Language Module HTML-like tag detection

2025-06-20 Thread Ross Barnes
ted way, which would make sense. Currently I am using a CLM, but I'd be happy to switch to the coded language module approach if it enabled highlighting HTML-like tags. In case this isn't currently achievable, what I would image as the perfect feature addition would be a boolean flag i

Re: Codeless Language Module for LiveCode (nee RunRev)

2024-08-16 Thread jj
Hi Stam, Take a look at https://www.barebones.com/support/develop/clm.html#ExREComments. You could leave empty all the BBLMComment* keys and add this to your plist: *Comment Pattern* ** Here is an imaginary Stam Codeless Language Module that would be applied to files with .stam

Codeless Language Module for LiveCode (nee RunRev)

2024-08-11 Thread Stam Kapetanakis
Hi all, I've found an old pList used for LiveCode within BBEdit. Just have an issue with line commenting. The old file only had 1 commenting style: *BBLMCommentLineDefault #* followed by the multiline commenting: *BBLMCommentPrefixDefault* */** *BBLMCommentSuffixDefault* **/* but in this lang

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-22 Thread Alfredo
// NOTE: Report Log > >> > >> Codeless languages modules don't support this; sorry. > >> > >> R. > >> > >>> > >>> On Thursday, June 20, 2024 at 3:06:46 PM UTC-6 Rich Siegel wrote: > >>> > >>>> On

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-22 Thread Alfredo
> R. > >> > >>> > >>> On Thursday, June 20, 2024 at 3:06:46 PM UTC-6 Rich Siegel wrote: > >>> > >>>> On 20 Jun 2024, at 13:41, Alfredo wrote: > >>>> > >>>>> That language server is a bit above my pay scale. >

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-22 Thread Rich Siegel
t;>> >>> On Thursday, June 20, 2024 at 3:06:46 PM UTC-6 Rich Siegel wrote: >>> >>>> On 20 Jun 2024, at 13:41, Alfredo wrote: >>>> >>>>> That language server is a bit above my pay scale. >>>>> >>>>> Does

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-22 Thread Alfredo
egel wrote: > > > >> On 20 Jun 2024, at 13:41, Alfredo wrote: > >> > >>> That language server is a bit above my pay scale. > >>> > >>> Does anyone have a clue regarding how to extract (from the Dart > language > >>

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-20 Thread Alfredo
t language server is a bit above my pay scale. > >>> > >>> Does anyone have a clue regarding how to extract (from the Dart > language > >>> server that Ulrich mentioned) the relevant info for a BBEdit Codeless > >>> Language Module? > >&g

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-20 Thread Rich Siegel
ave a clue regarding how to extract (from the Dart language >>> server that Ulrich mentioned) the relevant info for a BBEdit Codeless >>> Language Module? >> >> This seems to old some clues: < >> https://github.com/dart-lang/sdk/blob/master/pkg/ana

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-20 Thread Alfredo
; server that Ulrich mentioned) the relevant info for a BBEdit Codeless > > Language Module? > > This seems to old some clues: < > https://github.com/dart-lang/sdk/blob/master/pkg/analysis_server/tool/lsp_spec/README.md > > > > Thus, a suitable key in the

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-20 Thread Rich Siegel
On 20 Jun 2024, at 13:41, Alfredo wrote: > That language server is a bit above my pay scale. > > Does anyone have a clue regarding how to extract (from the Dart language > server that Ulrich mentioned) the relevant info for a BBEdit Codeless > Language Module? This seems to

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-20 Thread Alfredo
the relevant info for a BBEdit Codeless > Language Module? > > Thanks, > > Alfredo > > On Wednesday, June 19, 2024 at 6:31:42 AM UTC-6 Ulrich Kapp wrote: > >> Hi Alfredo, >> >> I just entered this discussion and have the following question: >> >>

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-20 Thread Alfredo
That language server is a bit above my pay scale. Does anyone have a clue regarding how to extract (from the Dart language server that Ulrich mentioned) the relevant info for a BBEdit Codeless Language Module? Thanks, Alfredo On Wednesday, June 19, 2024 at 6:31:42 AM UTC-6 Ulrich Kapp wrote

