[Ayatana] the Window Title Bar is now diamonds

2010-09-14 Thread David Hamm
Today I noticed on my m10 build that double clicking the title bar closed the window. Not sure if this is a glitch or design testing but I think its great! Double clicking to close would complete the requirements of the old title bar and allow its removal. Two finger stretch or drag to top to max,

Re: [Ayatana] Do Not Disturb vs Indicator Session

2010-09-14 Thread Walter Wittel
On Mon, Sep 13, 2010 at 4:39 PM, frederik.nn...@gmail.com wrote: > yeah, everything users suggest frequently. It est all common use cases. We > don't want to create a bloated configuration page.. just the most frequent > use cases for the beginning. I've heard this before months ago WRT notifica

Re: [Ayatana] Unity: An interactive Mock up of GUI ideas

2010-09-14 Thread Michael Jonker
I have updated the MockUp with consideration to the comments received. Thanks to all. http://www.reviveyourpc.ie/unity/welcome.html 1: The side menu can now be pinned 2: the colours and graphics have been reduced to a much more conceptual level. If something is 'on' it is green, 'off' is white a

Re: [Ayatana] Unity: An interactive Mock up of GUI ideas

2010-09-14 Thread frederik.nn...@gmail.com
Aha.. On Tue, Sep 14, 2010 at 23:05, Apoorva Sharma wrote: > I agree with the fact that unity doesn't use space efficiently by > presenting the user with a black desktop, and as a solution, I proposed a > widget layer instead of a traditional desktop. For such a layer, > > an HTML/CSS/JS UI lay

Re: [Ayatana] Reliability: Realtime Experience for Maverick

2010-09-14 Thread frederik.nn...@gmail.com
On Tue, Sep 14, 2010 at 14:17, Matthew Paul Thomas wrote: > Frederik Nnaji wrote on 09/09/10 12:28: > >... > > The most unlikely thing to happen is that i press a button or switch, > > only to be left guessing for a quarter of a minute, whether anything has > > been invoked, activated or started b

Re: [Ayatana] Unity: An interactive Mock up of GUI ideas

2010-09-14 Thread Apoorva Sharma
I agree with the fact that unity doesn't use space efficiently by presenting the user with a black desktop, and as a solution, I proposed a widget layer instead of a traditional desktop. For such a layer, an HTML/CSS/JS UI layer would be nice. > > And luckily, this already exists! See GNOME Seedk

Re: [Ayatana] Unity: An interactive Mock up of GUI ideas

2010-09-14 Thread Sohail Mirza
Michael, I have to start by giving the caveat that I'm neither a UNR user, nor an Ubuntu dev, so if my opinions seem uninformed... that's because they are. :) Your OS X-like dashboard concept for the calculator is interesting, but as an occasional Mac user, I always disliked the fact that the cal

Re: [Ayatana] Reliability: Realtime Experience for Maverick

2010-09-14 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Frederik Nnaji wrote on 09/09/10 12:28: >... > The most unlikely thing to happen is that i press a button or switch, > only to be left guessing for a quarter of a minute, whether anything has > been invoked, activated or started by my action. > > http: