Commit: 9cef74f58b95ca93c87d33767b401404b78f6faa
Author: Bastien Montagne
Date: Fri Dec 30 14:40:23 2022 +0900
Branches: master
https://developer.blender.org/rB9cef74f58b95ca93c87d33767b401404b78f6faa
install_deps.sh: Enable NVPTX backend for LLVM (and OSL).
Based on suggestion from Ray molenka
Commit: c8741a3c0336e9d92d1140a6b7a0815ca572c7aa
Author: Hans Goudey
Date: Thu Dec 29 16:40:29 2022 -0500
Branches: master
https://developer.blender.org/rBc8741a3c0336e9d92d1140a6b7a0815ca572c7aa
Cleanup: Simplify node clipboard, use Vector instead of ListBase
- Move from blenkernel to the node
Commit: 06b5ceb0c4b4caaca5b2e98ff2a8126d610ea8df
Author: Hans Goudey
Date: Thu Dec 29 16:31:19 2022 -0500
Branches: temp-nodes-group-declarations
https://developer.blender.org/rB06b5ceb0c4b4caaca5b2e98ff2a8126d610ea8df
Fixes to group creation
Commit: ef89ba2b34d0f655090678073cfa019b9f9baa1a
Author: Hans Goudey
Date: Thu Dec 29 15:40:18 2022 -0500
Branches: temp-nodes-group-declarations
https://developer.blender.org/rBef89ba2b34d0f655090678073cfa019b9f9baa1a
Merge branch 'master' into temp-nodes-group-declarations
===
Commit: 81935098f185e9c7139f4fb74e56968c3054c7bb
Author: Hans Goudey
Date: Thu Dec 29 15:36:33 2022 -0500
Branches: master
https://developer.blender.org/rB81935098f185e9c7139f4fb74e56968c3054c7bb
Fix: Debug build failure after recent variable name change
Commit: 83b103fd2f789f1c52a7e9ab7b19368dd784f1e5
Author: Jacques Lucke
Date: Thu Dec 29 21:13:52 2022 +0100
Branches: master
https://developer.blender.org/rB83b103fd2f789f1c52a7e9ab7b19368dd784f1e5
Geometry Nodes: use static instead of dynamic cast
In my (fairly extreme) test file this results
Commit: dba2d828462ae22de53f20f734bda6eb4d65171e
Author: Jacques Lucke
Date: Thu Dec 29 21:05:41 2022 +0100
Branches: master
https://developer.blender.org/rBdba2d828462ae22de53f20f734bda6eb4d65171e
Geometry Nodes: avoid using enumerable thread specific on single thread
The geometry nodes evalua
Commit: c744d5453fdccf18e6d0ef4d283613c6ef238026
Author: Hans Goudey
Date: Thu Dec 29 14:55:27 2022 -0500
Branches: master
https://developer.blender.org/rBc744d5453fdccf18e6d0ef4d283613c6ef238026
Nodes: Make more node and socket declaration fields public
When these declarations are built withou
Commit: a09accb496d3b0f0fb11f5e36a95c607d62ba4c6
Author: Jacques Lucke
Date: Thu Dec 29 20:45:51 2022 +0100
Branches: master
https://developer.blender.org/rBa09accb496d3b0f0fb11f5e36a95c607d62ba4c6
Geometry Nodes: speedup compute context hash generation
Whenever a node group is entered during e
Commit: d605a63cdc3ecc7c8efd73f72dab0cb8f606dcd7
Author: Alexander Gavrilov
Date: Thu Dec 29 21:13:16 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rBd605a63cdc3ecc7c8efd73f72dab0cb8f606dcd7
BVH: recurse into the larger node in overlap computation.
Currently the overlap com
Commit: 399fc4af2ae47cce998ce7f2f4d8bb66a2ca5b99
Author: Hans Goudey
Date: Thu Dec 29 14:12:26 2022 -0500
Branches: temp-nodes-group-declarations
https://developer.blender.org/rB399fc4af2ae47cce998ce7f2f4d8bb66a2ca5b99
Merge branch 'master' into temp-nodes-group-declarations
===
Commit: 5dcce58510798137dd3a9af5193d05d47f583e7d
Author: Hans Goudey
Date: Thu Dec 29 14:09:58 2022 -0500
Branches: master
https://developer.blender.org/rB5dcce58510798137dd3a9af5193d05d47f583e7d
Cleanup: Use simpler vector for dragged node links
Use a vector of node links instead of pointers t
Commit: 4d39b6b3f4911123290c776fbaee7b0bcb4e3011
Author: Jacques Lucke
Date: Thu Dec 29 19:36:15 2022 +0100
Branches: master
https://developer.blender.org/rB4d39b6b3f4911123290c776fbaee7b0bcb4e3011
Geometry Nodes: skip logging socket values for invisible trees
Geometry nodes used to log all soc
Commit: 92a16d019302f812ffe6dc91b36da412ca1bad7d
Author: Hans Goudey
Date: Thu Dec 29 13:30:23 2022 -0500
Branches: temp-nodes-group-declarations
https://developer.blender.org/rB92a16d019302f812ffe6dc91b36da412ca1bad7d
Merge branch 'master' into temp-nodes-group-declarations
===
Commit: 73ede47c9df005c9059a958d3a261aa97cd86be4
Author: Alexander Gavrilov
Date: Wed Dec 28 22:19:36 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rB73ede47c9df005c9059a958d3a261aa97cd86be4
BVH: implement an optimized self-overlap traversal.