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-20 Thread Alfredo
This did the trick. Thanks, Darren. I have attached a plist file that (at least for my needs) works perfectly. I chose the Function Pattern contents among several that good-old ChatGPT suggested. Excellent tip, Rich. I'll appreciate any suggestions for improvement. So far, so good. Alfredo O

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-19 Thread 'Ulrich Kapp' via BBEdit Talk
gt; see that when I save a changed source file with BBEdit, I can immediately > do a hot reload or hot restart with Android Studio and I can immediately > see the results of my changes on whatever platform I happen to be > debugging. > > Magic. > > I wish there were a lan

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-19 Thread Darren Duncan
A key trick to deal with the entity encoding issues is use a CDATA block, like this: Function Pattern Where you replace the ... with the pattern you wanted, which can also be spread across multiple lines for readability. Inside CDATA you don't need to use XML/HTML entities like <, y

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-18 Thread Alfredo
13 giugno 2024 alle 21:41:55 UTC+2 Alfredo ha scritto: > >> > >> I do about 50% of my work under the Flutter umbrella. There are > >> two "official" IDEs for Flutter: VS Code and Android Studio. I > >> prefer Android Studio for compiling/linking/inst

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-18 Thread Rich Siegel
all of my >> editing and I have configured both Android Studio and BBEdit to >> refresh file contents upon detecting any change. Perfect world >> (for me). >> >> Flutter supports hot reload and hot restart, so it's really >> impressive to see that wh

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-18 Thread Alfredo
n detecting any change. Perfect world > (for me). > > Flutter supports hot reload and hot restart, so it's really > impressive to see that when I save a changed source file with > BBEdit, I can immediately do a hot reload or hot restart with > Android Studio and I c

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-18 Thread Darren Duncan
nges on whatever platform I happen to be debugging. Magic. I wish there were a language module for Dart (the language that Flutter uses) that I could use with BBEdit. For now, I switch the language mapping for a given source file b

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-17 Thread Alfredo
gt; file contents upon detecting any change. Perfect world (for me). >>>> >>>> Flutter supports hot reload and hot restart, so it's really impressive >>>> to see that when I save a changed source file with BBEdit, I can >>>> immediately do a hot relo

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-17 Thread Alfredo
gt; >>> Flutter supports hot reload and hot restart, so it's really impressive >>> to see that when I save a changed source file with BBEdit, I can >>> immediately do a hot reload or hot restart with Android Studio and I can >>> immediately see the results

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-14 Thread Alfredo
reload and hot restart, so it's really impressive to >> see that when I save a changed source file with BBEdit, I can immediately >> do a hot reload or hot restart with Android Studio and I can immediately >> see the results of my changes on whatever platform I happen t

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-14 Thread Fabio Ferrero
dio and I can immediately > see the results of my changes on whatever platform I happen to be > debugging. > > Magic. > > I wish there were a language module for Dart (the language that Flutter > uses) that I could use with BBEdit. > > For now, I switch the languag

Re: Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-13 Thread Maarten Sneep
language module library (https://www.barebones.com/support/bbedit/plugin_library.html). But if you find the LSP module that VS Code uses, then you should be able to configure BBEdit to use the same. Kind regards, Maarten > On 13 Jun 2024, at 21:41, Alfredo wrote: > > I do about 50% o

Has anyone found a way to use a Dart Language module with BBEdit?

2024-06-13 Thread Alfredo
e file with BBEdit, I can immediately do a hot reload or hot restart with Android Studio and I can immediately see the results of my changes on whatever platform I happen to be debugging. Magic. I wish there were a language module for Dart (the language that Flutter uses) that I could use with BB

Re: Language Module for Logs

2023-11-20 Thread BeeRich33
> > > > > > > > * SyntaxColoring FunctionNavigation > SymbolCompletion language > name PassengerLogs > fileExtensions pog * > > > ** > > On Sunday, November 19, 2023 at 4:34:49 PM UTC-5 BeeRich33 wrote: > >> Ya I validated it but I’

