames.net/post/621155/#p621155 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: Legend of Mingyue New Demo Version

2021-03-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Don't expect a translation any time soon. URL: https://forum.audiogames.net/post/621185/#p621185 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogam

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Ah yeah.. the western mausoleum is tricky. Again too easy to get swarmed, but there are definitely some good things in there. URL: https://forum.audiogames.net/post/621241/#p621241 -- Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version The guy's demo sounds like he does more damage than usual. Normally the sword takes more strikes to kill an enemy. Is his level just higher? Also, I wish the game would tell you that you have to pick things up to give them to people. URL: https://foru

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version The guy's demo sounds like he does more damage than usual. Normally the sword takes more strikes to kill an enemy. Is his level just higher? Also, I wish the game would tell you that you have to pick things up to give them to people.Last thing. How doe

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Ah yeah.. the western mausoleum is tricky. Again too easy to get swarmed, but there are definitely some good things in there. Do you know exactly how many cripts are in there? URL: https://forum.audiogames.net/post/621241/#p621241 -- Audiogames-r

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version The guy's demo sounds like he does more damage than usual. Normally the sword takes more strikes to kill an enemy. Is his level just higher? Also, I wish the game would tell you that you have to pick things up to give them to people. lolLast thing. How

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Ah yeah.. the western mausoleum is tricky. Again too easy to get swarmed, but there are definitely some good things in there. Do you know exactly how many cripts are in there? And how does potential work? I only found one way to get 200 points of it, b

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Double post, I know... I wish the game would tell you that you have to pick things up to give them to people. lolLast thing. How does this quest work? I'm level 7, and when I talk to the woman, I get transported to into the dungeon. Am I just supposed

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version So what about that quest? lol Is there some trick to beating it? Those enemies are way too good at tanking. The only thing I can think of to do is blow all my money on drinks to recharge my chi constantly. URL: https://forum.audiogames.net/post/621319

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version So what about that quest to get lanterns for trade? lol Is there some trick to beating it? Those enemies are way too good at tanking. The only thing I can think of to do is blow all my money on drinks to recharge my chi constantly. URL: https://forum.

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version K... not the most strategic approach, but if that works, then I'll try it. But what do I do with all the parts? The enemies just seem to be infinite, and I don't know which items I need. I can't give them to the guy because by the time I select them th

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Weird problem with this game. It seems to get really laggy on certain maps... I'm guessing this is my computer and not the game, but can't figure out why as it runs most ames with no problems. URL: https://forum.audiogames.net/post/621564/#p621564

Re: Legend of Mingyue New Demo Version

2021-03-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version It happens when I enter some areas, not just when there are enemies. URL: https://forum.audiogames.net/post/621585/#p621585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: Legend of Mingyue New Demo Version

2021-03-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Yeah, you're going to have to explain that quest more... he doesn't tell me anything, just to kill enemies and trade the items I collect with him. And I can't figure out what I need to give to him because enemies don't stop spawning. The lack of explan

Re: Legend of Mingyue New Demo Version

2021-03-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Yeah, you're going to have to explain that quest more... he doesn't tell me anything, just to kill enemies and trade the items I collect with him. And I can't figure out what I need to give to him because enemies don't stop spawning. The lack of explan

Re: Legend of Mingyue New Demo Version

2021-03-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Why doesn't the game tell you any of this... URL: https://forum.audiogames.net/post/621829/#p621829 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: Legend of Mingyue New Demo Version

2021-03-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version The site shouldn't be a problem... downloads should work.@nuno, the documentation doesn't explain things clearly. It only lists the keyboard commands. It doesn't tell you to pick things up in order to give them to people. Text file documentation is a t

Re: Legend of Mingyue New Demo Version

2021-03-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Yeah... next time let me send him an email on my own if I want to tell him something directly. I don't want anything to get lost in translation, and I don't trust translation software to comunicate my thoughts properly, especially not when it's a langu

Re: Legend of Mingyue New Demo Version

2021-03-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Legend of Mingyue New Demo Version Still... if you're passing on my suggestions, I'd like to look to make sure you get it right. Anyhow, that's not the point of this topic. All I'm asking is for the game to explain things more clearly. URL: https://forum.audiogames.net/post/622108/#p62