Previously cloth self-collision
Commit: 71f3d2e4ceadd850f9b7e376522fd760dc7ab383
Author: Alexander Gavrilov
Date: Thu Sep 1 19:18:51 2022 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB71f3d2e4ceadd850f9b7e376522fd760dc7ab383
Shrinkwrap: support smoothing the mesh after wrapping.
Adds a smoothing post-process
Commit: ab061c5ca9f644e00f536cbe6c77bb9c40910eee
Author: Alexander Gavrilov
Date: Wed Dec 28 23:39:36 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rBab061c5ca9f644e00f536cbe6c77bb9c40910eee
Cloth: share self and object collision BVH when possible.
The only difference betwe
Commit: aca47dc186114a8548cc2914a039127a02130c7f
Author: Alexander Gavrilov
Date: Sun Oct 9 21:15:48 2022 +0300
Branches: temp-angavrilov
https://developer.blender.org/rBaca47dc186114a8548cc2914a039127a02130c7f
Eevee: implement conditional evaluation of Mix node branches.
If the material effect
Commit: 57c7828c6a653c60ad443975365f03f5c3525694
Author: Alexander Gavrilov
Date: Sat Dec 11 18:04:34 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB57c7828c6a653c60ad443975365f03f5c3525694
Bone Overlay: support bone wireframe opacity depth fade.
Add an option that allows
Commit: 1eb92e44f1ed4c7589888d34b80825b7a1cc6ae6
Author: Alexander Gavrilov
Date: Sat Sep 3 17:03:11 2022 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB1eb92e44f1ed4c7589888d34b80825b7a1cc6ae6
Shrinkwrap: fix stability of the Target Normal Project mode.
This mode works by usin
Commit: 48b4ecd86bdfb17b6a28a4beaf8c010c3a7efb8a
Author: Alexander Gavrilov
Date: Sun Sep 12 19:35:48 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB48b4ecd86bdfb17b6a28a4beaf8c010c3a7efb8a
Force Fields: implement new true power and custom falloff options.
The 'power' fall
Commit: 396547d68f17df8ed3334b768d33d22781804c40
Author: Alexander Gavrilov
Date: Thu Dec 15 23:37:14 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rB396547d68f17df8ed3334b768d33d22781804c40
Fix T103074: flipped vertex group meaning in Multi-Modifier Armature.
For some reas
Commit: 368f60fefd1730534cf4cd8bbbea62af5daa5134
Author: Alexander Gavrilov
Date: Mon Dec 26 19:39:41 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rB368f60fefd1730534cf4cd8bbbea62af5daa5134
Depsgraph: clear update flags when skipping through no-op nodes.
As an optimization
Commit: 1d1234fc0462225184e2aa36f79e8ce7b2d2d85c
Author: Alexander Gavrilov
Date: Tue Jun 15 13:52:23 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB1d1234fc0462225184e2aa36f79e8ce7b2d2d85c
Armature: apply Y scale to B-Bone segments.
This fixes a strange behavior where the
Commit: 6875225676e6541c5d9114c2582cc0bb36950cd4
Author: Alexander Gavrilov
Date: Sat Jan 9 21:19:37 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB6875225676e6541c5d9114c2582cc0bb36950cd4
Depsgraph: connect up drivers on various physics properties.
It seems drivers for ph
Commit: 2cee38ff47aa3b829f596fd740278a728b3a5097
Author: Alexander Gavrilov
Date: Sat Feb 5 14:11:29 2022 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB2cee38ff47aa3b829f596fd740278a728b3a5097
Dope Sheet: distinguish Constant and Linear from other interpolation modes.