Re: Language Module for Logs

2023-11-19 Thread BeeRich33
e name PassengerLogs fileExtensions pog * On Sunday, November 19, 2023 at 4:34:49 PM UTC-5 BeeRich33 wrote: > Ya I validated it but I’m using the Dropbox alternative location for this > file. When I use the menu option to open the Language Module directory, > the Dropbox path is the p

Re: Language Module for Logs

2023-11-19 Thread BeeRich33
Ya I validated it but I’m using the Dropbox alternative location for this file. When I use the menu option to open the Language Module directory, the Dropbox path is the path that opens up. /Users/rich/Library/CloudStorage/Dropbox/Application Support/BBEdit/Language Modules

Re: Language Module for Logs

2023-11-19 Thread Rich Siegel
place. If it's in the right place, choose "Logs" from the Folders submenu. If there's a log file for language module errors, open it up and look inside; the recent entries (if any) may contain diagnostic information. R. -- This is the BBEdit Talk public discussion group. If you

Re: Language Module for Logs

2023-11-19 Thread BeeRich33
;> > Cheers >> > bee...@gmail.com >> > >> > >> > >> >> On Nov 16, 2023, at 8:12 AM, Benjamin Irwin >> wrote: >> >> >> >> BeeRich33 >> >> >> >> I have attached a very simple Language M

Re: Language Module for Logs

2023-11-17 Thread BeeRich33
Excellent. Will take a look. Thank you. On Friday, November 17, 2023 at 8:31:49 AM UTC-5 Darren Duncan wrote: > You may also find useful this codeless language module I made, for > reference. > > > https://github.com/muldis/Muldis_Object_Notation/blob/master

Re: Language Module for Logs

2023-11-17 Thread Darren Duncan
You may also find useful this codeless language module I made, for reference. https://github.com/muldis/Muldis_Object_Notation/blob/master/tooling/BBEdit/BBEdit_LM_Muldis_Object_Notation_Plain_Text.plist -- Darren Duncan On 2023-11-16 12:29 p.m., BeeRich33 wrote: Hi Ben.  Thanks for the file

Re: Language Module for Logs

2023-11-16 Thread BeeRich33
Hi Ben. Thanks for the file. I’ve been looking at the other CLMs and that’s pretty much what I’ve come up with as well. Not active yet. Cheers beer...@gmail.com > On Nov 16, 2023, at 8:12 AM, Benjamin Irwin wrote: > > BeeRich33 > > I have attached a very simple Langu

Re: Language Module for Logs

2023-11-16 Thread Benjamin Irwin
BeeRich33 I have attached a very simple Language Module that you may be able to modify for your needs. It is in ~/Library/Application Support/BEdit/Language Modules Modifying the command list in the BBLMKeywordList and BBLMPredefinedNameList would cause those words to be colored to "pop

Language Module for Logs

2023-11-14 Thread BeeRich33
I'm trying to make some logs more visible as currently they are just a sea of white text. Is there a way to provide a *plist* and match this up to log files? Am I correct in assuming it should be in the *Language Modules* directory and be named *log.plist*? Cheers -- This is the BBEdit Talk

Re: Scriptless Language Module help for text documents

2022-09-15 Thread Travis Edrington
eck >> ~/Library/Containers/com.barebones.bbedit/Data/Library/Logs/BBEdit/Language >> Module Errors.log >> >> >> >> 2022-09-15 10:30:24.678: Startup >>

Re: Scriptless Language Module help for text documents

2022-09-15 Thread Travis Edrington
nu BBEdit > Folders > Logs > Check > ~/Library/Containers/com.barebones.bbedit/Data/Library/Logs/BBEdit/Language > Module Errors.log > > > > 2022-09-15 10:30:24.678: Startu

Re: Scriptless Language Module help for text documents

2022-09-15 Thread Travis Edrington
i Travis, > > There are a few issues with your module. > > 1. BBEdit reports an error in your module > > Menu BBEdit > Folders > Logs > Check > ~/Library/Containers/com.barebones.bbedit/Data/Library/Log