Re: bokurano daiboukenn 3

2014-10-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 There really isn't a complete guide right now, diddo for translation. BK 2 was barely translated, and is still potentially being worked on... BK 3 is so much bigger it'll probably take a lot longer. But the game itelf is still very worth trying with the set up that

Re: bokurano daiboukenn 3

2014-10-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The magic ball is at level 5000, yes. And your level has to be higher before you can take it on without dying or making it very hard for yourself. I haven't actually beaten it yet, so someone else should give better tips... lol. URL: http://forum.audiogames.net/vi

Re: bokurano daiboukenn 3

2014-10-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The weapon helper is nothing but a reference for what weapons you don't yet have. It doesn't actually tell you how to find them. But yes, it does tell you to paste it into a text file if you need to check it at any time. URL: http://forum.audiogames.net/viewtopic.

Re: bokurano daiboukenn 3

2014-10-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 the pieces of magic actually do damage to it then? That's good to know... lol. URL: http://forum.audiogames.net/viewtopic.php?pid=193022#p193022 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: bokurano daiboukenn 3

2014-10-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 It isn't something you buy. the Weapon Advisor is someone who tells you what weapons you haven't collected yet for a fee of 1000 coins. I don't know about requirements... but it's in the main menu of the extras section. URL: http://forum.audiogames.net/viewtopic.p

Re: bokurano daiboukenn 3

2014-11-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Can you say that again? It sounded like you said you have to enter the wrong password to get the weapon... URL: http://forum.audiogames.net/viewtopic.php?pid=193722#p193722 ___ Audiogames-reflector mailing list Audio

Re: bokurano daiboukenn 3

2014-11-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 You can either set it to output text through to the clipboard which is the fastest way... or you can press c to copy the dialog you want translated. URL: http://forum.audiogames.net/viewtopic.php?pid=193746#p193746 _

Re: bokurano daiboukenn 3

2014-11-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 so how many bomboms do you need before you can collect the weapon in 21-3? URL: http://forum.audiogames.net/viewtopic.php?pid=193799#p193799 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuk

Re: bokurano daiboukenn 3

2014-11-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 I still don't understand what you're saying... URL: http://forum.audiogames.net/viewtopic.php?pid=194016#p194016 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: bokurano daiboukenn 3

2014-11-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 I think that's just how they work... unless there's a secret we don't know about. Increasing defence doesn't help? I didn't know they ignored that... the smartest thing I've found to do is either to block them with a defend master or just jump over them. URL: http

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Ah... Key I get what you're saying. but why shoot them in the first place? Just leave them alone... and they won't touch you if you don't try and touch them. lol I'm only level 200 something, just don't have enough time to grind... so haven't even gotten a chance t

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 True that they release fire balls. My strategy against those things is always to have the strongest shield I have equipped... so that I can attack while it's charging to spawn and the nfor that brief period after it spawns. The fireballs don't do any damage to me u

Re: bokurano daiboukenn 3

2014-11-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Better way to do that is grind in any area of stage 16 that doesn't have launchers. I think 16-1 or 15-2 are the two best places if I remember right. That or stage 23-1. lol. And yep, I'm definitely not at a high enough level to give you any advice then. hahaha. U

Re: shadow rine full voice version released

2014-11-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Yes, it is ok. But the latest polished version is 2.13. URL: http://forum.audiogames.net/viewtopic.php?pid=194488#p194488 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: DragonPong 1.0 released!

2014-11-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: DragonPong 1.0 released! Anyone still playing this? Just found this again on my computer for the first time in ages... and forgot there was no single player. Kinda wanting to play... or at least be able to play against AI. But I can't even find MTG pong. lol URL: http://forum.audiogame

Re: DragonPong 1.0 released!

2014-11-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: DragonPong 1.0 released! Noone at all? lol URL: http://forum.audiogames.net/viewtopic.php?pid=195323#p195323 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mail

Re: bokurano daiboukenn 3

2014-12-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 No, it does not. Sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=196905#p196905 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/m

Re: bokurano daiboukenn 3

2014-12-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Probably because you have not set it to output to the clipboard... from the main menu, fourth option from the top by going down three times, which is options. Hit enter, go down twice more to speech output, then hit enter again. First option will be clipboard. Shou

Re: Ultra power latest version!

