In my spare time, I'm working on creating a traditional windowed
application that will have a menubar. I find it important to integrate with
Unity, leading me to an important question: What behavior is the best to
adopt?
As I see it, there are three options:
1. I can have windows each have
Last that I've heard, the correct term is Menubar.
On Mon, Jan 9, 2012 at 11:56 AM, Michael Terry
michael.te...@canonical.comwrote:
Hello!
I was about to implement a part of the new System Settings spec [1] when I
saw that it referred to the unity panel as the top bar.
But in a past cycle,
there should be restrictions on what users can
choose to install. That would take us down a very un-free Apple like path.
cheers,
John
*
On 05/01/12 04:29, Jonathan Meek wrote:
In a recent discussion on Google+ Cassidy James (of elementary fame) was
asking just what defines a scope or lense on Unity
In a recent discussion on Google+ Cassidy James (of elementary fame) was
asking just what defines a scope or lense on Unity. There is no real set
guideline for what they are or should do.
To me, Unity is about hooking in and searching. You should be able to
search from Unity for anything (or
Actually, I intended something more in depth than that. I asked one of the
designers and am going to attempt to begin work on a comprehensive HIG.
Everything about the design needs to be thought out, not just 'integrate
with this.' The problem with this undertaking is that there are so few
, Sep 5, 2011 at 8:36 PM, Jonathan Meek shrouded.cl...@gmail.com
wrote:
As things currently stand, if you want an application in Ubuntu you go to
the software center and browse the myriad applications available. Of
these,
MANY are what I would dub 'legacy' applications (my word, don't focus too
for being standards-compliant?
On Tue, Sep 6, 2011 at 1:52 PM, Jonathan Meek shrouded.cl...@gmail.com
wrote:
You misunderstand: I do not propose a good looks badge. I am proposing
a
standards compliance badge.
As for your (1), I would not argue against a soft warning.
As for (2
:
On 09/06/2011 06:59 PM, Jonathan Meek wrote:
Seek and you shall find. I'm not aiming this at you in particular, but
the kind of mentality that your statement is indicative of. We need not
base design decisions on how the community is going to react. That isn't
a valid argument for or against
As things currently stand, if you want an application in Ubuntu you go to
the software center and browse the myriad applications available. Of these,
MANY are what I would dub 'legacy' applications (my word, don't focus too
much on it). As far as I know, there is nothing that quite defines an
It's very possible to write a Qt app that looks and feels fully native
in GNOME/Unity. And I believe Qt apps will look better outside of
GNOME than GTK ones will. Also there are a lot of good apps available
in KDE that may not be available elsewhere in Ubuntu (kdeedu is but
one example).
I recently say the post on OMG!Ubuntu! about the possibility of dark
toolbars being included for Oneiric and this sparked an interesting debate
among someone I know who I asked to draft his thoughts on the issue for post
to the Ayatana list for discussion. Here it is:
PROBLEM:
The management of
...@canonical.comwrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Jonathan Meek wrote on 07/04/11 03:22:
...
An example: Go to Power Management preferences and click the combobox
for action to take on laptop lid closing, a menu will appear and you
can choose an item at your leisure. Now, go run CCSM
Or not, it seems that is the wrong bug?
On Tue, Apr 26, 2011 at 5:58 AM, Matthew Paul Thomas m...@canonical.comwrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Jonathan Meek wrote on 07/04/11 03:22:
...
An example: Go to Power Management preferences and click the combobox
for action
So, among the many changes for 11.04, I've noticed one particular change
that irks me to no end: Comboboxes have been switched to now have arrows
pointing both up and down (much as presented on Mac OS X I've been told) but
are still inconsistent about click behavior.
An example: Go to Power
Unity, as of my last checking, only uses fullscreen for above
1280x800. I know this because my lapop uses 1280x720 and switched Dash
to Desktop mode. I agree that it should be made available in CCSM,
though. Make the option readily usable instead of hidden away.
On 3/17/11, Bilal Akhtar
I've seen many calling for an aero-peek-like function to be brought
into Unity. I would like to say that by and large this is completely
unnecessary given that Unity's already present expo feature.* However
I do see that there is room for improvement in the implementation with
the addition of
I'm not entirely sure this pertains to this particular conversation, but
here is my take on it:
I think that, instead of depending on users to sort their files by
themselves, there should instead be a Home directory where *everything* gets
put Then, when they open Nautilus (or Dash, etc.) they
.)
On Sun, Nov 14, 2010 at 5:56 PM, frederik.nn...@gmail.com
frederik.nn...@gmail.com wrote:
Hello Jonathan,
On Sun, Nov 14, 2010 at 03:15, Jonathan Meek shrouded.cl...@gmail.comwrote:
Isn't that essentially a folder though? A gathering of potentially related
files (provided it was organized
Yes, but for the date and time indicator it is necessary to have text. You
can't hope to convey the time in an icon that small.
In that case, text becomes necessary to convey in the information
accurately. Introducing it in other places will add clutter to the setup and
start a possible branch of
It accurately portrays the condition... Just like how the date/time
indicator accurately portrays the time, but the date is hidden away in the
menu. A single click and you can find out the more in-depth information as
needed.
On Thu, Jul 8, 2010 at 4:36 PM, Mark Curtis merkin...@hotmail.com
20 matches
Mail list logo