Re: Scriptless Language Module help for text documents

2022-09-15 Thread Keith Irwin
able to fold these blocks out > of the way when I don’t need them. I decided to make a Language Module that > lets me add comments and blocks using common programming comment styrax like > // or /* */ or . I think I am where I want it to be, my comment > pattern’s all work as expec

Re: Scriptless Language Module help for text documents

2022-09-15 Thread jj
Hi Travis, There are a few issues with your module. 1. BBEdit reports an error in your module Menu BBEdit > Folders > Logs Check ~/Library/Containers/com.barebones.bbedit/Data/Library/Logs/BBEdit/Language Module Erro

Scriptless Language Module help for text documents

2022-09-14 Thread Travis Edrington
blocks out of the way when I don’t need them. I decided to make a Language Module that lets me add comments and blocks using common programming comment styrax like // or /* */ or . I think I am where I want it to be, my comment pattern’s all work as expected, and I used a pList editor, but when I

Re: Activer un Language Module?

2022-01-25 Thread jj
Christian, BBEdit reports the errors it meets while loading a Code Language Module in this log file: ~/Library/Containers/com.barebones.bbedit/Data/Library/Logs/BBEdit/Language\ Module\ Errors.log and reports this error when loading your module

Re: Activer un Language Module?

2022-01-23 Thread jj
ce n'est pas le cas, le plus simple serait de joindre votre module à un message que l'on puisse y jeter un œil. HTH, Jean Jourdain On Sunday, January 23, 2022 at 1:01:05 AM UTC+1 boite...@yahoo.fr wrote: > Bonsoir, 22/1/22 > J'ai créé un "Language Module" (Cod

Activer un Language Module?

2022-01-22 Thread 'Christian Boitet' via BBEdit Talk
Bonsoir, 22/1/22 J'ai créé un "Language Module" (Codeless Language Module, ou CLM) nommé "Ariane" (code à 4 lettres "AYAY", chaîne "Ariane") par copie et modification du module "IgorPro" (code "Igor", chaîne "Igor

Clone YAML Language Module

2021-09-21 Thread Daniel Palmer
First off I am really liking the LSP integration but now it is time to extend that. I am looking to clone the YAML Language Module into an "Ansible" Language Module and pair it with an LSP. Ansible uses YAML files and I have been perfectly happy with YAML Language Module. Unfortun

Re: Is BBLMRunColors only a coded language module feature.

2021-08-26 Thread Chris
o, including examples, > expected results, etc. > > Codeless Language Modules documentation is available here: > https://www.barebones.com/support/develop/clm.html > https://www.barebones.com/support/technotes/language-module-changes.html > > Best regards, > > J

Re: Is BBLMRunColors only a coded language module feature.

2021-08-26 Thread jj
https://www.barebones.com/support/develop/clm.html https://www.barebones.com/support/technotes/language-module-changes.html Best regards, Jean On Thursday, August 26, 2021 at 8:47:40 AM UTC+2 Christopher Waterman wrote: > Jean > > Again thanks for the help with BBLMRunColors. That really

Re: Is BBLMRunColors only a coded language module feature.

2021-08-25 Thread Christopher Waterman
coloring? Similar to the way Function Pattern works. Maybe there is a magic name or something. 😉 Thanks, — Chris(topher)? > On Aug 24, 2021, at 1:43 AM, jj wrote: > > > Hi Christopher, > > Here is a minimal Codeless Language Module for an hypothetical "Christ

Re: Is BBLMRunColors only a coded language module feature.

2021-08-24 Thread Christopher Waterman
Ya know what? I think that is my signature going forward. > Chris(topher)? -- This is the BBEdit Talk public discussion group. If you have a feature request or need technical support, please email "supp...@barebones.com" rather than posting here. Follow @bbedit on Twitter:

Re: Is BBLMRunColors only a coded language module feature.

2021-08-24 Thread Christopher Waterman
Jean, Fantastic example. Thank you. — Chris(topher)? > Here is a minimal Codeless Language Module for an hypothetical "Christopher” > language ... -- This is the BBEdit Talk public discussion group. If you have a feature request or need technical support, please

Re: Is BBLMRunColors only a coded language module feature.

