[Bf-blender-cvs] [675d42dfc33] master: UI: Draw real node sockets for node input buttons

2020-04-16 Thread Julian Eisel
Commit: 675d42dfc33d6c791d9e5da31dcc00930519a127 Author: Julian Eisel Date: Thu Apr 16 15:09:49 2020 +0200 Branches: master https://developer.blender.org/rB675d42dfc33d6c791d9e5da31dcc00930519a127 UI: Draw real node sockets for node input buttons For buttons representing node inputs (e.g. in

[Bf-blender-cvs] [737a4309e8b] master: Cleanup: typo in comment

2020-04-16 Thread Philipp Oeser
Commit: 737a4309e8b48e5384487345d17dbb7de88e8bb9 Author: Philipp Oeser Date: Thu Apr 16 15:22:15 2020 +0200 Branches: master https://developer.blender.org/rB737a4309e8b48e5384487345d17dbb7de88e8bb9 Cleanup: typo in comment === M

[Bf-blender-cvs] [cdd406f4bd6] master: Cleanup: unused variable warning

2020-04-16 Thread Philipp Oeser
Commit: cdd406f4bd645c91013105caef681e842427392b Author: Philipp Oeser Date: Thu Apr 16 14:30:00 2020 +0200 Branches: master https://developer.blender.org/rBcdd406f4bd645c91013105caef681e842427392b Cleanup: unused variable warning Not needed since rB1685f5824d91.

[Bf-blender-cvs] [13876d50cee] master: Merge branch 'blender-v2.83-release'

2020-04-16 Thread Philipp Oeser
Commit: 13876d50cee8f8fc5b5eb4585718fc290aec33af Author: Philipp Oeser Date: Thu Apr 16 14:12:09 2020 +0200 Branches: master https://developer.blender.org/rB13876d50cee8f8fc5b5eb4585718fc290aec33af Merge branch 'blender-v2.83-release'

[Bf-blender-cvs] [3ea4d3dc073] blender-v2.83-release: Fix (unreported) Image Editor UI drawing too dark

2020-04-16 Thread Philipp Oeser
Commit: 3ea4d3dc07311a5799f7102a1e4f5920db367c0e Author: Philipp Oeser Date: Thu Apr 16 12:39:51 2020 +0200 Branches: blender-v2.83-release https://developer.blender.org/rB3ea4d3dc07311a5799f7102a1e4f5920db367c0e Fix (unreported) Image Editor UI drawing too dark Caused by rBf0221ff6674f. Only

[Bf-blender-cvs] [c5e2a8fbbde] temp-test-point-cloud-simulation-depsgraph-integration: add runtime field to Simulation

2020-04-16 Thread Jacques Lucke
Commit: c5e2a8fbbdecf589cb883b5ee8b4455605f57413 Author: Jacques Lucke Date: Thu Apr 16 13:04:33 2020 +0200 Branches: temp-test-point-cloud-simulation-depsgraph-integration https://developer.blender.org/rBc5e2a8fbbdecf589cb883b5ee8b4455605f57413 add runtime field to Simulation

[Bf-blender-cvs] [5f47593f500] temp-test-point-cloud-simulation-depsgraph-integration: separate simulation eval function

2020-04-16 Thread Jacques Lucke
Commit: 5f47593f50095a0697caff88860bb838b5f26a9e Author: Jacques Lucke Date: Thu Apr 16 12:23:44 2020 +0200 Branches: temp-test-point-cloud-simulation-depsgraph-integration https://developer.blender.org/rB5f47593f50095a0697caff88860bb838b5f26a9e separate simulation eval function

[Bf-blender-cvs] [401ddff4107] temp-test-point-cloud-simulation-depsgraph-integration: get current scene time

2020-04-16 Thread Jacques Lucke
Commit: 401ddff4107d969ffc471870dd100dafc2ec494a Author: Jacques Lucke Date: Thu Apr 16 12:44:34 2020 +0200 Branches: temp-test-point-cloud-simulation-depsgraph-integration https://developer.blender.org/rB401ddff4107d969ffc471870dd100dafc2ec494a get current scene time

[Bf-blender-cvs] [70a6c737ec7] master: Cleanup: Deduplicate getting node tree from id

2020-04-16 Thread Jacques Lucke
Commit: 70a6c737ec7eec3402418fef10af0db3b417b42a Author: Jacques Lucke Date: Thu Apr 16 12:06:01 2020 +0200 Branches: master https://developer.blender.org/rB70a6c737ec7eec3402418fef10af0db3b417b42a Cleanup: Deduplicate getting node tree from id Differential Revision:

[Bf-blender-cvs] [3468434b6ba] master: Theme: adjust active UV face color in the theme

2020-04-16 Thread Campbell Barton
Commit: 3468434b6bafd47abfbf80159c51d1fce453b95b Author: Campbell Barton Date: Thu Apr 16 18:43:03 2020 +1000 Branches: master https://developer.blender.org/rB3468434b6bafd47abfbf80159c51d1fce453b95b Theme: adjust active UV face color in the theme This color had it's alpha reduced in the

