Re: [beagleboard] Re: MikroBus Cape quick-start with drivers?

2017-06-09 Thread Niels Jakob Buch
These are VERY helpful and a meaningful way forward. But these requires real device-drivers which i dont think we can come close to easily, but not sure though. On Fri, Jun 9, 2017 at 5:36 PM, Jason Kridner wrote: > I started to create a quick list of using drivers to talk to some modules > on B

Re: [beagleboard] Re: MikroBus Cape quick-start with drivers?

2017-06-09 Thread Jason Kridner
I started to create a quick list of using drivers to talk to some modules on Blue. ( https://github.com/beagleboard/beaglebone-blue/wiki/One-Liner-Module-Tests). I think the same thing could be done for MikroBus Clicks pretty easy. If you think that is useful, I think I could try it for a bunch of

Re: [beagleboard] Re: MikroBus Cape quick-start with drivers?

2017-06-09 Thread Niels Jakob Buch
In my case its not about any specific clicks, but maybe supporting a collaborative effort to contribute drivers to a well-known repository. In case you have a driver that works, you can share it. On top of that, it could be nice that all drivers were created in consistent way so the usage was e

Re: [beagleboard] Re: MikroBus Cape quick-start with drivers?

2017-06-08 Thread Jason Kridner
I have a number of Clicks. Many work easier than others. Which ones are of most interest? On Wed, Jun 7, 2017 at 9:44 PM Mala Dies wrote: > Hello...I tried to get the MikroBus Cape up and running. They had some > info. on the mikroe.com site for specific clicks but you, as I believe, > would need

[beagleboard] Re: MikroBus Cape quick-start with drivers?

2017-06-07 Thread Mala Dies
Hello...I tried to get the MikroBus Cape up and running. They had some info. on the mikroe.com site for specific clicks but you, as I believe, would need the compilers from their site. Seth P.S. I tried to get around things but I suck at this game. I kept trying and to no avail. If I get any c