2021-08-24 Thread jj
Hi Christopher, Here is a minimal Codeless Language Module for an hypothetical "Christopher" language that demonstrates the use of color runs. Save it as Christopher.plist in ~/Library/Application Support/BBEdit/Language Modules. http://www.apple.com/DTDs/PropertyLi

Is BBLMRunColors only a coded language module feature.

2021-08-23 Thread Christopher Waterman
Hello, I’m curious about BBLMRunColors. I imagine it would be implemented something like this: BBLMRunColors com.run.kind.name But this crashes BBEdit. This is pulled from this technote: https://www.barebones.com/support/technotes/language-module-changes.html <ht

Re: Codeless Language Module design question.

2021-08-17 Thread Sam Birch
the future of this. So thanks, now I’m kind of >> excited to see how this plays out. >> >> —Chris >> >>> On Aug 14, 2021, at 11:07 PM, Darren Duncan wrote: >>> >>> Something I will say is that while I've found the codeless language module

Re: Codeless Language Module design question.

2021-08-17 Thread Darren Duncan
uture of this. So thanks, now I’m kind of excited to see how this plays out. —Chris On Aug 14, 2021, at 11:07 PM, Darren Duncan wrote: Something I will say is that while I've found the codeless language module functionality very helpful, and I have written and maintain a few of my ow

Re: Codeless Language Module design question.

2021-08-16 Thread Christopher Waterman
ote: > > Something I will say is that while I've found the codeless language module > functionality very helpful, and I have written and maintain a few of my own, > I have also, perhaps partly due to ignorance, ran into their limitations > quite a bit. > > I really apprec

Re: Codeless Language Module design question.

2021-08-16 Thread Christopher Waterman
e others are only > used by scripts bundled with the shell. I'm not sure the distinction is > terribly important.) > > Hope this helps. > -sam > > *From: *Christopher Waterman > *To: *bbedit@googlegroups.com > *Date: *Aug 14, 2021 10:56:59 PM > *Subject: *Co

Re: Codeless Language Module design question.

2021-08-15 Thread Darren Duncan
Something I will say is that while I've found the codeless language module functionality very helpful, and I have written and maintain a few of my own, I have also, perhaps partly due to ignorance, ran into their limitations quite a bit. I really appreciate BBEdit's new support fo

Re: Codeless Language Module design question.

2021-08-15 Thread list . bbedit
om: *Christopher Waterman *To: *bbedit@googlegroups.com *Date: *Aug 14, 2021 10:56:59 PM *Subject: *Codeless Language Module design question. I couldn’t find a Language Module for Fish Shell so a put one together last night. It works, but I have a design question. In order to

Codeless Language Module design question.

2021-08-14 Thread Christopher Waterman
I couldn’t find a Language Module for Fish Shell so a put one together last night. It works, but I have a design question. In order to make the BBLMKeywordList & BBLMPredefinedNameList I made a list of the built-in commands from here: https://fishshell.com/docs/current/commands.html &l

Re: Need help adding function pattern to a custom language module

2021-01-01 Thread Neil Faiman
A possibly useful tip (for those who hate back-slashes): Instead of backslash-escaping a space in a ?:x regex, you can also use "[ ]" (i.e., a single-character character class containing just a space. Personally, I find it easier to read. Also, when I find myself putting a space character in a

Re: Need help adding function pattern to a custom language module

2021-01-01 Thread Joe Strout
Jan 2021, at 11:19, Joe Strout wrote: > > > I have a codeless language module > > (https://github.com/JoeStrout/miniscript-bbedit-lang-mod) which does a > > fine > > job of syntax coloring. Now I want to add a function pattern, so it > > can > > ide

Re: Need help adding function pattern to a custom language module

2021-01-01 Thread Rich Siegel
On 1 Jan 2021, at 11:19, Joe Strout wrote: I have a codeless language module (https://github.com/JoeStrout/miniscript-bbedit-lang-mod) which does a fine job of syntax coloring. Now I want to add a function pattern, so it can identify functions and support the function pop-up. Following the

Need help adding function pattern to a custom language module

2021-01-01 Thread Joe Strout
I have a codeless language module (https://github.com/JoeStrout/miniscript-bbedit-lang-mod) which does a fine job of syntax coloring. Now I want to add a function pattern, so it can identify functions and support the function pop-up. Following the example in the docs, I've developed a

Re: Codeless Language Module.. any console output?