There is
Commit: e29016153149f4545d5a4623cdc660a8ca7d3216
Author: Alexander Gavrilov
Date: Tue Dec 27 17:31:37 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rBe29016153149f4545d5a4623cdc660a8ca7d3216
Fix T103118: depsgraph issues for bbone property drivers on non-bbones.
The BONE_SE
Commit: 37991f985bc32386e59beadc2ea6d090a2933cfd
Author: Alexander Gavrilov
Date: Mon May 3 17:27:53 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB37991f985bc32386e59beadc2ea6d090a2933cfd
Animation: support filtering for curves that have cycle issues.
It is possible to ha
Commit: ce0642a3993ae742ff0a09c7cf22e0899c9a0f3f
Author: Alexander Gavrilov
Date: Tue Jun 22 16:38:26 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rBce0642a3993ae742ff0a09c7cf22e0899c9a0f3f
Temporary Hack: provide B-Bone scale versioning for files with old patch.
Run the v
Commit: 2652029f3beee160695194b825a4c0c11dd9f680
Author: Hans Goudey
Date: Thu Dec 29 12:01:32 2022 -0500
Branches: master
https://developer.blender.org/rB2652029f3beee160695194b825a4c0c11dd9f680
Cleanup: Clang tidy
Addressed almost all warnings except for replacing defines
with enums and varia
Commit: 31f22426915947f09751af8b5b92a2484de42163
Author: Hans Goudey
Date: Thu Dec 29 10:58:47 2022 -0500
Branches: master
https://developer.blender.org/rB31f22426915947f09751af8b5b92a2484de42163
Fix T103520: Incorrect selection in paint mode operators
Read the selection attribute on the proper
Commit: b6ca942e47730a2ca4ca620e5c82df9f85d8b266
Author: Jacques Lucke
Date: Thu Dec 29 16:38:18 2022 +0100
Branches: master
https://developer.blender.org/rBb6ca942e47730a2ca4ca620e5c82df9f85d8b266
Functions: support cycles in lazy-function graph
Lazy-function graphs are now evaluated properly
Commit: 887105c4c9df5df26f2553f71530c4cce058dddb
Author: Hans Goudey
Date: Thu Dec 29 10:27:27 2022 -0500
Branches: master
https://developer.blender.org/rB887105c4c9df5df26f2553f71530c4cce058dddb
Cleanup: Use inline function for node socket visibility
This may very slightly improve performance
Commit: 47b9ed24090d5badd8a93fd890488afc821530c8
Author: Hans Goudey
Date: Thu Dec 29 10:28:29 2022 -0500
Branches: master
https://developer.blender.org/rB47b9ed24090d5badd8a93fd890488afc821530c8
Cleanup: Rename flag for node socket link status
"Is linked" is much clearer than "in use"
===
Commit: 2bd8c67d10906e2d2c933e2241a75f70cfcdfcf9
Author: Antonio Vazquez
Date: Thu Dec 29 16:09:37 2022 +0100
Branches: master
https://developer.blender.org/rB2bd8c67d10906e2d2c933e2241a75f70cfcdfcf9
Cleanup: Rename function `create_new_layer_dialog`
* Renamed function to include `ED_gpencil_`
Commit: 8148d0832072e97b36a6610380f8b9d27f2673f9
Author: Alexander Gavrilov
Date: Wed Dec 28 22:19:36 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rB8148d0832072e97b36a6610380f8b9d27f2673f9
BVH: implement an optimized self-overlap traversal.
Previously cloth self-collision
Commit: 8191e65b58ff88e0edb6b8bc7908822f7465c206
Author: Alexander Gavrilov
Date: Sat Sep 3 17:03:11 2022 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB8191e65b58ff88e0edb6b8bc7908822f7465c206
Shrinkwrap: fix stability of the Target Normal Project mode.
This mode works by usin
Commit: 8148eb167cfce075261327ecdcdc86a83c4034c2
Author: Alexander Gavrilov
Date: Sun Oct 9 21:15:48 2022 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB8148eb167cfce075261327ecdcdc86a83c4034c2
Eevee: implement conditional evaluation of Mix node branches.
If the material effect
Commit: 5938bbcd60ac6142392dada28a2c23e8553d4e12
Author: Alexander Gavrilov
Date: Mon Dec 26 19:39:41 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rB5938bbcd60ac6142392dada28a2c23e8553d4e12
Depsgraph: clear update flags when skipping through no-op nodes.
As an optimization
Commit: 847ac2dcacc2f5f547553d9ba82132f06ee54380
Author: Alexander Gavrilov
Date: Thu Sep 1 19:18:51 2022 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB847ac2dcacc2f5f547553d9ba82132f06ee54380
Shrinkwrap: support smoothing the mesh after wrapping.
