On 17/12/2018 08.23, Bartłomiej Piotrowski via aur-general wrote:
> can single-handedly affect decision of either project
s/either/entire/
I haven't had my coffee yet.
On 17/12/2018 07.53, Daurnimator wrote:
> I was told that there were no TUs with much Lua experience, and that
> it would be nice to have a trusted user to review Lua changes/packages
> with knowledge and care of the Lua community.
> This would reduce the phenomenon of the "Absentee business
On Mon, 17 Dec 2018 at 17:23, Eli Schwartz wrote:>
> I'm finding it very hard to imagine why c89, game developers,
> microcontroller users, or people who care about performance would be at
> all opposed to distributing an inert text file. I guess Windows users
> might feel like it is a waste, but
On 12/16/18 11:27 PM, Daurnimator wrote:
> It does have LIBFLAG which I believe should be contain LDFLAGS.
> See https://github.com/luarocks/luarocks/issues/429
I don't know what this means. Does it or doesn't it? Shall I assume that
its being open for several years with no activity at all means
On 12/16/18 11:43 PM, Daurnimator wrote:
> On Tue, 11 Dec 2018 at 18:50, Eli Schwartz wrote:
>> On 12/11/18 6:19 PM, Daurnimator wrote:
If lua does not officially compile a C++ version, it is the job of
Debian to both provide their own pkg-config files, and modify lua to
build
On Tue, 11 Dec 2018 at 18:50, Eli Schwartz wrote:
> On 12/11/18 6:19 PM, Daurnimator wrote:
> >> If lua does not officially compile a C++ version, it is the job of
> >> Debian to both provide their own pkg-config files, and modify lua to
> >> build using C++.
> >
> > Lua supports either compiling
Sorry for delayed reply, I've been travelling.
On Fri, 14 Dec 2018 at 14:44, Eli Schwartz via aur-general
wrote:
> The luarocks github repository has references to CFLAGS, so it seems to
> support that already. It does *not* have references to LDFLAGS or
> CPPFLAGS, not sure what to think of