2020-05-14 Thread Jakob Peterhänsel
oes not show up in the Language >> List after I re-launch BBEdit. >> >> When I launch BBEdit, I get this in the console:[...] >> >> >> Does that have anything todo with it? > > No; but if you use a 13.1 beta, language module load errors are logged into a

Re: Codeless Language Module.. any console output?

2020-05-14 Thread Rich Siegel
use a 13.1 beta, language module load errors are logged into a separate file; choose "Logs" from the Folders submenu on the main application menu to get there. R. -- Rich Siegel Bare Bones Software, Inc. <https://www.barebones.c

Codeless Language Module.. any console output?

2020-05-14 Thread Jakob Peterhänsel
Hi All, I’m messing with creating a new CLM, and it does not show up in the Language List after I re-launch BBEdit. When I launch BBEdit, I get this in the console: May 14 15:47:45 Jakobs-iMac BBEdit[55960]: assertion failed: 19F83c: libxpc.dylib + 92807 [D76C2974-8766-39BF-B757-76F7B4F3658C]:

A simple codeless language module for Gradle build file type

2019-12-16 Thread Paul Furbacher
Hi, Just dropping by to say that I created a simple codeless language module for creating and saving new Gradle build files. Primarily, it was created so that I could save a new build file with the ".gradle" extension (BBEdit kept tacking ".txt" onto "build.gradl

Re: Language Module for Asciidoc

2019-08-27 Thread Barbara Snyder
I am using this syntax coloring file. I would like to add something to it. <> is the format for internal cross-references. When I use it in a doc, everything after the << turns red when I start typing the text for the xref. The xref does work correctly in the HTML output file. I don't know eno

BBEDIT 12.6 Help! regarding Language Module using Regex Expression

2019-07-29 Thread Sachin
Hello, I am trying to color code comma separated text files. and for better readability, want to use colors. I have had success with the language modules, and color matching, but its matching far too many numbers than required. example below. Typical Line from file: (fields separated by comma)

Extremely Simple Codeless Language Module

2018-10-23 Thread Peter Montoro IV
e very helpful if BBEdit could highlight these tags (they are all between either <> or [][/] dividers) in colors of my choice. The codeless language module looks like a possible solution, but it also seems rather complex for what I'm trying to do. Is there a simple way to highlight thes

Language Module regex in the keyword list

2018-08-04 Thread Elliott Balsley
Hello. I'm trying to build a codeless language module to read log files from a particular software. I have made some progress, but I can't figure out how to use regex in the BBLMKeywordList, is this possible? I want to include */[\w/ .]+* in the keyword list so that it highlights f

Re: Code Folding in Codeless Language Module

2018-08-03 Thread Patrick Woolsey
On 8/3/18 at 7:31 PM, stran...@teuton.org (David Donachie) wrote: Does that mean that the following section in Many languages group statements by enclosing them in block delimiters — { … } in C-family languages, . The

Re: Code Folding in Codeless Language Module

2018-08-02 Thread David Donachie
Ahh So I have to persuade it to see these blocks as functions with no function names (so as not to try and index them)? Clearly it is different for the coded language modules, which collapse block comments quite happily. Does that mean that the following section in http://www.barebones.com/s

Re: Code Folding in Codeless Language Module

2018-08-02 Thread Patrick Woolsey
On 8/3/18 at 7:13 PM, stran...@teuton.org (David Donachie) wrote: I recently dipped my feet in a very simple CLM for a text file I have. The text file has lots of sections marked -- some text -

Code Folding in Codeless Language Module

2018-08-02 Thread David Donachie
Hi I recently dipped my feet in a very simple CLM for a text file I have. The text file has lots of sections marked -- some text -- And I wante

