Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Luke Benstead wrote on 15/03/11 21:53: ... Erm, I hate to point out the obvious, but why don't we just put the menu back in the windows and abandon appmenu as a failed experiment? Keep the title and window controls in the panel for maximized

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Scott Kitterman wrote on 16/03/11 12:42: ... A bug is a bug no matter who files it. If we're down to it's only a real bug if certain people file the bug, then that's a real problem. ... I totally agree. I don't think my bug reports should get

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Peterson Silva
+2 After OMG! Ubuntu showed how to do it in a desktop, I did it. *Peterson* *http://petercast.net* On 17 March 2011 01:44, Muhammad Nabil ottoman.k...@yahoo.com wrote: Dash in full screen looks better. Thanks. -- This message was sent from Launchpad by Muhammad Nabil

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Bilal Akhtar
On 03/17/2011 12:54 PM, frederik.nn...@gmail.com wrote: On Thu, Mar 17, 2011 at 05:44, Muhammad Nabil ottoman.k...@yahoo.comwrote: Dash in full screen looks better. Thanks. +1 keeping the dash small would make sense, if another object could be displayed beside it on the same level /

[Ayatana] Replace Refine Search with something like my mockup

2011-03-17 Thread Raffaele Carillo
Hello, Let me suggest a mockup to improve navigation in the dash of Unity. The current dash is as follows: http://upload.centerzone.it/images/39303949013254839336.png In this way a lot of space is wasted and you can see the names of the sections overlap (do not know if it has already been

Re: [Ayatana] Me Menu, and single user irritation.

2011-03-17 Thread Lee Hyde
On 17/03/11 12:51, Saleel Velankar wrote: I think on single user scenarios, the gconf key to show the name should be toggled to 0 by default. That's a good idea. Though some thought needs to be given as to whether the existence of a guest account should toggle the gconf key back to 1/2 or not.

[Ayatana] Replace Refine Search with something like my mockup (LINK FIXED)

2011-03-17 Thread Raffaele Carillo
Hello, Let me suggest a mockup to improve navigation in the dash of Unity. The current dash is as follows: http://upload.centerzone.it/images/51624969778680994772.png In this way a lot of space is wasted and you can see the names of the sections overlap (do not know if it has already been

Re: [Ayatana] Group Active Applications at One Place

2011-03-17 Thread Mark Curtis
Running application are available at a glance with the light to the left of the icon. Grouping them together would mean that the placement of the icons would constantly change, hindering muscle memory. The problem may be that running application are still difficult to pin point even with the

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Jonathan Meek
Unity, as of my last checking, only uses fullscreen for above 1280x800. I know this because my lapop uses 1280x720 and switched Dash to Desktop mode. I agree that it should be made available in CCSM, though. Make the option readily usable instead of hidden away. On 3/17/11, Bilal Akhtar

Re: [Ayatana] Unity Dock Icons behavior - Apps switching

2011-03-17 Thread Xavier Guillot
I try a last up as there has been no answer regarding this behavior of Unity Dock to switch between opened windows of same application when clicking on the icon : for me it is very more nice to have current window displayed on screen at right and other(s) left just near the mouse. Nobody has

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Conscious User
Ian Santopietro wrote: What about flashing the menu with the title for the first, say, five seconds that the window is open. That gives an indication as to where the menu is, reduces visual clutter, and allows the user to get a quick preview of what menu headers are available (File, Edit,

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Remco
On Thu, Mar 17, 2011 at 17:14, Conscious User consciousu...@aol.com wrote: My personal suggestion would be dropping the title in the panel as mpt suggested, but keeping the idea of merging the titlebar and the panel. This means dropping the title entirely in the maximized case, yes. I don't

Re: [Ayatana] Dash should be in full screen by default in desktop

2011-03-17 Thread Neil Jagdish Patel
On Thu, 2011-03-17 at 10:42 -0400, Jonathan Meek wrote: Unity, as of my last checking, only uses fullscreen for above 1280x800. I know this because my lapop uses 1280x720 and switched Dash to Desktop mode. I agree that it should be made available in CCSM, though. Make the option readily usable

Re: [Ayatana] Replace Refine Search with something like my mockup

2011-03-17 Thread Raffaele Carillo
Il giorno gio, 17/03/2011 alle 10.45 -0300, Peterson Silva ha scritto: That looks very neat =D Peterson http://petercast.net Thank you, as you may have seen I put another message on the mailing list with the correct link. Can we continue to speak there?

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Xavier Guillot
Hello, My 2 cents also about global menu, as just a normal and daily user (both personal and professional use of Ubuntu), not a developer nor a designer. I like it very much as it is right now, because : - It allows space saving and is very nice - For me it is not a problem that window

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Paul Sladen
On Thu, 17 Mar 2011, Xavier Guillot wrote: - For me it is not a problem that window title hides the menu at first I bet there's a possible solution somewhere with blurring/transparaceny. The model used with the notification pop-ups is that they are transparent to click-events and blur/fade

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Ian Santopietro
For fixing the gap, I'm going to suggest something controversial, but that I wanted to suggest for a long time anyway: dropping the minimize and maximize buttons, following Gnome3's direction and under their same arguments. I can see getting rid of the maximize button, as Gnome has a point

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Conscious User
I don't feel their argument for getting rid of the Minimize button applies to Unity. It works great for Gnome, but we still have somewhere to minimize windows to in Unity, thus the Minimize button has a point. Several problems here: 1) The somewhere to minimize to was only *one* of the

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Ian Santopietro
This is largely irrelevant since I'm still defending killing minimization but... what? From where this remarkable certitude on such a subjective matter, that does not even require any kind of justification, came from? :) No Problem: http://en.wikipedia.org/wiki/Composition_(visual_arts)

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Greg K Nicholson
On this subject I'd like to reiterate and support a suggestion previously made on this list: https://lists.launchpad.net/ayatana/msg04555.html ☮♥☯ Greg K Nicholson http://gkn.me.uk ___ Mailing list: https://launchpad.net/~ayatana Post to :

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Conscious User
No Problem: http://en.wikipedia.org/wiki/Composition_(visual_arts) Basically, in visual composition, when there are multiple objects involved, it becomes pleasing to have one item surrounded by an even number of objects (Thus an odd number). Five, IMO, brings clutter, particularly to

Re: [Ayatana] Design problem: Menus hidden by default in Unity

2011-03-17 Thread Spike Burch
+1 On Thu, Mar 17, 2011 at 6:30 PM, Greg K Nicholson g...@gkn.me.uk wrote: On this subject I'd like to reiterate and support a suggestion previously made on this list: https://lists.launchpad.net/ayatana/msg04555.html ☮♥☯ Greg K Nicholson http://gkn.me.uk

[Ayatana-commits] [Merge] lp:~karl-qdh/indicator-datetime/nopwdprompt into lp:indicator-datetime

2011-03-17 Thread Karl Lattimer
Karl Lattimer has proposed merging lp:~karl-qdh/indicator-datetime/nopwdprompt into lp:indicator-datetime. Requested reviews: Ted Gould (ted) For more details, see: https://code.launchpad.net/~karl-qdh/indicator-datetime/nopwdprompt/+merge/53846 Removes prompting for password if no stored