Commit: 020bbbb046d9d7a6fea58b3cbb06c2a977d01454
Author: Campbell Barton
Date:   Fri Jun 2 01:10:34 2017 +1000
Branches: master
https://developer.blender.org/rB020bbbb046d9d7a6fea58b3cbb06c2a977d01454

Remove comment (missed last commit)

===================================================================

M       source/blender/editors/transform/transform_conversions.c

===================================================================

diff --git a/source/blender/editors/transform/transform_conversions.c 
b/source/blender/editors/transform/transform_conversions.c
index 81687a6da12..071800a87d1 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2469,11 +2469,6 @@ static void createTransEditVerts(TransInfo *t)
                editmesh_set_connectivity_distance(em->bm, mtx, dists, 
dists_index);
        }
 
-       /* Only in case of rotation and resize, we want the elements of the 
edited
-        * object to behave as groups whose pivot are the individual origins
-        *
-        * TODO: use island_info to detect the closest point when the "Snap 
Target"
-        * in Blender UI is "Closest" */
        if (is_island_center) {
                /* In this specific case, near-by vertices will need to know 
the island of the nearest connected vertex. */
                const bool calc_single_islands = (

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