Problems with function regex, probably the options, for codeless language module

2018-07-05 Thread Iain
Hi, I'm following the notes at http://www.barebones.com/support/develop/clm.html#Functions to write a CLM for Elm (http://elm-lang.org/) but I'm having a bit of trouble and have a few questions. I've followed the tips at the end of the doc so: a) plutil -lint is fine. b

Re: inbuild language module keeps stomping on my language module

2018-02-19 Thread Rich Siegel
Do you need MacPorts syntax coloring? Did you do a Google search for "BBEdit MacPorts coloring"? Did the first Google result take you to ? Did you scroll down the list and notice "MacPorts"? (It's alphabetized for convenience.)

Re: inbuild language module keeps stomping on my language module

2018-02-19 Thread G Alexander
Thanks for all the "help" barebones.com it was non-existent. -- This is the BBEdit Talk public discussion group. If you have a feature request or would like to report a problem, please email "supp...@barebones.com" rather than posting to the group. Follow @bbedit on Twitter:

inbuild language module keeps stomping on my language module

2018-02-16 Thread G Alexander
hello, i created a separate language module for tcl, how i stop the inbuilt module from stomping on my module? or how to disable internal tcl language coloring? -- This is the BBEdit Talk public discussion group. If you have a feature request or would like to report a problem, please email

[ANN] Erlang Language Module v1.4

2018-01-14 Thread Paul Guyot
Hello, I'm pleased to announce v1.4 update of the Erlang language module, recompiled for forthcoming BBEdit 12.1. You can download it here: https://github.com/pguyot/erlang-bblm/releases/tag/v1.4 Source code is available as well. Changes: • [ENH] Upgraded for BBEdit 12.1 (64

Re: Looking for a functional Typescript language module

2017-10-27 Thread Rich Siegel
On 10/27/17 at 11:29 AM, arachno...@gmail.com (Joe Lapp) wrote: When I drop the Typescript.plist module, I find that half of my .ts files don't get highlighted at all. That's odd. Please send a Zipped example of such a file to and we'll take a look. R. -- Rich Siegel

Re: Looking for a functional Typescript language module

2017-10-27 Thread Joe Lapp
On Friday, October 27, 2017 at 8:45:56 AM UTC-5, Rich Siegel wrote: > > Typescript is enough like JavaScript that the built-in > JavaScript module should be fit for purpose. The factory default > extension mappings include a "ts" to JavaScript mapping for this reason. When I drop the Typescript

Re: Looking for a functional Typescript language module

2017-10-27 Thread Rich Siegel
On 10/26/17 at 12:50 AM, arachno...@gmail.com (Joe Lapp) wrote: The problem vanished when I uninstalled Typescript.plist, but then I don't get color highlighting. Does BBedit have a serious language module for Typescript somewhere? Thanks! Typescript is enough like JavaScript that the

Looking for a functional Typescript language module

2017-10-27 Thread Joe Lapp
shed when I uninstalled Typescript.plist, but then I don't get color highlighting. Does BBedit have a serious language module for Typescript somewhere? Thanks! ~joe -- This is the BBEdit Talk public discussion group. If you have a feature request or would like to report a problem, ple

Re: Language Module for Asciidoc

2017-10-20 Thread Rich Siegel
On 10/20/17 at 10:59 AM, tobias.h...@fh-flensburg.de (tobi) wrote: I would very much appreciate syntax coloring and preview for Asciidoc in my favorite editor. Syntax coloring: https://github.com/fblome/bbedit-asciidoc As to preview: a preview filter ought to do the job. (That's an indirect

Re: Language Module for Asciidoc

2017-10-20 Thread tobi
y > help or hints are really appreciated! > > Thanks > -- > Tom > > http://dflect.net > > > > > > On 3. Jun 2017, at 13:22, Tom > wrote: > > > > Hi, > > > > does anybody know a BBEdit language module for Asciidoc/Asciid

Help with spelling and smart quotes in codeless language module

2017-09-04 Thread Charles Butcher
I'd appreciate some advice for a codeless language module (CLM) I've created. I've read the fine manual <http://www.barebones.com/support/develop/clm.html> as closely as I can, but I'm out of my depth. My problem is that I can't get spellcheck and smart quot

