Technically, that would have amortised constant time adds, but yes, that's
good enough for me.
On Sun, Jul 27, 2008 at 10:57 PM, Michael van der Gulik
<[EMAIL PROTECTED]>wrote:
>
>
> On Mon, Jul 28, 2008 at 2:27 PM, Marcin Tustin <[EMAIL PROTECTED]> wrote:
>
>> Is there - either as standard, or f
On Mon, Jul 28, 2008 at 2:27 PM, Marcin Tustin <[EMAIL PROTECTED]> wrote:
> Is there - either as standard, or freely downloadable - a datastructure
> that is ordered, has constant-time appends of items, requires no particular
> protocol of the items stored, and can be iterated over (without alloca
Is there - either as standard, or freely downloadable - a datastructure that
is ordered, has constant-time appends of items, requires no particular
protocol of the items stored, and can be iterated over (without allocating a
new structure) starting with the first item added, proceeding to the next
Am 25.07.2008 um 14:12 schrieb Andy Burnett:
>> I have just started playing with Plopp (very impressive). The
>> reason I downloaded it was to see the sort of interfaces that
people
>> could build in Squeak. What I am wondering is whether the UI is
>> built on top of Morphic, or whether it
El 7/27/08 4:58 AM, "George Kopeczky" <[EMAIL PROTECTED]> escribió:
> I'm a Squeak newbie with nearly zero programming experience, brought here by a
> search after a tool that will let me capture, view as hex (and hopefully,
> save) a rare type of MIDI message (Active Sensing) which is unrecord
I'm a Squeak newbie with nearly zero programming experience, brought here by a
search after a tool that will let me capture, view as hex (and hopefully, save)
a rare type of MIDI message (Active Sensing) which is unrecorded by every MIDI
sequencing application I tried.
The MIDIInputParser obje