2014-12-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! As UP was when I last played which was a long time ago, I wasn't impressed. Like others have said I'm not up for paying for it unless I have something to go on. Since Mason hasn't released any sort of offline practice which even swamp has, I'm not paying for

Re: Ultra power latest version!

2014-12-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! Governments in those countries tend to be provided by government and that's it.. which is why those same people want to play games for free. Not to mention that the bigger problem I think is happening is that mot of these same people are probably under the ag

Re: Ultra power latest version!

2014-12-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! Not everyone lives in America. you and Defender both seem to be thinking along the lines that you don't have to be of legal age to work all over the world. That isn't true... and you're telling me you would scavenge around on the sidewalk for money if you had

Re: Ultra power latest version!

2014-12-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! I agree that there is a difference  between reasonable financial struggles and simple immaturity. Which, in this topic's case, seems to be the majority. I just wanted to remind people not to get insulting towards people whose situation they don't know much ab

Re: Ultra power latest version!

2014-12-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! I think what Cruff meant was that the sounds and audio keep changing... why not keep the same sounds all the way through out and decide on a foundation set of sounds and leave it there? Console games usually don't change sounds anymore outside of beta builds.

Re: Ultra power latest version!

2014-12-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! True about console games and indie games being different. But just because the development method is different does not mean that indie developers cannot learn from console companies and try and replicate the same style of development planning on a smaller sc

Re: Ultra power latest version!

2014-12-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! Also, I'm not unwilling to pay $10 because I'm cheap... but because I have nothing to justify that pay other than hearsay, also because I have paypal and it's a pain in the behind to transfer funds from my bank account and wait for said funds to be transfered

Re: Ultra power latest version!

2014-12-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! Scrolling shooters have been done before, see my reference about metal slug. And I would buy it as well under the same conditions as you. I like what this game appears to be on paper, but without any hands on way to test it, I can't conscionably put money to

Re: bokurano daiboukenn 3

2014-12-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 I don't think they're trees... walkways or platforms seems more likely as they actually extend a pretty fair way to either side. The coordinates you want are 35-0, where you can then jump up through a gap between the two walkways. to the left if you want to go back

Re: bokurano daiboukenn 3

2014-12-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 You have to jump up and to the right first... if you read the dialog in the tutorial, it tells you that when you jump up you can only move up about 4 units of space at a time. So once at 35-0, you need to jump up and to the right to get onto one ledge, then keep go

Re: Ultra power latest version!

2014-12-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Ultra power latest version! Agree with Key completely. Damage output should be based on the specific weapon, not the level of the player. Finding ways to make yourself as OP as other players is not solving the balance issue... URL: http://forum.audiogames.net/viewtopic.php?pid=197294#p

Re: An early christmas present

2014-12-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: An early christmas present Wondering if there's a way to get the game to auto-update? That way small fixes and new things can be downloaded automatically with a change log instead of having to download the whole setup again? Just curious. URL: http://forum.audiogames.net/viewtopic.php?

Re: An early christmas present

2014-12-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: An early christmas present Not sure how I can be any more specific. coding isn't my strongpoint, but perhaps it could be practically worked from the same server the game itself runs on... the game checks for updates every time you start it and connect to the server. Right now as it stan

Re: An early christmas present

2014-12-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: An early christmas present [[wow]]... a bit of an extreme reaction, don't you think? Not exactly jarring with the Christmas attitude you're proporting to hold either... annoyance is fine, but there's no reason to call someone out as much as you just did with vlad on a public forum. And

Re: shadow rine full voice version released

2014-12-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Start guessing! what do we think is going to be new? My guess? New minigames, possibly more techniques and maybe online coloseum mode. URL: http://forum.audiogames.net/viewtopic.php?pid=198728#p198728 _

Re: Angelgift: the adventure begins!

2014-12-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Angelgift: the adventure begins! Love the game! the combat and gameplay isn't as deep as I'd like... but I love the production! would love to see this kind of audio and work put into a more action driven game with a rougher theme. Definitely a unique Christmas experience though... great

Re: Angelgift: the adventure begins!

