Re: [Newbies] Saving a project...kaput?

2014-12-14 Thread Herbert König
Will do but not today. Cheers, Herbert Am 14.12.2014 um 04:33 schrieb Michael Rice: Thanks, Herbert. If it's not too much trouble, please send me a simple example of your code along side graphics. Sounds interesting. Michael On Sat, Dec 13, 2014 at 6:14 PM, Herbert König

Re: [Newbies] Saving a project...kaput?

2014-12-14 Thread Herbert König
Environments is an implementation of namespaces. Your MightyClass>>fancyMethod doesn't collide with my MightyClass>>fancyMethod because they live in different namespaces in the same image. Pretty helpful if you use lots of other packages. The old solution was prefixing your class names. Environ

Re: [Newbies] Saving a project...kaput?

2014-12-14 Thread Kenneth Pullen
I had just this problem the other day. Saving a Project is indeed kaputt since the introduction of environments in > Squeak 4.5 but to be fixed. Herbert, you mention Squeak environments. Any idea where I can get more info about them and the differences between environments and projects? <3 Ken

Re: [Newbies] Saving a project...kaput?

2014-12-13 Thread Michael Rice
Thanks, Herbert. If it's not too much trouble, please send me a simple example of your code along side graphics. Sounds interesting. Michael On Sat, Dec 13, 2014 at 6:14 PM, Herbert König wrote: > > Hi Michael, > > Squeak is the Smalltalk programming environment which has been used to > create

Re: [Newbies] Saving a project...kaput?

2014-12-13 Thread Herbert König
Hi Michael, Squeak is the Smalltalk programming environment which has been used to create Etoys (and Scratch). Saving a Project is indeed kaputt since the introduction of environments in Squeak 4.5 but to be fixed. Tile scripting is particular to Squeak (vs. other Smalltalks) and has been

Re: [Newbies] Saving a project...kaput?

2014-12-13 Thread Michael Rice
I loaded an old etoys project (attached pic) and it worked fine. Thanks! What would I use Squeak for? Michael On Sat, Dec 13, 2014 at 12:14 PM, Bert Freudenberg wrote: > > On 13.12.2014, at 17:51, Michael Rice wrote: > > > Haven't Squeaked in a while, refreshing my memory I tried creating a

Re: [Newbies] Saving a project...kaput?

2014-12-13 Thread Bert Freudenberg
On 13.12.2014, at 17:51, Michael Rice wrote: > > Haven't Squeaked in a while, refreshing my memory I tried creating a simple > example script: > 1) drag a line morph into the playfield > 2) open a view on it > 3) drag a new script from the line view to the playfield > 4) drag a turn script from

[Newbies] Saving a project...kaput?

2014-12-13 Thread Michael Rice
Haven't Squeaked in a while, refreshing my memory I tried creating a simple example script: 1) drag a line morph into the playfield 2) open a view on it 3) drag a new script from the line view to the playfield 4) drag a turn script from the line view to the new line script 5) name the new line scri