Commit: 675d42dfc33d6c791d9e5da31dcc00930519a127
Author: Julian Eisel
Date: Thu Apr 16 15:09:49 2020 +0200
Branches: master
https://developer.blender.org/rB675d42dfc33d6c791d9e5da31dcc00930519a127
UI: Draw real node sockets for node input buttons
For buttons representing node inputs (e.g. in
Commit: 737a4309e8b48e5384487345d17dbb7de88e8bb9
Author: Philipp Oeser
Date: Thu Apr 16 15:22:15 2020 +0200
Branches: master
https://developer.blender.org/rB737a4309e8b48e5384487345d17dbb7de88e8bb9
Cleanup: typo in comment
===
M
Commit: cdd406f4bd645c91013105caef681e842427392b
Author: Philipp Oeser
Date: Thu Apr 16 14:30:00 2020 +0200
Branches: master
https://developer.blender.org/rBcdd406f4bd645c91013105caef681e842427392b
Cleanup: unused variable warning
Not needed since rB1685f5824d91.
Commit: 13876d50cee8f8fc5b5eb4585718fc290aec33af
Author: Philipp Oeser
Date: Thu Apr 16 14:12:09 2020 +0200
Branches: master
https://developer.blender.org/rB13876d50cee8f8fc5b5eb4585718fc290aec33af
Merge branch 'blender-v2.83-release'
Commit: 3ea4d3dc07311a5799f7102a1e4f5920db367c0e
Author: Philipp Oeser
Date: Thu Apr 16 12:39:51 2020 +0200
Branches: blender-v2.83-release
https://developer.blender.org/rB3ea4d3dc07311a5799f7102a1e4f5920db367c0e
Fix (unreported) Image Editor UI drawing too dark
Caused by rBf0221ff6674f.
Only
Commit: c5e2a8fbbdecf589cb883b5ee8b4455605f57413
Author: Jacques Lucke
Date: Thu Apr 16 13:04:33 2020 +0200
Branches: temp-test-point-cloud-simulation-depsgraph-integration
https://developer.blender.org/rBc5e2a8fbbdecf589cb883b5ee8b4455605f57413
add runtime field to Simulation
Commit: 5f47593f50095a0697caff88860bb838b5f26a9e
Author: Jacques Lucke
Date: Thu Apr 16 12:23:44 2020 +0200
Branches: temp-test-point-cloud-simulation-depsgraph-integration
https://developer.blender.org/rB5f47593f50095a0697caff88860bb838b5f26a9e
separate simulation eval function
Commit: 401ddff4107d969ffc471870dd100dafc2ec494a
Author: Jacques Lucke
Date: Thu Apr 16 12:44:34 2020 +0200
Branches: temp-test-point-cloud-simulation-depsgraph-integration
https://developer.blender.org/rB401ddff4107d969ffc471870dd100dafc2ec494a
get current scene time
Commit: 70a6c737ec7eec3402418fef10af0db3b417b42a
Author: Jacques Lucke
Date: Thu Apr 16 12:06:01 2020 +0200
Branches: master
https://developer.blender.org/rB70a6c737ec7eec3402418fef10af0db3b417b42a
Cleanup: Deduplicate getting node tree from id
Differential Revision:
Commit: 3468434b6bafd47abfbf80159c51d1fce453b95b
Author: Campbell Barton
Date: Thu Apr 16 18:43:03 2020 +1000
Branches: master
https://developer.blender.org/rB3468434b6bafd47abfbf80159c51d1fce453b95b
Theme: adjust active UV face color in the theme
This color had it's alpha reduced in the
Commit: 90d3fe1e4dd5a4be86ef738dfaca08ae8c9ca3f7
Author: Campbell Barton
Date: Thu Apr 16 18:10:21 2020 +1000
Branches: master
https://developer.blender.org/rB90d3fe1e4dd5a4be86ef738dfaca08ae8c9ca3f7
UV: support changing the opacity of the UV overlay
Add this option as it's useful to adjust
Commit: a44e4c239a3cbc7ed3f1aeeb96204ae2ec265a85
Author: Antonio Vazquez
Date: Thu Apr 16 09:31:28 2020 +0200
Branches: greasepencil-object
https://developer.blender.org/rBa44e4c239a3cbc7ed3f1aeeb96204ae2ec265a85
Merge branch 'greasepencil-object' of git.blender.org:blender into
Commit: a518ec27fc76875e0cfc944c3e4beeed839b9b43
Author: Antonio Vazquez
Date: Thu Apr 16 09:29:34 2020 +0200
Branches: greasepencil-object
https://developer.blender.org/rBa518ec27fc76875e0cfc944c3e4beeed839b9b43
GPencil: Handle 0 materials in material change
Commit: 2d847c1de4c37c7c5487b8c2afab252c4cdb9131
Author: Antonio Vazquez
Date: Thu Apr 16 09:31:05 2020 +0200
Branches: greasepencil-object
https://developer.blender.org/rB2d847c1de4c37c7c5487b8c2afab252c4cdb9131
Merge branch 'master' into greasepencil-object
Commit: ec263547b53477bf7e0b775c913353d897ccae1c
Author: Jeroen Bakker
Date: Thu Apr 16 08:58:25 2020 +0200
Branches: master
https://developer.blender.org/rBec263547b53477bf7e0b775c913353d897ccae1c
Merge branch 'blender-v2.83-release'
Commit: 5d9d246851082c785104388399b3766eff7d2228
Author: Jeroen Bakker
Date: Thu Apr 16 08:43:32 2020 +0200
Branches: blender-v2.83-release
https://developer.blender.org/rB5d9d246851082c785104388399b3766eff7d2228
GPUImmediate: Use 2 Buffers For (Un)Strict
We used to have a single buffer that
Commit: 502b8e0f08cfddc1f1c1793f14584c02e7eea39d
Author: Jeroen Bakker
Date: Thu Apr 16 08:40:22 2020 +0200
Branches: blender-v2.83-release
https://developer.blender.org/rB502b8e0f08cfddc1f1c1793f14584c02e7eea39d
GPUViewport: Use GPUBatch for viewport drawing
When drawing the viewport to the
Commit: a703bbb4d71c200aa02d7bdc741ad3b5cab38509
Author: Jeroen Bakker
Date: Tue Apr 14 09:33:15 2020 +0200
Branches: blender-v2.83-release
https://developer.blender.org/rBa703bbb4d71c200aa02d7bdc741ad3b5cab38509
Fix T75567: Paint Mode Wireframe Incorrect
The loop normal VBO is used in two
Commit: ef19cd395fab3273e876010db1f2858df5d2f93f
Author: Jeroen Bakker
Date: Tue Apr 14 15:29:09 2020 +0200
Branches: blender-v2.83-release
https://developer.blender.org/rBef19cd395fab3273e876010db1f2858df5d2f93f
Fix T75455: High World Space Cavity Samples Crash
When setting the number of
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