Re: [beagleboard] Bonescripts not running properly on webserver and Cloud9 IDE Jessie Snapshot (2014-11-19)

2014-12-24 Thread david turvene
On Tuesday, December 23, 2014 1:38:17 PM UTC-5, david turvene wrote: It seems like the device names have changed so I did a little quick hacking on hw_oldkernel.js, which resulted in the GPIO's being found but other errors generated. Rather than continue this, I'm going to step back and

Re: [beagleboard] Bonescripts not running properly on webserver and Cloud9 IDE Jessie Snapshot (2014-11-19)

2014-12-23 Thread david turvene
On Saturday, November 29, 2014 10:41:02 AM UTC-5, RobertCNelson wrote: On Sat, Nov 29, 2014 at 9:00 AM, Husam Ceceli h.ce...@hotmail.nl javascript: wrote: I just flashed the newest Jessie snapshot and I have not been able to successfully run the test scripts on the webserver. Even

[beagleboard] Bonescripts not running properly on webserver and Cloud9 IDE Jessie Snapshot (2014-11-19)

2014-11-29 Thread Husam Ceceli
I just flashed the newest Jessie snapshot and I have not been able to successfully run the test scripts on the webserver. Even when i run the blinkled.js example I get this error: debugger listening on port 15454 error: Unable to find LED: usr0 error: Unable to find LED: usr1 error: Unable to

Re: [beagleboard] Bonescripts not running properly on webserver and Cloud9 IDE Jessie Snapshot (2014-11-19)

2014-11-29 Thread Robert Nelson
On Sat, Nov 29, 2014 at 9:00 AM, Husam Ceceli h.cec...@hotmail.nl wrote: I just flashed the newest Jessie snapshot and I have not been able to successfully run the test scripts on the webserver. Even when i run the blinkled.js example I get this error: debugger listening on port 15454