Re: death match project alpha update public beta

2017-06-19 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Hi guys, my apoligies if you see me breaking things on the server. I'm implementing fusion jumps, randomly generated starsystems for players, and space combat at last. URL: http://forum.audiogames.net/viewtopic.php?pid=316020#p316020

Re: death match project alpha update public beta

2017-06-12 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Here you guys go. The newest update adds the long awaited improvements you've asked for, including the following. *Doors, if not in the same room as you, will not play their sounds. *Cargo lifts, if not in the same room with you, will not

Re: death match project alpha update public beta

2017-06-13 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Do you get any errors when attempting to walk or after pressing enter. Also what type of system are you using. For those who downloaded the update when I released it, i've uploaded a patch for the viewer. The viewer should now properly

Re: death match project alpha update public beta

2017-06-12 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Don't worry, no one lost their ships and earth is restored. URL: http://forum.audiogames.net/viewtopic.php?pid=314991#p314991 ___ Audiogames-reflector mailing list

Re: death match project alpha update public beta

2017-06-14 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all, my apoligies for not acting sooner on this, my computer decided to choose this time to start being extremely slow. For those who have had difficulties, or downloaded the update and haven't seen an improvement, dropbox

Re: death match project alpha update public beta

2017-06-12 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Also, it is now no longer possible to sell other peoples vessels, just your own. URL: http://forum.audiogames.net/viewtopic.php?pid=315093#p315093 ___ Audiogames-reflector mailing list

Re: death match project alpha update public beta

2017-06-12 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Their, that hopefully shouldn't happen again. URL: http://forum.audiogames.net/viewtopic.php?pid=315096#p315096 ___ Audiogames-reflector mailing list

Re: death match project alpha update public beta

2017-05-21 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Hi all. Sorry for the extreme lack of updates, it should be enough to say that I'm residing in a different state currently, but will be returning home soon. For those who wanna know what I have done so far before I left, apart from finishing

Re: death match project alpha update public beta

2017-06-05 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all. I've managed to finish off asteroid mining, its the same as the previous system with a bit of a twist. When you reach an asteroid, you will have to lock it into place before you can mine it. This means your ship has to have a

Re: death match project alpha update public beta

2017-06-27 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta I'll see what I can do, maybe a setting in options that'd allow you to change the volume of room sounds and environmental sounds? Also, for everyone else. I've now made it so that only the ships you own will be presented as an object on the

Re: death match project alpha update public beta

2017-06-27 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all. Sorry this took so long to get fixt, but shooting the strawl will now no longer cause an error. In addition client side upon the next update, enemies other players shoot in the same area as you will now cause the enemies on

Re: death match a new beginning v3

2017-08-24 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match a new beginning v3 I know about that bug, which is why I rerote planet generation to limit the number of rooms spawned, and instead split things into multiple areas. This'll allow me to do better stuff too, oceans and islands anyone? Or cities. If you pass me the name of

Re: death match a new beginning v3

2017-08-21 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match a new beginning v3 I'll have a look. @everyone else, navigation, status, and security modules are now available at inderion station, as well as their asociated module packs. The only thing left to do is to finish off so you can buy ship systems, after that, your ships will

Re: death match a new beginning v3

2017-08-28 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match a new beginning v3 I'm hopeful the games conversion to sfml will at least help with it, but you'll still need to find a way to get jaws not to interrupt the game with aero keys as for some reason it blocks those off. URL:

Re: death match a new beginning v3

2017-08-22 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: death match a new beginning v3 Greetings. Ship systems are now available to be baught at inderion station for your custom ships. The best part about the way this system is set up is in the future, I can offer different systems with different stats at different shipyards, and in the

Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Here, have my source... what's left of it. So this is what little i've got left of my source and what I could salvage. 1 is the entire sourcecode to project alpha, the other is a copy of dmnb v1's server in source form, just a month or 2 after launch. Importent notes are as follows if

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: Here, have my source... what's left of it. @post 14 Then if you still have a copy of the client source or that folder feel free to just upload it and post the link. @post13 I have no intrest in interacting with new faces. I don't know you, I don't oh you, I don't want to be contacted.

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: Here, have my source... what's left of it. If I find the client to dmnb v1 before someone else manages to post the code here I will upload it and post it here. I will also update the first post. URL: http://forum.audiogames.net/post/404756/#p404756 -- Audiogames-reflector mailing

Re: Here, have my source... what's left of it.

2019-01-11 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: Here, have my source... what's left of it. @post18 First off, if you knew anything about me, you'd know game development was something I wanted to do as a career as a kid. Its not like my dislike for the community is exactly hidden either, so i'm doing a tarible job at being a marter

Re: Here, have my source... what's left of it.

2019-01-12 Thread AudioGames . net ForumNew releases room : danny via Audiogames-reflector
Re: Here, have my source... what's left of it. @post21. 1, trolling and instantly attacking everything you don't understand. Like it or not, you guys have a notorious history of outcasting and picking on those of us who do things sited people do on a regular basis, watch tv, playing video

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