2014-12-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Angelgift: the adventure begins! Love the game! the combat and gameplay isn't as deep as I'd like... but I love the production! would love to see this kind of audio and work put into a more action driven game with a rougher theme. Definitely a unique Christmas experience though... great

Re: Angelgift: the adventure begins!

2014-12-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Angelgift: the adventure begins! Dark, true that. I actually enjoy this game a lot... this is the first English audio game to require calculations like this, which Shadow Line has in some respects and is present in Bokurano Daibouken 3 as well. I meant the only downside having one attac

Re: Angelgift: the adventure begins!

2014-12-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Angelgift: the adventure begins! Dark wrote:"@Assault freak, I can't speak for the Japanese games as they still require too much by way of fiddling and software for me to really think they're worth that (I certainly don't like the idea of messing with my keyboard or language settings),

Re: TapTapSee for android

2014-12-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: TapTapSee for android I don't think this should be in the new releases section since this is not strictly a game... at least to me. URL: http://forum.audiogames.net/viewtopic.php?pid=199238#p199238 ___ Audiogames-reflector mailing list Au

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-01-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 A little late in coming to this game, but I'm enjoying it so far! Are there any tips or tricks people have found for targetting and shooting? The game isn't exactly loaded on that area, the training arena seems to give yo

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-01-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I actually play this game sitting down using tilt most of the time, haven't played with giro yet. I hope they do come out with expansions... since this seems like it's going to be fun for a while until I beat all the chal

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-01-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Tilting is probably the worst mode to play it in, so I'm going to experiment with swiping and giro next. My problem is that sometimes I want to play the game sitting down, and so it makes more sense for me to play tilting

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-01-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Oh I believe it. lol Soon as I can find time to go for more than just short plays I'm going to try it and see where it gets me. hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=199887#p199887 __

Re: shadow rine full voice version released

2015-01-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Devinprater... I think that reaction may have been a little uncalled for. Granted, the one who wrote the guide gave plenty of warning before he left the forum, and all the tools he posted can be looked for by yourself. It isn't like he didn't give

Re: shadow rine full voice version released

2015-01-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Keep in mind that you have four characters, one of them has long range and another can jump over attacks... try using Rurai and his bow to kill the fencer while staying on the move and watching out for the corners. as for Rudolph's last form, That

Re: shadow rine full voice version released

2015-01-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Congrats. URL: http://forum.audiogames.net/viewtopic.php?pid=202394#p202394 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

Re: shadow rine full voice version released

2015-01-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released I haven't played that arc in a long time... but if I'm remember correctly, yes the spirits of the fencer and Sara acend to heaven, but aria later decides to recombine with Sara to form one during the true ending. I got about the same result withou

Re: shadow rine full voice version released

2015-01-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released If I'm correct, you have to beat the game once to open that door. You'll have access to it during your second playthrough. URL: http://forum.audiogames.net/viewtopic.php?pid=202500#p202500 ___ Audio

Re: shadow rine full voice version released

2015-01-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Jade is right. And to the best in the world... use the instant translate addon and figure out the dialog. You're still in the starting location, in the temple. That sign is for certain passwords found via the original demo of the game and a survey

Re: bokurano daiboukenn 3

2015-01-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 The links can be found atwww.nyanchangames.comYou'll have to use instant translate with the website... and the game is not in english, but playable with the NVDA instant translate addon. URL: http://forum.audiogames.net/viewtopic.php?pid=202685#p202685 ___

Re: bokurano daiboukenn 3

2015-02-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 You're welcome. Feel free to scout around in the topic for questions you might have... or if you can't find answers just post and someone'll try to answer if we know. URL: http://forum.audiogames.net/viewtopic.php?pid=203208#p203208 __

Re: shadow rine full voice version released

2015-07-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Much as I don't like it, I do agree... setting it up can be a pain. the blessing is that you only have to do it once. URL: http://forum.audiogames.net/viewtopic.php?pid=51#p51 ___ Audiogames

Re: bokurano daiboukenn 3

2015-07-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 You're setting your output to NVDA / JAWS, and the keystroke only translates from the clipboard... so you need to copy the text to the clipboard first, or set the game to output to clipboard. URL: http://forum.audiogames.net/viewtopic.php?pid=223901#p223901 _

Re: bokurano daiboukenn 3

2015-07-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 If I'm not mistaken and you're at the part I think you're at, then it's actually suposed to be like that... you get a certain amont of tries before having to start again. And I agree about 25-3... it would be nice to have checkpoints in that stage too since it's so

Re: bokurano daiboukenn 3

2015-07-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 If I remember correctly, the tutorial does mention the camera... I know that because I didn't get that info from the manual as I never read it. hahaha. Multiplayer would be interesting, but seeing as how you can only play as one character at the moment, it'd be a l

Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Thanks yukio! the update worked... but I'm just not sure why my computer won't let me download the update and install it online. Weird... if you have any ideas let me know. Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=225810#p225810 _

Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Hmm. Ok, Yukio. Not quite sure what the problem is then. I'll test it again when an update is available next to see what the problem is... and maybe ad exceptions in my firewall and antivirus software. URL: http://forum.audiogames.net/viewtopic.php?pid=225870#p225

Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Speed drinks are good, but also make sure to have a strong shield like the defender master plus. That is probably the shiled with the most raw defense in the game, so if you hear attacks coming towards you, chances are your shield can handle it. URL: http://forum.

Re: bokurano daiboukenn 3

2015-07-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 So I'm coming back to this game now that my computer is properly fixed and running at its best again so can handle the game well... I'm on 25-1, and appear to be stuck which is ironic because when the game first came out, I was the one giving other people help with

Re: bokurano daiboukenn 3

2015-07-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Right... dang it. Simplest things. That's what happens when you play the game late at night with little sleep. lol URL: http://forum.audiogames.net/viewtopic.php?pid=226062#p226062 ___ Audiogames-reflector mailing li

Re: bokurano daiboukenn 3

2015-08-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Is there even a way to check which difficulty level you're playing on? I haven't found one yet other than by checking enemy levels. lol URL: http://forum.audiogames.net/viewtopic.php?pid=226235#p226235 ___ Audiogames

Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 that is odd, because I just finished the game again yesterday and didn't get any errors while being attacked. Are you using shields or any other defense items? And I wish there were checkpoints as well, but after you figure out its attack patterns you don't really

Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Hmm. Weird stuff... I'll try it again on my next playthrough and see if I can at least duplicate the error, so Yukio can know whether it's the game or just your copy of it. Still on stage 2 at the moment as I restarted on a higher difficulty. URL: http://forum.aud

Re: bokurano daiboukenn 3

2015-08-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Weird. It must be your computer then. Because it definitely shouldn't be doing that... I didn't have that issue. URL: http://forum.audiogames.net/viewtopic.php?pid=226321#p226321 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Depending on what weapons you have, it shouldn't take that long. Using the chain sword from the synthesis shop and the super yoyo, I can beat the first part of 25-5 in usually close to 3 or 4 minutes. Always go for the light burner first so it can't drop those miss

Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Right... I forgot that part. I didn't even check to see the unknown energy restored other enemies... thanks for pointing that out. lol URL: http://forum.audiogames.net/viewtopic.php?pid=227132#p227132 ___ Audiogames-

Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 I don't actually know how to rig the UFO catcher... as far as I know it's always random, so is the original arcade machine this is based on. URL: http://forum.audiogames.net/viewtopic.php?pid=227141#p227141 ___ Audio

Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 There are probably synthesis methods for them as well... otherwise getting the weapon would come down to being random and I'm pretty sure it isn't that. lol URL: http://forum.audiogames.net/viewtopic.php?pid=227163#p227163 _

Re: bokurano daiboukenn 3

2015-08-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 I was reading expecting you to mention which spot that was... I do remember that spot as well, actually, just don't remember which stage it's in! hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=227186#p227186

Re: bokurano daiboukenn 3

2015-08-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Thank you Lord Raven! That is possibly the most informative post yet... and I will definitely keep that handy and will give you credit if I actually start the guide I'm planning to for this game. URL: http://forum.audiogames.net/viewtopic.php?pid=227238#p227238

Re: Shadow Line full voice demo released!

2015-05-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Shadow Line full voice demo released! Well, the guide does assume you're running windows 7. I just can't figure out why you got the original working and not this one. Unless it's a combination of the new instant translate, and having to start with fresh game settings, though if you chos

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