Den 27. aug. 2011 06:24, skrev André Oliva:
Really I think its oversimplification of things. Not everyone wants an
"elementary-style" OS GUI, really. Simply there is a limit in
simplification of things. I simply don't understand the reason for
oversimplification. People simply don't want fullsc
Window controls *already* are on top left... I think the result of the
usability test was that people clicked "home folder" icon on launcher
expecting the dash. This solution fixes that usability problem and also
keeps the Ubuntu button, and also keeps the window controls at top left (as
you say th
@Eylem Koca: I also think your way. I disagree with the idea of not having
an Ubuntu button on the top panel. User Sashin proposed this as a solution:
https://blueprints.launchpad.net/unity-shell/+spec/better-ubuntu-button-bfb(mockup
here:
https://sites.google.com/site/gandreoliva/hybridbutton )
R
Den 27. aug. 2011 04:57, skrev Eylem Koca:
Just wanted to chime in and say that hiding window control buttons
doesn't bother me at all.
What bothers me is the lack of a "throw-the pointer-to-reveal-Dash"
location on the screen. With current design, you have to aim at the
Ubuntu button and click
Den 27. aug. 2011 05:02, skrev James Jenner:
I agree with you in regards to people learning the behaviour of the
application, people are not stupid and they will learn how to do
certain activities. This is partly the building of the mental model
and partly muscle memory.
I don't understan
It's fantastically cool how the lenses background color changes with the
desktop wallpaper. But when the wallpaper is a light one, then the text in
the lenses become difficult to read. For example, Oneiric comes with the
«Touch the light» wallpaper. At present, on my laptop, when I'm using that
wa
On 27 August 2011 12:11, Jo-Erlend Schinstad
wrote:
>
> You don't present a single argument. In what way is it confusing? Since
> the buttons are always in the upper-left corner, you can't miss them. And
> you need to learn that once, just like you need to learn that you can click
> on the File-la
Just wanted to chime in and say that hiding window control buttons
doesn't bother me at all.
What bothers me is the lack of a "throw-the pointer-to-reveal-Dash"
location on the screen. With current design, you have to aim at the
Ubuntu button and click on it. I really really think this makes the
D
The current design is justified by the motivation to move the window
control buttons to the top left.
Apparently, the usability tests for 11.04 design showed that the
window controls are better on the top left, so they moved the Ubuntu
button out of that location.
Your proposal, although it would p
2011/8/27 André Oliva :
> Really, I don't agree with hidding window controls. It's really ***not***
> necessary and will cause more confusion with Unity to new users. I
> understand the idea, but really there is ***enough*** space on the screen to
> have the window controls that are really necessar
Really, I don't agree with hidding window controls. It's really ***not***
necessary and will cause more confusion with Unity to new users. I
understand the idea, but really there is ***enough*** space on the screen to
have the window controls that are really necessary!
Sorry, but Unity needs an U
With all due respect, that won't be an issue anymore, since the Ubuntu
button will now be hiding with the launcher.
On Aug 26, 2011 6:59 PM, "André Oliva" wrote:
> Yes. But really, all the people new to Ubuntu 11.04 that I have seen tries
> to reveal the launcher pointing to the ubuntu button, rat
Yes. But really, all the people new to Ubuntu 11.04 that I have seen tries
to reveal the launcher pointing to the ubuntu button, rather than trying to
"push" the left side, even if the animation of the launcher suggests that.
For us, regular users of Ubuntu, it's obvious. For new users, we can not
On Fri, Aug 26, 2011 at 7:27 PM, André Oliva wrote:
> So, what do you think about this idea?
>
> I'm really concerned about how an user new to Ubuntu will react when he
> wants to invoke the launcher when a window is maximized with the current
> design.
>
> André.
Although this I see your conce
So, what do you think about this idea?
I'm really concerned about how an user new to Ubuntu will react when he
wants to invoke the launcher when a window is maximized with the current
design.
André.
2011/8/25 André Oliva
> The original proposition, I believe, is to keep the window controls as
2011/8/26 Gord Allott
> On Fri 26 Aug 2011 08:47:31 BST, Stefanos A. wrote:
> > Hello,
> >
> > I really like the blur behind the new dash in Oneiric. Will this be
> > enaibled behind the launcher and the dash decoration (the area around
> > the dash)? These are not blurred right now and the resul
I agree, there is not real need for it I think
Kevin
2011/8/26 Roland Taylor
> Shouldn't the Dash only use the close and maximize buttons?
> IMHO the maximize button should invoke both resizing actions, eliminating
> the need for the minimize button (since the Dash cannot be minimized like a
>
Shouldn't the Dash only use the close and maximize buttons?
IMHO the maximize button should invoke both resizing actions,
eliminating the need for the minimize button (since the Dash cannot be
minimized like a window). Apart from that, the minimize button incurs
extra movement, and is also a bi
On Fri 26 Aug 2011 08:47:31 BST, Stefanos A. wrote:
> Hello,
>
> I really like the blur behind the new dash in Oneiric. Will this be
> enaibled behind the launcher and the dash decoration (the area around
> the dash)? These are not blurred right now and the result looks rather
> jarring. See for i
Hello,
I really like the blur behind the new dash in Oneiric. Will this be enaibled
behind the launcher and the dash decoration (the area around the dash)?
These are not blurred right now and the result looks rather jarring. See for
instance: http://dl.dropbox.com/u/183140/unity.png (it's actually
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