Adds a smoothing post-process
Commit: 0e3d3cc82f71cc13b3964c22db74d122f71cabd3
Author: Alexander Gavrilov
Date: Sun Sep 12 19:35:48 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB0e3d3cc82f71cc13b3964c22db74d122f71cabd3
Force Fields: implement new true power and custom falloff options.
The 'power' fall
Commit: f560116552d0737f046d65710e19f840ca584640
Author: Alexander Gavrilov
Date: Wed Dec 28 23:39:36 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rBf560116552d0737f046d65710e19f840ca584640
Cloth: share self and object collision BVH when possible.
The only difference betwe
Commit: 9a3f72001e943d2a2ca93a3e75b3ca46fed85081
Author: Alexander Gavrilov
Date: Tue Dec 27 17:31:37 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rB9a3f72001e943d2a2ca93a3e75b3ca46fed85081
Fix T103118: depsgraph issues for bbone property drivers on non-bbones.
The BONE_SE
Commit: b04ea01c80cf3681ba5689a0c5d3a4cf57d9cbd8
Author: Alexander Gavrilov
Date: Sat Dec 11 18:04:34 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rBb04ea01c80cf3681ba5689a0c5d3a4cf57d9cbd8
Bone Overlay: support bone wireframe opacity depth fade.
Add an option that allows
Commit: fd6328464172453fa76280c305249ef986348014
Author: Alexander Gavrilov
Date: Thu Dec 15 23:37:14 2022 +0200
Branches: temp-angavrilov
https://developer.blender.org/rBfd6328464172453fa76280c305249ef986348014
Fix T103074: flipped vertex group meaning in Multi-Modifier Armature.
For some reas
Commit: f05b0b0279e69e234e505c64cfc7ff26739fd0c5
Author: Alexander Gavrilov
Date: Sat Feb 5 14:11:29 2022 +0300
Branches: temp-angavrilov
https://developer.blender.org/rBf05b0b0279e69e234e505c64cfc7ff26739fd0c5
Dope Sheet: distinguish Constant and Linear from other interpolation modes.
There is
Commit: 19d18a8ba1650cc9b372697b620488ca934d73e7
Author: Alexander Gavrilov
Date: Sat Jan 9 21:19:37 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB19d18a8ba1650cc9b372697b620488ca934d73e7
Depsgraph: connect up drivers on various physics properties.
It seems drivers for ph
Commit: 05b4be7cbc7cd30f329faac6ceff17118ab17f39
Author: Alexander Gavrilov
Date: Tue Jun 15 13:52:23 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rB05b4be7cbc7cd30f329faac6ceff17118ab17f39
Armature: apply Y scale to B-Bone segments.
This fixes a strange behavior where the
Commit: ff6f2966ee0070d5abac5c4fdac541443db026a9
Author: Alexander Gavrilov
Date: Mon May 3 17:27:53 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rBff6f2966ee0070d5abac5c4fdac541443db026a9
Animation: support filtering for curves that have cycle issues.
It is possible to ha
Commit: aeaab14e3f2d155f4e5a78106966dcf27f3f6adc
Author: Alexander Gavrilov
Date: Tue Jun 22 16:38:26 2021 +0300
Branches: temp-angavrilov
https://developer.blender.org/rBaeaab14e3f2d155f4e5a78106966dcf27f3f6adc
Temporary Hack: provide B-Bone scale versioning for files with old patch.
Run the v
Commit: 7e4f9880722a82b59acf1c18ae234935bed02aff
Author: Jacques Lucke
Date: Thu Dec 29 15:09:52 2022 +0100
Branches: master
https://developer.blender.org/rB7e4f9880722a82b59acf1c18ae234935bed02aff
BLI: improve node graph export in dot format
This makes it bit easier to export node graphs and a
Commit: cc48610d2c55a001bcd3af57ad11f7951602936d
Author: Jacques Lucke
Date: Thu Dec 29 14:59:48 2022 +0100
Branches: master
https://developer.blender.org/rBcc48610d2c55a001bcd3af57ad11f7951602936d
BLI: improve support for using vectors as hash table keys
To support this, I had to add compariso
Commit: 72b4f9191462215ec66ba699a7cd1e797e7032b7
Author: Jacques Lucke
Date: Thu Dec 29 14:19:50 2022 +0100
Branches: master
https://developer.blender.org/rB72b4f9191462215ec66ba699a7cd1e797e7032b7
Fix T103526: crash when subsurface connects to Shader to RGB
This was caused by {rB7b82d8f029cd10
53 matches
Mail list logo