Re: Language Module for Asciidoc

2017-06-07 Thread Thomas Floeren
appreciated! Thanks -- Tom http://dflect.net > On 3. Jun 2017, at 13:22, Tom wrote: > > Hi, > > does anybody know a BBEdit language module for Asciidoc/Asciidoctor? Or has > anybody written one and is willing to share it? > > Thanks in advance > > – Tom >

Language Module for Asciidoc

2017-06-03 Thread Tom
Hi, does anybody know a BBEdit language module for Asciidoc/Asciidoctor? Or has anybody written one and is willing to share it? Thanks in advance – Tom -- This is the BBEdit Talk public discussion group. If you have a feature request or would like to report a problem, please email "

Re: Twig language module?

2017-05-31 Thread jj
Copy the plist xml code below to file "/Users/.../Library/Application\ Support/BBEdit/Language\ Modules/Twig.plist" Kind regards. http://www.apple.com/DTDs/PropertyList-1.0.dtd";> BBEditDocumentType CodelessLanguageModule BBLMColorsSyntax BBLMIsCaseSensitive BBL

Re: Twig language module?

2017-05-30 Thread Rose Orchard
I'm a bit late to the game but I'm looking for one too. On Tuesday, 11 April 2017 00:01:14 UTC+2, Bob Rockefeller wrote: > > Is anyone aware of a Twig language module for BBEdit? Or maybe someone is > in the process of building one? -- This is the BBEdit Talk public discu

Re: Language module not coloring numbers

2017-05-12 Thread Patrick Woolsey
If you're having trouble making a language module behave, your best bet is to contact tech support (as detailed in the footer of every post :-). Regards, Patrick Woolsey == Bare Bones Software, Inc. <http://www.barebones.com/> On 5/9/17 at 9:01 PM, jackbruie..

Language module not coloring numbers

2017-05-10 Thread JackMacWindows
Hello, I am writing a codeless language module for BBEdit. I have gotten most things to work, but I can't get the numbers to be colored. I have tried to use the "Number Pattern" key, but to no avail. What is the problem with my file? Is it a BBEdit bug? Here is the source: https

Twig language module?

2017-04-10 Thread Bob Rockefeller
Is anyone aware of a Twig language module for BBEdit? Or maybe someone is in the process of building one? -- This is the BBEdit Talk public discussion group. If you have a feature request or would like to report a problem, please email "supp...@barebones.com" rather than posting to

Language module for CodeKit KIT files?

2017-02-06 Thread Greg Raven
Language modules seem pretty mysterious, but I would plunge in if I thought one might help. I'm wondering if creating a language module for CodeKit's KIT files would allow BBEdit to check syntax and links in KIT files, or are they only for syntax coloring? KIT files are basically

Re: :: as a keyword in a language module

2016-05-12 Thread @lbutlr
On May 12, 2016, at 11:53 AM, Robert wrote: > How do I tell BBEdit in a codeless language module that words separated by a > "::" are keywords? > > For example: Perl::Critic I thought of one thing that might help, if you define your Identifier and Keyword Charact

Re: :: as a keyword in a language module

2016-05-12 Thread @lbutlr
On May 12, 2016, at 11:53 AM, Robert wrote: > How do I tell BBEdit in a codeless language module that words separated by a > "::" are keywords? > > For example: Perl::Critic I don’t think you can, other than to list all possible ones in your BBLMKeywordList. AFA

:: as a keyword in a language module

2016-05-12 Thread Robert
How do I tell BBEdit in a codeless language module that words separated by a "::" are keywords? For example: Perl::Critic Bob -- This is the BBEdit Talk public discussion group. If you have a feature request or would like to report a problem, please email "supp...@barebones.c

Re: Mumps, MCODE Language Module

2015-11-21 Thread Patrick Woolsey
files that would speed development would be really appreciated. First, please check your Mac's console log as BBEdit should post entries there about any problem(s) it encounters while trying to load a language module. Next, please review the Codeless Language Module Reference on our we

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