Jason Kridner,
You totally saved me! I had no idea what was going on until I stumbled on
your guess. Keep on guessing is all I can say!
Thanks!!!
On Friday, February 21, 2014 at 5:21:36 PM UTC-8, Jason Kridner wrote:
>
>
>
>
> On Fri, Feb 21, 2014 at 3:53 PM, > wrote:
>
>> Hi Jason,
>>
>> Y
Wow, that was totally it!! Changed the helper name and now both overlays
are working together. Ugh, this one had me tearing my hair out for a
while.. Wish there was a debug/error print or something in dmesg to make
it more obvious.. Hey thanks so much for your help Jason!
On Friday, Februar
On Fri, Feb 21, 2014 at 3:53 PM, wrote:
> Hi Jason,
>
> Yes, I was using Derek Molloy's DTS file as a template. The only
> difference is that I edited it for the following
>
> 0x198 0x37 /* P9_30 102 OUTPUT MODE7 */
>
> I posted the relevant dmesg output in my fi
Hi Jason,
Yes, I was using Derek Molloy's DTS file as a template. The only
difference is that I edited it for the following
0x198 0x37 /* P9_30 102 OUTPUT MODE7 */
I posted the relevant dmesg output in my first post. I wasn't sure how to
attach a file to this
messages when there is a conflict or
defective .dtbo file.
From: cfa...@gmail.com
Sent: Friday, February 21, 2014 11:47 AM
To: beagleboard@googlegroups.com
Subject: [beagleboard] conflict with "cape-bone-iio" overlay and simple pinmux
overlay?
Hello,
I am trying to use both the &quo
On Fri, Feb 21, 2014 at 2:47 PM, wrote:
> Hello,
>
> I am trying to use both the "cape-bone-iio" device tree overlay for analog
> input, and a simple pin-muxing overlay (see attached DTS file)
>
I don't see an attachment. Googling for the name I found
https://github.com/derekmolloy/boneDeviceTre
Hello,
I am trying to use both the "cape-bone-iio" device tree overlay for analog
input, and a simple pin-muxing overlay (see attached DTS file) to change
the direction of various gpio pins. Although they both work on their own,
it seems that there is a problem when loaded together. The first