[Bf-blender-cvs] [90d3fe1e4dd] master: UV: support changing the opacity of the UV overlay

2020-04-16 Thread Campbell Barton
Commit: 90d3fe1e4dd5a4be86ef738dfaca08ae8c9ca3f7 Author: Campbell Barton Date: Thu Apr 16 18:10:21 2020 +1000 Branches: master https://developer.blender.org/rB90d3fe1e4dd5a4be86ef738dfaca08ae8c9ca3f7 UV: support changing the opacity of the UV overlay Add this option as it's useful to adjust

[Bf-blender-cvs] [a44e4c239a3] greasepencil-object: Merge branch 'greasepencil-object' of git.blender.org:blender into greasepencil-object

2020-04-16 Thread Antonio Vazquez
Commit: a44e4c239a3cbc7ed3f1aeeb96204ae2ec265a85 Author: Antonio Vazquez Date: Thu Apr 16 09:31:28 2020 +0200 Branches: greasepencil-object https://developer.blender.org/rBa44e4c239a3cbc7ed3f1aeeb96204ae2ec265a85 Merge branch 'greasepencil-object' of git.blender.org:blender into

[Bf-blender-cvs] [a518ec27fc7] greasepencil-object: GPencil: Handle 0 materials in material change

2020-04-16 Thread Antonio Vazquez
Commit: a518ec27fc76875e0cfc944c3e4beeed839b9b43 Author: Antonio Vazquez Date: Thu Apr 16 09:29:34 2020 +0200 Branches: greasepencil-object https://developer.blender.org/rBa518ec27fc76875e0cfc944c3e4beeed839b9b43 GPencil: Handle 0 materials in material change

[Bf-blender-cvs] [2d847c1de4c] greasepencil-object: Merge branch 'master' into greasepencil-object

2020-04-16 Thread Antonio Vazquez
Commit: 2d847c1de4c37c7c5487b8c2afab252c4cdb9131 Author: Antonio Vazquez Date: Thu Apr 16 09:31:05 2020 +0200 Branches: greasepencil-object https://developer.blender.org/rB2d847c1de4c37c7c5487b8c2afab252c4cdb9131 Merge branch 'master' into greasepencil-object

[Bf-blender-cvs] [ec263547b53] master: Merge branch 'blender-v2.83-release'

2020-04-16 Thread Jeroen Bakker
Commit: ec263547b53477bf7e0b775c913353d897ccae1c Author: Jeroen Bakker Date: Thu Apr 16 08:58:25 2020 +0200 Branches: master https://developer.blender.org/rBec263547b53477bf7e0b775c913353d897ccae1c Merge branch 'blender-v2.83-release'

[Bf-blender-cvs] [5d9d2468510] blender-v2.83-release: GPUImmediate: Use 2 Buffers For (Un)Strict

2020-04-16 Thread Jeroen Bakker
Commit: 5d9d246851082c785104388399b3766eff7d2228 Author: Jeroen Bakker Date: Thu Apr 16 08:43:32 2020 +0200 Branches: blender-v2.83-release https://developer.blender.org/rB5d9d246851082c785104388399b3766eff7d2228 GPUImmediate: Use 2 Buffers For (Un)Strict We used to have a single buffer that

[Bf-blender-cvs] [502b8e0f08c] blender-v2.83-release: GPUViewport: Use GPUBatch for viewport drawing

2020-04-16 Thread Jeroen Bakker
Commit: 502b8e0f08cfddc1f1c1793f14584c02e7eea39d Author: Jeroen Bakker Date: Thu Apr 16 08:40:22 2020 +0200 Branches: blender-v2.83-release https://developer.blender.org/rB502b8e0f08cfddc1f1c1793f14584c02e7eea39d GPUViewport: Use GPUBatch for viewport drawing When drawing the viewport to the

[Bf-blender-cvs] [a703bbb4d71] blender-v2.83-release: Fix T75567: Paint Mode Wireframe Incorrect

2020-04-16 Thread Jeroen Bakker
Commit: a703bbb4d71c200aa02d7bdc741ad3b5cab38509 Author: Jeroen Bakker Date: Tue Apr 14 09:33:15 2020 +0200 Branches: blender-v2.83-release https://developer.blender.org/rBa703bbb4d71c200aa02d7bdc741ad3b5cab38509 Fix T75567: Paint Mode Wireframe Incorrect The loop normal VBO is used in two

[Bf-blender-cvs] [ef19cd395fa] blender-v2.83-release: Fix T75455: High World Space Cavity Samples Crash

2020-04-16 Thread Jeroen Bakker
Commit: ef19cd395fab3273e876010db1f2858df5d2f93f Author: Jeroen Bakker Date: Tue Apr 14 15:29:09 2020 +0200 Branches: blender-v2.83-release https://developer.blender.org/rBef19cd395fab3273e876010db1f2858df5d2f93f Fix T75455: High World Space Cavity Samples Crash When setting the number of

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